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Yeah... I would say at the moment the Warlock is the most broken class. 319M DMG, able to abuse the mask, heals faster than probably any character in the game, 150+ summons, etc.
https://steamcommunity.com/sharedfiles/filedetails/?id=3091181519
Pair this with an Element, preferable Electric or Frost and you can clear the final map on highest difficulty.
Well said. It always is.
literally. orbs with him are busted as hell.
I still prefer cleric or archer though.
Once you get the right equipment together, the Warlock is absolutely sick. I had like 20 skeletons and imps running around, and fourteen or so orbs shredding everything in my path. I didn't even have to watch where I was going, I could just hold down the button and keep walking.
i tried it a few times but i cant make it work. finished agony 5 on frozen depths but i felt really weak.
necromancers clutch 90mio dmg? how?
Items are Warlock Mark, Mask of Madness, Shepard's Boon, Necromancer's Clutch, Blood-Soaked Shirt, Invocator's Grasp, Pest RIng (The debuffs offered from the rats outweight the raw damage of the imps.) and the boots are filler. I use Runner Shoes, but you can use Pace Setter or Berserker Boots probably.
For traits, sacrifice all the way, and use two of your doubling potions on the first two levels of it. Proficiency stance pick summon enhancement, and use your third doubling potion on the last level. Dedication bloodletting. Other important traits are force for demonic summoning for even more spawn numbers, and elemental surge fire so the orbs benefit from fire affinity as well as lightning affinity with electrified orbs.
For weapons these are my picks, with level choices in order of priority choices:
Astronomer's Orbs: Mass(1)>Speed(2)>Roughness(3)>Speed(4)>Mass(5)>Roughness(6)>Mass(7)>Speed(8)>Mass(9)>Speed(10)
Summon Golem: Adjustment(1)>Power(2)>Devastation(3)>Power(4)>Acceleration(5)>Devastation(6)>Adjustment(7)>Power(8)>Acceleration(9)>Power(10)
Spirit Warrior: Ruthless(1)>Cunning(2)>Swift(3)>Coverage(4)>Cunning(5)>Swift(6)>Ruthless(7)>Coverage(8)>Cunning(9)>Coverage(10)
Radiant Aura: Strength(1)>Blessing(2)>Blessing(3)>Force(4)>Blessing(5)>Blessing(6)>Strength(7)>Blessing(8)>Blessing(9)>Force(10)
Transfixion: Effectivity(1)>Cadence(2)>Effectivity(3)>Spread(4)>Effectivity(5)>Cadence(6)>Spread(7)>Cadence(8)>Effectivity(9)>Spread(10)
Inner orbit and electrified orbs in that order if possible.
Golem can take either in either order.
Twin spirit to dash impact in that order.
Punitive light to sacred flame in that order.
Painful incision and crippling cuts in that order if possible.
Is it the most powerful class? Not really, but it is my favorite personally and I get if no one wants to use spirit warrior, but I'm a sucker for summoners and this was the full build I've been crafting for awhile. If you want to drop spirit warrior feel free.