Halls of Torment

Halls of Torment

View Stats:
DarkRod Jul 15, 2023 @ 2:08am
2
1
30 min game :(
30 min game so long ... please reduce 15 min
< >
Showing 1-15 of 40 comments
Hyper Mode with 15 mins as the timer would be cool, but tbh 30mins feel just right for me
Ulyaoth Jul 15, 2023 @ 2:23am 
For me the 30 mins are fine, but i understand that for other people it is to long.
Last edited by Ulyaoth; Jul 15, 2023 @ 1:52pm
DarkRod Jul 15, 2023 @ 2:32am 
Originally posted by fred:
Hyper Mode with 15 mins as the timer would be cool, but tbh 30mins feel just right for me
with game speed x2 like Vampire Survivors ... 30 min become 15 min and you don't lose immersion :)
Mac Jul 15, 2023 @ 3:23am 
30 mins is just infact too slow, there isn't really a need for it, considering i spend a lot of the time tabbed out letting my aoe effects auto kill stuff for several rounds until a boss spawns, im literally doing nothing during these stand still do nothing times.

This game does need a x2 speed mode its just a fact, but the dev could get creative with it and only allow x2 after you've beaten the area once - just check for the achievement, if the player has it, unlock the x2 mode for that area.

People already cheat the game, but something more official for the legit players would be nice.
DotNL Jul 15, 2023 @ 3:28am 
30 mins is fine, i need a curse mechanic or a couple new difficulties ;)
Alluboy Jul 15, 2023 @ 3:47am 
I don't mind the 30 min timer tbh. Which is kinda odd since on Vampire Survivors I always play with Hurry mode (15 min timer).
SquarelyCircle Jul 15, 2023 @ 5:46am 
Options are always good. It seems like it would take them 30 minutes to implement this.
MonkaCZ Oct 12, 2023 @ 12:17pm 
It's never just 30 minutes
ele Oct 12, 2023 @ 10:03pm 
Yes, please! 2x or 3x speed is always a worthy addition.
Adikos Oct 13, 2023 @ 3:32am 
Get cheat engine and speed up the game as much as you want.
shenron Oct 13, 2023 @ 9:33am 
I would also love a Hyper mode like in Vampire Survivors. Please consider this.
COWZA Mar 11, 2024 @ 9:22pm 
yeah wtf is this 30 mins??? its insane. too easy for the first 15 mins so i sit here and waste my life? WTF
DarkRod Mar 11, 2024 @ 10:09pm 
Originally posted by Nitelite:
Originally posted by DarkRod:
30 min game so long ... please reduce 15 min
Get your ADHD under control. 30 minutes is fine.
15 min is better :) et va te faire foutre.
Everytime I see this. I'm happy to talk about it again (for the 4th time now I think)!

There are two main issues with the 30 minute timer.

1) Game activity
It isn't that 30 minutes is too long (we all commit 30+ to stuff all the time, it isn't a big commitment). The issue is what we are doing during that 30 minutes. For the first 10-15 minutes of a run, we are fighting/dodging/running/powering up etc etc. It feels good, we feel like we're achieving something and making progress. Then during the last 20-15 minutes we really don't have much to do, our build is probably nearly complete and stuff dies before it gets close. We have nothing to do.

This leads to a feeling of monotony and we start to feel like the game is taking too long.

What we need isn't a shorter run, we need engagement (something to do, some meaningful goal to chase, something that let's us feel like we are still progressing) during the last 15 minutes.

2) It's actually more like 45+ minutes
It isn't actually 30 minutes. We say 30 minutes because that is the timer. In reality though, the trait screen interactions and checking our stats usually means a run is 45 minutes. If we overdo it, an hour. Then we run out of gaming time and feel like we haven't achieved much and thus "the runs take too long".

There is a delay in the trait screen display that means you can't select stuff faster than about 2 seconds. Assuming you hit lv100+ and actually spare a moment to think about what's in front of you (say +5 seconds) that's almost 12 minutes. Add in the fact that we can't check stats on the trait select screen and then we are forced to open character stats to review what we traits we've taken and what stats we need... Let's assume you do this maybe 15 times max in a run for 20 seconds each... that's another 4 minutes gone.

All up that's 16+ minutes of "not-actually-gaming" in a "30 minute run".

We don't particularly need a short run, we need better (cleaner/faster) engagement with the time we are already spending. i.e. spending less time waiting/checking things and more time hack-n-slashing.
CY13ERPUNK Mar 12, 2024 @ 12:08am 
30 min is indeed too long imho
we could really use an improved agony system that made the game progressively faster , ie what starts as a 30 min run could be reduced to a 20 min run if agony increased progressively and u never died [ie reducing agony] , so that if u did die and reduced agony then the game time would be somewhere within the 20-30 min range , depending on deaths/agony/performance
< >
Showing 1-15 of 40 comments
Per page: 1530 50

Date Posted: Jul 15, 2023 @ 2:08am
Posts: 40