Halls of Torment

Halls of Torment

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Class Balance or cleric vs everyone else.
I've only played with swordsman, archer, exterminator, cleric, the guy who shoots demons(?), sorceress and shield maiden and have just defeated the lord of pain and the one in the viaduct so cannot speak for the latter stages but still...

Cleric just seems completely overpowered to the point where I have to wonder why I would even try to figure out the other classes, because they just don't get off the ground the way cleric does. I'm wondering if I'm missing something or if this is the way things are intended to be, but I cannot personally fathom why that would be, because it makes the other classes feel inferior or even downright unviable.

I realize that the cleric's main weapon is affected by how many enemies it hits, whereas the other characters deal the same dmg to every enemy, but the cleric deletes spongy enemies and elite/boss units in a flash so you just don't care.

On the other hand, the other classes deal such minuscule dmg I can't even get them to lvl up or survive to the point where the other skills would take off. Exterminator and the guy who spawns the demon head periodically are particularly laughable. Which is a shame, because being able to set everything on fire would be a fun playstyle but his main source of dmg is so pathetic I just can't see it working.

Swordsman being highly survivable and having decent potential with scars of toil is the only other class I managed to achieve anything with. Maybe Cleric just becomes plain unviable in agony mode if the screen is literally filled to brim with enemies, but even in regular runs, it's already like that, yet nothing beats having a tool to swiftly delete a smaller group of enemies to forge a path ahead.

so, what are everyone's experiences and opinions on this, am I missing something here?
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Showing 1-9 of 9 comments
CHEEKCLAPPA69 Sep 5, 2023 @ 12:11pm 
all the classes seem insanely OP once you gear and build them properly. If I had to say the sorceress/swordsman are probably weakest but i'll go play them more
fiendishdevil Sep 5, 2023 @ 12:11pm 
Different strokes for different folks. Exterminator or Sorceress with a debuff build does insane damage. I had my chain lightning basic do upwards of 30 mil damage in a run. Stacks of electricity and burn just delete targets.

All these advanced builds are gear and blessing dependent though. Once you unlock everything, you'll find cleric is actually mid, maybe even low tier IMO.
Laurens en Daire Sep 5, 2023 @ 12:26pm 
Originally posted by fiendishdevil:
Different strokes for different folks. Exterminator or Sorceress with a debuff build does insane damage. I had my chain lightning basic do upwards of 30 mil damage in a run. Stacks of electricity and burn just delete targets.

All these advanced builds are gear and blessing dependent though. Once you unlock everything, you'll find cleric is actually mid, maybe even low tier IMO.

who knows, but I do suspect things may be different on late game as you say, but I guess my complaint is that each character should be somewhat viable at every stage of the game to allow for different playstyles, where I'm currently in the progression, I only see one route forward and I'm blissfully unaware of how these other players are even getting to their weird gimmick builds.
Ulyaoth Sep 5, 2023 @ 12:27pm 
Hi,

in early game, Cleric definetly can shine above the others.
Later, after you unlocked equipment and found some good Synergies, all characters become equal devastating.

The Swordsman is the classic "Fighter". You found already, utilizing him with Scars of Toil and his high max HP, he can become a beast.
Since his Main Weapon is Physical, you can pair him wonderful with physical abilites, or completly do with him what you want, since he has no "real Synergy".

Archer, in short, becomes a perma critting Gatling Gun and clears tons of enemies with only one item, Echoing Band. She is squishy, but her dps can become insane.

Exterminator will lay waste with fire. His Fire Synergy makes the DoT "Burn" as deadly as everything else and the fire abilites are very fun to play. i personaly like the Fire Death Ray, what Dragon's Breath can become into.

The guy who shoots demons (actually Ghosts^^), the Warlock, can become the most potential Summoner. Imagine a huge army of minions all over the place, a Clay Golem and Spirit Warrios in company.

Sorceress is shockingly efficient when build around crit and applying Electrify, similar to the Exterminator. She is very quick and the lightning abilites making great fire works.

The Sield Maiden used to be the Tank to Go, but recently Block sufferd some problems, that will probably get adjusted with the next couple hot fixes.
You can do a pure tank build with here, where enemies get punished by touching you.
She also has great potential with Ring Blades, Flame Strike and Spirit Warriors or Golem, all "Melee" abilites.

Some chars may feel weak early on, but with the right set of equipment and traits, all can become insane machines of death.

Happy Killing,
Cheers!
svenoss Sep 6, 2023 @ 8:07am 
swordman is completly OP with the right build, you don't even need spells.
Ulyaoth Sep 6, 2023 @ 8:08am 
Originally posted by svenoss:
swordman is completly OP with the right build, you don't even need spells.
This could be true for every Char by now.
https://steamcommunity.com/sharedfiles/filedetails/?id=3031748119
Schizophriend Sep 6, 2023 @ 9:43am 
Originally posted by jeff thazos:
all the classes seem insanely OP once you gear and build them properly. If I had to say the sorceress/swordsman are probably weakest but i'll go play them more
don't agree on the sorceress at least, if you go full electrify + crit build (Thunder Crown, electric abilities etc.) she destroys everything in a matter of seconds. She has a trait where she electrifies enemies with every crit and it just stacks up insanely fast if you have everything. I did her agony quest on Forgotten Viaduct and it was hella easy. Especially with the electric Astronomer Orbs
Demios Sep 6, 2023 @ 10:32am 
Over here cleric seem like a very good boss killer but get absolutely murderized by the horde of monsters in later timer (12 or less mins) because of not enough attack speed mainly..
svenoss Sep 21, 2023 @ 2:27am 
Originally posted by Ulyaoth:
Originally posted by svenoss:
swordman is completly OP with the right build, you don't even need spells.
This could be true for every Char by now.
https://steamcommunity.com/sharedfiles/filedetails/?id=3031748119
nice dps !
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Date Posted: Sep 5, 2023 @ 12:03pm
Posts: 9