Halls of Torment

Halls of Torment

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Error404 Feb 25, 2024 @ 3:41pm
About Spirit Warrior's summons
I know that if I play as Sage and start with Spirit Warrior and equip the Fire Ring and/or use the Elemental Surge trait for Fire, the summon will now be Fire instead of Magic.

Does this also apply to his Astro Orb and Phantom Needle upgrade traits?
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Showing 1-7 of 7 comments
So those two upgrades are treated as separate abilities to Spirit Warrior. However, they are "children" of spirit warrior and so inherit all the effects unique to spirit warrior. The Sage "Main Weapon" effect is not unique to spirit warrior and so, is not inherited.

So, in this case, I do not believe they will gain the fire effect. They are children but the "Main Weapon" effect is not passed on. You can see this, for example, in the high voltage upgrade of kugelblitz. It gains no main weapon bonuses despite being part of kugelblitz (Rightly or wrongly this is how it works. Personally, i think it should gain main weapon effects, but it doesn't). The spirit orbs and needle should be the same, though you can't check in the status screen for these because they don't display anything (iirc).

What I can tell you though, is that they have identical modifiers to the Astromancer's Orbs and Phantom Needles abilities. The sole exception is that the spirit versions deal exclusively magic damage.
Ashnek Jul 5, 2024 @ 11:38pm 
So even though the Spirit Warrior is melee magic, their spirit needles are projectiles? Just asking to see which ethereal shift would affect the spirit needle speed and damage. It'd be nice if we could get some stats for them in the window.
Last edited by Ashnek; Jul 5, 2024 @ 11:39pm
Originally posted by Ashnek:
So even though the Spirit Warrior is melee magic, their spirit needles are projectiles? Just asking to see which ethereal shift would affect the spirit needle speed and damage. It'd be nice if we could get some stats for them in the window.

That's correct. If you take Ethereal Shift (Melee) the spirit needles with have -100% damage.
Spirit Warrior (main attack) - Melee + Magic
Spirit Needles - Projectile + Magic
Spirit Orbs - Projectile + Magic
Spirit Dash - Melee + Magic
Ashnek Jul 6, 2024 @ 2:42pm 
I tested thunder crown with summons (specters and spirit warriors normal hit needles and orbs) because they are magic, but apparently i didnt get it to trigger even on many enemies with spark on (at least it didnt register as damage in the window).

Does anybody know if it needs to be main character damage or summons can trigger it too?
Originally posted by Ashnek:
Does anybody know if it needs to be main character damage or summons can trigger it too?

Any source of magic damage can trigger it as long as they have spark applied beforehand.
Ulyaoth Jul 7, 2024 @ 12:45am 
Originally posted by Ashnek:
As Tazz said.
Did you used Elemental Surge of any kind by accident?
This will turn the Magic DMG from Summons into Elemental X,
which then cant trigger Thunder Crown anymore.
Ashnek Jul 8, 2024 @ 8:55am 
Did't know changing the damage to element turned magic off but didn't do that. I did same build today but with sorceress mark on and it worked, idk why maybe more shock chance. Thank you for clearing it up <3
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Date Posted: Feb 25, 2024 @ 3:41pm
Posts: 7