Halls of Torment

Halls of Torment

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WarNerve Sep 2, 2023 @ 9:15am
+Crit Chance abilities
I just noticed that the level up ability that increases base Crit chance says that it increases it by 0.05%. But when I take the ability it actually gives me a whole 5% crit chance. And then, the second rank says it increases your crit by 0.10%, but when you go into the Character screen it says I have a whole 10%.

I'm assuming the 5% and 10% crit chance is what is intended. So I just wanted to let you know that the text on the abilities is incorrect. I'm assuming it's a typo, as 0.05% crit chance is so low a bonus that it wouldn't be worth taking the skill.

In case you don't realize, 0.05% is not how you write 5%. 0.05% would be a tiny fraction of single percent. The text should read, 5.00%, or, simply 5%.

I love the game. I'm only trying to help out by pointing out a typo. I don't mean to ridicule or anything like that.
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Aigle1705 Sep 2, 2023 @ 10:30am 
and where exactly do you read 0.05%? to me it always reads "+0.05 base crit chance"
no % involved.

screenshot the trait or item you are talking about cause i'm not aware of a single one that does the discriped.

and maybe tell your selected language :S
Last edited by Aigle1705; Sep 2, 2023 @ 10:30am
WarNerve Sep 2, 2023 @ 10:41am 
Ok, I worded it and explained it incorrectly. So the ability itself shows as a fraction of 100. So, 0.05. But when you go to the character screen, it is displayed as percentage. So, instead of 0.05, it shows, 5%. Technically, not wrong, but it is inconsistent, For easier comprehension,and to just be consistent, it should just display as a percentage in both cases.

I agree,my first post was not worded properly and I wasn't accurate in explaining things. I'm over-tired. That's my excuse and I'm sticking to it! =P
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