Halls of Torment

Halls of Torment

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🌺💗Tazzamorous💗🌺 Mar 13, 2024 @ 10:34pm
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[Guide] Special Map Quests/Events (SPOILERS)
v1.0: Everything is still current. These events are unchanged.

I'll only say this once:

*** SPOILERS *** SPOILERS *** SPOILERS ***
*** SPOILERS *** SPOILERS *** SPOILERS ***
*** SPOILERS *** SPOILERS *** SPOILERS ***

You don't need to be here, this info can (and should) be gleaned from simply playing the game.

However, for those that want to understand the specifics and mechanics please go on.

Click on the quote name for the map you want to read about. It will skip you to that post.

Haunted Caverns
Originally posted by Haunted Caverns:
Click to skip ^

Ember Grounds
Originally posted by Ember Grounds:
Click to skip ^

Forgotten Viaduct
Originally posted by Forgotten Viaduct:
Click to skip ^

Frozen Depths
Originally posted by Frozen Depths:
Click to skip ^

Chambers of Dissonance
Originally posted by Chambers of Dissonance:
Click to skip ^

Content Creators
Feel free to take anything in here and use it for your guide/vid/whatever. I don't care. Though if you copy/paste please show some love ^_^

FAQ
Originally posted by You were thinking it:
Why isn't this a guide?
Cos I really dislike steam and making guides sucks. I just share this info because I can and I just want to share. I'll let the content creators waste their time making steam guides :P

Did you know Ulyaoth copied this into a guide?
I offered it to them if they wanted to. I was never going to do it.
Last edited by 🌺💗Tazzamorous💗🌺; Oct 14, 2024 @ 7:46am
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Showing 1-15 of 21 comments
Haunted Caverns
What's changed in HoT Update | 2024-03-13 | Released?
* Nothing


Lost Pages
Location: Randomly spawned in a large AOE around the players spawn point.
https://steamcommunity.com/sharedfiles/filedetails/?id=3182612809
Quest Route Generation
Beginning from the lost page altar and generating randomly outwards in two directions. Both routes are the same total length, but can vary widely in directional changes. This means that the actual shrine can be quite close, or very far away (if walking directly to it).

Completing the Event
This event is completed by finding two shrines and killing enemies near them.

The shrines can be found by following the blood trail that leaves the lost page altar. Though you don't have to find this. Begin following the blood trail anywhere you see it.

Once you reach the end of the trail, you'll see one of two shrines. Approach the shrine and it will activate. Once activated you will need to kill a certain numbers of enemies inside the purple circle(s) around the shrine. The number needed is displayed above the shrine. For the 3-spread shrine each circle needs a similar number of kills and will disappear once you have completed each circle.

Shrine 1
https://steamcommunity.com/sharedfiles/filedetails/?id=3182612619
Shrine 2
https://steamcommunity.com/sharedfiles/filedetails/?id=3182612498
Upon completing your first shrine, pickup the token. It should appear next to your EXP meter (The purple token below the Gatherer's Charm in the screenshots). Follow the blood trail in reverse to find the next shrine and collect the second piece.

Partial Token of Pain
https://steamcommunity.com/sharedfiles/filedetails/?id=3182675422
Completed Token of Pain
https://steamcommunity.com/sharedfiles/filedetails/?id=3182676059
Completion Effects
The effects of this shrine are very simple. When the boss spawns there will be a short delay and the Token of Pain will deal 50% of the bosses maximum HP in damage. This happens again when the boss dismounts in phase two of the fight.

Tip: Token of Pain damage can be increased by the Fragile effect if you apply it fast enough.
Last edited by 🌺💗Tazzamorous💗🌺; Mar 13, 2024 @ 11:24pm
Ember Grounds
What's changed in HoT Update | 2024-03-13 | Released?
* Default Boss fight remains unchanged.
* Lost Page Altar & Hidden Boss added.
* Boss fight has changed mechanic from completing event.

Lost Pages
Location: Randomly spawned near the players spawn point.
https://steamcommunity.com/sharedfiles/filedetails/?id=3182613064
Quest Route
Beginning from the lost page altar and generating randomly outwards.

Completing the Event
This event is completed by locating the Ember Eye and then defeating a hidden boss.

First step is to locate the Ember Eye. This can be done by following the statues beginning from the lost page alter. You do not need to start at the altar, similar to Haunted Caverns, you may begin following the statues from the first you see. To follow the statues go in the direction their hands point.

Lost Page Altar & Quest Start (You would go N, in the direction of the two hands.)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182615782
Statue Example (You would go NE, in the direction of the two hands)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182615967
Once you reach the end of the quest route you will see the Ember Eye on an altar.

