Halls of Torment

Halls of Torment

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Coach Gamer Nov 6, 2024 @ 11:14am
how does orbital shift work?
- Orbital Shift: astronomer's orbs upgrade

- Farther orbs deal more damage? More damage, is there a ratio or something? Damage increases, or is the nearest damage the "original" (before upgrade) damage?
- Sometimes orbs go "out of the screen", out of bounds. Do they deal damage the same way?

edit: I now remembered I could take a look at my "specs" during the game. I don't know if that information is there... I'll take a look next time
Last edited by Coach Gamer; Nov 6, 2024 @ 11:17am
Originally posted by Ulyaoth:
Hello there,

Orbs further away will deal more damage.
After pciking up Orbital Shift, you can see min/max dmg stats in the Ability Tab,
which tell you the damage range for close to far.

Offscreen, Orbs will deal damage as well, like all other Abilites.
This is important if you want to kill enemies on spawn, which will increase kill rates.

Cheers!
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Ulyaoth Nov 6, 2024 @ 11:19am 
Hello there,

Orbs further away will deal more damage.
After pciking up Orbital Shift, you can see min/max dmg stats in the Ability Tab,
which tell you the damage range for close to far.

Offscreen, Orbs will deal damage as well, like all other Abilites.
This is important if you want to kill enemies on spawn, which will increase kill rates.

Cheers!
< >
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Date Posted: Nov 6, 2024 @ 11:14am
Posts: 1