The Stanley Parable

The Stanley Parable

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AnnumVeritas Apr 11, 2016 @ 10:51am
What is the best ending?
What does everyone think is the best ending? Vote in the comments!
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Showing 1-13 of 13 comments
AnnumVeritas Apr 11, 2016 @ 10:52am 
I think the best ending is either Confusion, or the Minecraft/Portal/HalfLife ending.
Originally posted by Protomug:
I think the best ending is either Confusion, or the Minecraft/Portal/HalfLife ending.
Agreed, the confusion and games endings are my favorite. Tbh the freedom ending is growing on me as my third favorite because in retrospect the ending is really ironic.
Hei Gui Apr 11, 2016 @ 10:06pm 
Baby ending.
Korni Apr 12, 2016 @ 6:25am 
The best ending is the broom closet ending :steamsalty:
AnnumVeritas Apr 12, 2016 @ 7:38am 
Originally posted by What Would Spock Do:
Originally posted by Protomug:
I think the best ending is either Confusion, or the Minecraft/Portal/HalfLife ending.
Agreed, the confusion and games endings are my favorite. Tbh the freedom ending is growing on me as my third favorite because in retrospect the ending is really ironic.
I never noticed. How so?
karolkozik123 Apr 12, 2016 @ 12:46pm 
My favorites are Choice, Museum and Dream endings, but I got most inpact in Red Door Ending, Kevan Brighting's voice acting almost got me sorry for said Narrator, so thank you for that. Also I like said previously in the comments Games ending.
Employee 427 May 1, 2016 @ 3:37pm 
Originally posted by Protomug:
Originally posted by What Would Spock Do:
Agreed, the confusion and games endings are my favorite. Tbh the freedom ending is growing on me as my third favorite because in retrospect the ending is really ironic.
I never noticed. How so?
You lose control as you gain your freedom
Employee 427 May 1, 2016 @ 3:37pm 
Countdown ending
AnnumVeritas May 1, 2016 @ 4:58pm 
Originally posted by Employee 427:
Originally posted by Protomug:
I never noticed. How so?
You lose control as you gain your freedom

Ah, that makes sense, thanks!
Originally posted by Protomug:
Originally posted by Employee 427:
You lose control as you gain your freedom

Ah, that makes sense, thanks!
I don't see the cutscene at the end of the freedom ending as Stanley losing his control but rather him getting it back from the player. Maybe the idea is that Stanley is on a sorta mental autopilot when he's in the office but when he's out he's happier so he's willing to do things on his own.
I think that the freedom ending is ironic because you learn to make your own choices by doing as you're told (and you push several buttons even though the narrator says pushing buttons is bad in other endings) and because it makes no sense. It's weird.

I'd like to talk about how nonsensical the freedom ending is. First of all, there's never an explanation for why Stanley's coworkers and boss suddenly disappeared. How does Stanley figure out the passcode by luck when he's like the unluckiest guy ever? Wouldn't building and powering a giant underground mind control facility cost more than just paying the workers more or giving them free coffee and snacks? How does turning the machine off save everyone, instead of, say, destroying the machine so it can't be turned back on and control people again? After all, it's set to idle when you get there, not on, and nobody's being controlled by it. Then a door opens up to the outside even though the facility is deep underground, and you seem to be located in some small country town right next to houses and here in the middle of it all is a corporate building. Then there's the intro cutscene to the game which states that Stanley worked in the building all hours of the day every day of the week, and working conditions like that are probably illegal. Every other ending makes more sense than the freedom ending.
Employee 427 May 4, 2016 @ 10:55am 
Originally posted by What Would Spock Do:
Originally posted by Protomug:

Ah, that makes sense, thanks!
I don't see the cutscene at the end of the freedom ending as Stanley losing his control but rather him getting it back from the player. Maybe the idea is that Stanley is on a sorta mental autopilot when he's in the office but when he's out he's happier so he's willing to do things on his own.
I think that the freedom ending is ironic because you learn to make your own choices by doing as you're told (and you push several buttons even though the narrator says pushing buttons is bad in other endings) and because it makes no sense. It's weird.

I'd like to talk about how nonsensical the freedom ending is. First of all, there's never an explanation for why Stanley's coworkers and boss suddenly disappeared. How does Stanley figure out the passcode by luck when he's like the unluckiest guy ever? Wouldn't building and powering a giant underground mind control facility cost more than just paying the workers more or giving them free coffee and snacks? How does turning the machine off save everyone, instead of, say, destroying the machine so it can't be turned back on and control people again? After all, it's set to idle when you get there, not on, and nobody's being controlled by it. Then a door opens up to the outside even though the facility is deep underground, and you seem to be located in some small country town right next to houses and here in the middle of it all is a corporate building. Then there's the intro cutscene to the game which states that Stanley worked in the building all hours of the day every day of the week, and working conditions like that are probably illegal. Every other ending makes more sense than the freedom ending.
Nothing you ever say makes sense tbh.
Luis May 5, 2016 @ 3:31am 
I love doing the confusion ending, im even working on a expansion for confusion :D
Eve Jun 25, 2016 @ 7:39pm 
OI! DID U GET THE BROOM CLOSET ENDING? THE BROOM CLOSET ENDING WAS MY FAVORITE!1!!1 XD
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Date Posted: Apr 11, 2016 @ 10:51am
Posts: 13