Ember Eye Altar (unclaimed)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182616113
Ember Eye Token (once claimed)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182616396
Upon pickup this will appear as an icon next to your EXP meter. You should now follow the white iris effect on the icon to find the hidden boss. Note that the iris effect grows dimmer the further away you are from the hidden boss. It can be VERY faint. (in the screenshot you see it facing East and slightly down)

The hidden boss will first appear as a pile of rubble. Once you approach (with the Ember Eye), it will activate and the hidden boss will spawn. The spawn location for the rubble is random.

Rubble (seen in the top right, above the statue)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182616777
Cyclops Hidden Boss
https://steamcommunity.com/sharedfiles/filedetails/?id=3182617031
Once you defeat the boss it will drop the Cracked Ember Eye. Pick this up to complete the event. It will appear next to your EXP meter.

Cracked Ember Eye
https://steamcommunity.com/sharedfiles/filedetails/?id=3182616543
Completion Effects
Completing this event changes the effect of the lava bombs in the final boss fight.

Normally, these bombs will chase the player and detonate when nearby. They deal damage in an AOE (base 10 damage) and disappear afterwards.

Completing the quest removes the damage done by the lava bombs. It also changes their appearance to be orange. Additionally, lava bombs now randomly last up to 3s longer and detonate 15% further away from the player. Not that this matters, because they no longer deal any damage but it does look a lot cooler!

Last edited by 🌺💗Tazzamorous💗🌺; Mar 18, 2024 @ 4:11am
Forgotten Viaduct
What's changed in HoT Update | 2024-03-13 | Released?
* The boss now has an additional mechanic by default. It will periodically go invisible and be un-targettable.
* Lost Page Altar & Sarcophagus added.
* Boss fight has changed mechanic from completing event.

Lost Pages
Location: Randomly spawned right next to players spawn point.
https://steamcommunity.com/sharedfiles/filedetails/?id=3182612955
Quest Route Generation
Sarcophagus randomly generated in either N or S routes. Distance to sarcophagus is fairly static each generation.

Completing the Event
This is the simpliest of all the events to complete. Approaching the lost pages you will see a raven (with a green outline). Follow the raven to the sarcophagus. The distance to the sarcophagus is approximately where the Effigies (Ghost Wall) spawns at the start of the run. It will take you several minutes of running to get there.

Fortunately, the raven will periodically cast "Raven Wings" in AOE around it. This grants the player a +40% movement speed buff. This buff appears in the players buff list (with the same icon as the speed power-up) and will also show in any tooltips for movement speed. You do not need to keep up with the raven. It will periodically wait along the route before casting Raven Wings when you approach and then flying off again.

Raven & Raven Wings Buff
https://steamcommunity.com/sharedfiles/filedetails/?id=3182622809
To reach the sarcophagus you will have to pass through the ghost wall (or kill it and then pass through it). Keep this in mind. To pass through the ghost wall you should either have a high movement speed, or a balanced HP/def combo. You can expect to take approximately 3-4 hits of about 80 damage.

https://steamcommunity.com/sharedfiles/filedetails/?id=3153248112

Once you reach the sarcophagus you must destroy it. It has 30,000 base HP and has 50% damage reduction. Once destroyed, collect your Sentinel Orb to complete the quest. The token will appear next to your EXP bar.

Sarcophagus (top left of screenshot)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182623050
Sentinel Orb
https://steamcommunity.com/sharedfiles/filedetails/?id=3182623329
Completion Effects
Completing this quest changes one of the boss fight mechanics. The boss periodically goes invisible and becomes un-targettable. Possessing the Sentinel Orb prevents the boss going invisible/un-targettable.
Last edited by 🌺💗Tazzamorous💗🌺; Jun 24, 2024 @ 7:53pm
Frozen Depths
What's changed in HoT Update | 2024-03-13 | Released?
* Default boss fight is unchanged.
* Lost Page Altar & Hidden Boss added.
* Boss fight has several changed mechanics from completing event.

Lost Pages
Location: Randomly spawned in a small AOE around the players spawn point.
https://steamcommunity.com/sharedfiles/filedetails/?id=3182626852
Quest Route Generation
Beginning at the lost page altar and randomly generating outwards. The hidden boss is generated in fairly static radius around spawn, but you might be led on a merry journey to get there.

Completing the Event
This event requires you to follow ghostly lights and then defeat a hidden boss. Similar to the other tracking quests, you do not need to begin at the lost page altar. Simply find your first set of ghostly lights and approach them. They will fly off in a specific direction. Go in this direction to find your next set of ghostly lights. Repeat this until you find the hidden boss.

Ghostly Lights (left centre of screenshot - 4 small lights)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182626934
Hidden Boss (left and down from centre of screenshot)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182627240
The boss will first appear as a shredded cloth on the ground. Approach this to activate the hidden boss.

Defeat the boss and pickup the Hating Heart to complete the quest. This appears as an icon next to your EXP bar.

Hating Heart (purple heart icon below gatherer's charm icon)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182627067
Completion Effects
Completing this quest has a two effects on the final boss fight.

