Halls of Torment

Halls of Torment

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PercyP Apr 23, 2024 @ 11:05am
No knockback?
I've tried going all in on knockback (that is, picking force for characters who map force -> knockback) during a run but I really don't seem to be able to notice the effect on mobs, is it potentially bugged or am I missing something?
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Knockback is a weird effect. It is represented in the game as a single value. Your knockback is checked against the enemy to determine how far they will get knocked.

Mobs (can) have resistance to it in two forms:
1) They have a stat that reduces the effect of knockback e.g. all bosses have this
2) They have "mass". All enemies have this, however, it varies widely between them.
Mass will dampen the effect of knockback proportional to strength of knockback being applied. Basically, just like real life. A heavy object won't move far, but a light one will go flying. e.g. Skeletons, have very low mass, so they go flying.

When you increase your knockback... you are increasing the base value by <whatever> percent the trait gives. However, the effect this has will depend entirely on the enemies you are facing. +50% knockback value does not equal +50% knockback distance. The heavier an enemy is, the less impactful increases are. Conversely, the lighter an enemy is, the more they'll get knocked back. However, as heavy enemies don't go far, and light enemies already go quite a distance, it can be hard to detect the increase in either.

To be entirely honest, I haven't strictly checked to see if knockback traits actually apply increases. There is no functional use for knockback anywhere, so I can never be bothered to touch it. Can you give me an example of what you were doing (map / items / abilities / knockback source) and I'll check it out too?
Mr. Molecule Apr 23, 2024 @ 10:22pm 
If you pick sage with spectral fists, and go into aqueduct, you will notice knock back particularly on the flying enemies.

There are only a few characters/abilities i've ever noticed knockback with if you pick up force talents. Swordsman f with the sage mark for the area/range/force traits had a pretty noticeable knockback with his weapon
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Date Posted: Apr 23, 2024 @ 11:05am
Posts: 2