The Stanley Parable

The Stanley Parable

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MrGreenie 2019 年 2 月 18 日 下午 2:20
Is it possible to beat the timer?
When I try to beat the timer, I look at the monitors and see the colored buttons with the number one on it, I think it's supposed to symbolize you press that colored button then one of the white buttons? I'm not sure, if it's not possible to beat the timer then, I'm sure it will be possible in ULTRA DELUXE.
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Ville Valste 2019 年 2 月 22 日 上午 11:04 
引用自 AnUnknownTSPFan
引用自 Ville I Valste
"Proven"? More like fake news, lmao.
People have searched inside the game files. It IS proven.

引用自 MrGreenie
I hope that ULTRA DELUXE will actually have a way to escape.
Same.
Well, actually they've been sloppy, as anyone who's been on Steam for a while would've known that most games are located in two main folders, but those who've allegedly searched inside the game files only looked into the files under the steamapps-folder.
c.r.m. 2019 年 2 月 22 日 下午 1:19 
引用自 Ville I Valste
引用自 AnUnknownTSPFan
People have searched inside the game files. It IS proven.
Well, actually they've been sloppy, as anyone who's been on Steam for a while would've known that most games are located in two main folders, but those who've allegedly searched inside the game files only looked into the files under the steamapps-folder.
I remember reading that they actually searched directly on the countdown room's map for buttons that trigger a deactivation. So it doesn't really matter where they searched. (Since there's only 1 map and it' the one the game uses.)
最后由 c.r.m. 编辑于; 2019 年 2 月 22 日 下午 1:19
Ville Valste 2019 年 2 月 22 日 下午 2:52 
引用自 AnUnknownTSPFan
引用自 Ville I Valste
Well, actually they've been sloppy, as anyone who's been on Steam for a while would've known that most games are located in two main folders, but those who've allegedly searched inside the game files only looked into the files under the steamapps-folder.
I remember reading that they actually searched directly on the countdown room's map for buttons that trigger a deactivation. So it doesn't really matter where they searched. (Since there's only 1 map and it' the one the game uses.)
But if the trigger is coded seperately from the map, how would've they found it just by looking at the map?
c.r.m. 2019 年 2 月 22 日 下午 3:48 
引用自 Ville I Valste
引用自 AnUnknownTSPFan
I remember reading that they actually searched directly on the countdown room's map for buttons that trigger a deactivation. So it doesn't really matter where they searched. (Since there's only 1 map and it' the one the game uses.)
But if the trigger is coded seperately from the map, how would've they found it just by looking at the map?
I don't think triggers are coded separately, actually. I think they're tied to objects on maps.
Ville Valste 2019 年 2 月 23 日 上午 5:34 
引用自 AnUnknownTSPFan
引用自 Ville I Valste
But if the trigger is coded seperately from the map, how would've they found it just by looking at the map?
I don't think triggers are coded separately, actually. I think they're tied to objects on maps.
Well, usually, that is.
official 2019 年 3 月 5 日 上午 10:42 
引用自 Snowy
You can beat the timer by pausing game exactly at 00:00:01. Or maybe it was a mod I played lols.
Never heard of that. Might have been a mod since as for now it has been proven impossible to beat the timer in any way shape or form.
c.r.m. 2019 年 3 月 5 日 下午 12:42 
引用自 official
引用自 Snowy
You can beat the timer by pausing game exactly at 00:00:01. Or maybe it was a mod I played lols.
Never heard of that. Might have been a mod since as for now it has been proven impossible to beat the timer in any way shape or form.
Never heard of that either.
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发帖日期: 2019 年 2 月 18 日 下午 2:20
回复数: 22