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But Lightning strike is in a bad state. From what i can guess, this ability is supposed to be more geared for single target damage, but has a lot of problems. It lacks base crit, but having abilities that increase crit bonus damage at level 1(and 20% damage at a cost of area). Lacking any base crit makes synergy with most things worthless. Sorcs mark has spark damage and spark chance as one proficiency talent, and 20% crit chance for lightning abilities as the other. That lack of base crit invalidates so many level up talents and items. Anything that has anything to do with crit, crit damage bonus is hampered by it.
And currently there is only 3 ways to increase base crit that i can think of that help out lightning strike. Sage weapon mark at rank 1 and 3 each give 0.1. Archers mark gives base 0.1. And lightning strikes level up that gives 0.1 and area at the cost of attack speed(at rank 10, this is doubled). So to make anything out of the synergy with crit, you have to take that at level up at the cost of attack speed.
but lightning strikes really doesn't have the greatest attack speed, and it lacks any benefit from something like ethereal shift.
its upgrades are not great either. Explosive strikes is a small amount of fire damage added, concentrated strikes is a small bonus depending on the number of elemental effects on the target, and the other is a stun. Nothing stand out, nothing great, nothing all that noticeable.
So lightning strikes is pretty bad atm.