Firstly, it will change the frequency of attack patterns. The boss will now be +100% more likely to perform a spin attack, and 33% less likely to do the jump attack.

Secondly, after the boss performs a spin attack it will become "winded". This debuffs the boss with -30 defense for 3s afterwards (boss still retains the +40 defense during the spin attack). This is telegraphed to the player by the hating heart icon pulsing. It will pulse once at the start of the debuff. Additionally, the boss will also remain stationary in a "winded" position during the debuff. This debuff is approximately equal to the player doing double damage, over and above all other existing buffs.
Last edited by 🌺💗Tazzamorous💗🌺; Mar 21, 2024 @ 4:48am
Chambers of Dissonance
What's changed in HoT Update | 2024-03-13 | Released?
* Default boss fight is unchanged.
* Lost Page Altar added.
* New stationary mechanic.

Lost Pages
Location: Randomly spawned in a medium AOE around the players spawn point.
https://steamcommunity.com/sharedfiles/filedetails/?id=3182664526
Quest Route Generation
Beginning nearby to the lost page altar and randomly generating outwards. The generation will always return to the lost page altar. Generation is always in the NE/NW/SE/SW directions. Distance varies.

Completing the Event
This event is probably the hardest event to complete. It requires the player to rotate "Dissonators" (aka light bulbs) emitting light rays such that they bounce of each other and finish at the final Dissonator Device.

Dissonator Monolith & Lost Page Altar (inactive Dissonator Monolith)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182672130
Dissonator (unlit light bulb)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182664798
Dissonator (active with light ray)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182664929
Beginning at the lost page altar find the first active device. It should be nearby in one of the NW/NE/SE/SW directions. This device is denoted by the light ray coming from it. Follow the light ray to the end. If the light ray is hitting another light bulb, then that light bulb should have lit up and produced another light ray. Continue following.

Originally posted by Side Note:
NOTE: If you are familiar with the Map5 tileset, find the final device, then you can rotate the beams so they generally point towards. Your quest route is going to, roughly, do a loop around the "building" the final device is in.

Once you find a light ray that ends (maximum range having not hit anything) or hits a wall, return to the dissonator and rotate it. To rotate the device, walk into melee range and touch it. These devices rotate 90 degrees counter-clockwise each time you touch them. Follow the new light ray. If it has not hit a new dissonator, return and repeat until it does.

If you find a light bulb where all 3 directions end without hitting another, then backtrack to the previous light bulb and rotate it until it hits a new light bulb. It is possible for one light bulb have multiple other light bulbs in range. However, there is only one correct route to complete the quest. By backtracking to a previous light bulb and beginning the process again it will eventually complete the quest. This whole process can be completed in a minute or may take several minutes. It all depends on your route generation (luck).

To complete the quest, simply have the final light bulb hit the Dissonator Monolith. The device should light up yellow and have intermittent lightning effects. It will also spawn a large AOE circle around itself (quite hard to see, visible in screenshot as small yellow lights going up/down from the only damage number).

Dissonator Monolith (active)
https://steamcommunity.com/sharedfiles/filedetails/?id=3182665105
Completion Effects
Completing the quest activates the Dissonator Monolight. This device is completely stationary and attacks enemies within range, every 2s. Additionally, it will apply fragile stacks after each attack.

If the final boss is not within range, then it will probably* attack the highest HP enemy. It will deal 1,000 base damage and then apply 1 base fragile stack.

If the final boss is within range, then it will only attack the final boss. It will deal 7,000 base damage and then apply 2 base fragile stacks.

* The game locates the highest HP mob by finding an enemy with more max HP than the current one. It checks all enemies within range, adding them to a list each time it finds a new one with more max HP. It then selects one at random from this list. The list can be, at most, equal to the number of unique waves currently spawning. So, strictly speaking, it selects several mobs of increasing HP and then chooses one at random. This isn't really attacking the highest HP mob but I didn't know how else to phrase it.
Last edited by 🌺💗Tazzamorous💗🌺; Oct 13, 2024 @ 2:47am
reserved map6 in case
reserved map7 in case
reserved map8 in case
reserved map9 in case
reserved map10 in case
I like the idea of these things, I just feel they're completely unnecessary. Especially the boss in Ember Grounds has far too little health and attack patterns for this stuff to matter. The other bosses aren't much of an issue either.
The only one I find difficult is the lord of the first area, which already had this kind of mechanic since the start.
Eclipsiste Apr 20, 2024 @ 6:59pm 
Thanks a lot for this guide!
Metamorphic Jul 6, 2024 @ 4:33am 
Great guide, thanks for putting it together :)
KING OF BANANA Oct 2, 2024 @ 12:21pm 
Very helpful, thanks!
roflaa Oct 12, 2024 @ 10:20pm 
OMG you are amazing. thank you for that
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