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sofar it doesnt get spammed with paid dlcs
you can active aim.
the characters are more unique, they have attacks only they can do themself.
the gear gives you alot of choices about how to play and you will feel the difference, from ratsummoning fragile shieldmaiden to fire swinging swordman that poops on the floor and makes everyone stick on floor
this has nothing todo with diablo beside old looks
the biggest difference to the game you played is that the maps are giant.
the grind is less as in boneraiser minions (i played this game alot)
so maybe read the contentsummary on the store page and either buy it or leave.
:3
for me first and foremost:
Ambiente, grafic/art design, sound, musik
It reminds me of my 56455434354534 hours in D2, back in the days when Blizzard cared about their customers.
The sounds when you kill something is soooooo satisfying, really hard to describe.
But if you slay hordes and hordes... delicious!
I love the meta progression of this game.
Besides from Blessings, a basic term in similar games, armor gives you a high variability in terms of builds, not to mention the differences between characters in playstyle.
The mechanics to gain your armor and other new stuff is something else and you acomplish this without insane amounts of grind.
The Achievements you unlock will increase your xp modifier and so the power of your char, a perfect flow into the meta progression.
Finally the different abilitys, currently not controllable what you get except starting over.
Every run can be complete different, but it never feels wasted.
I played VS, Brotato, 20MtD and SS myself.
This game has a good core formular and picks out the chocolate of those games.
But keep in mind this is EA, content is limited, but i am quite confident this will grow better.
I payed 5€ and have over 60 hours hard fun.
So this considered it was every penny worth.
Cheers!
I love your post a lot, and am glad the game clicked so well with you.
It also made me see why so many people love this. Maybe people like me who grew up on later games would take some more time to warm up to it.
Maybe I'll wait for some more updates before I have another look at this game again.
Cheers to you too!
Another for me very important thing i totally forgott:
The game doesnt give you much information and doesnt take you by hand.
You have to figure out a lot by yourself.
Me, and "old sack" who grewed up with NES, without internet and guides, it was a very welcomed and high appreciated alternative.
Cheers!
Was about to comment the same.
Developers and publishers focus hard to have whatever they make "Be for everyone", which leads to many games being stale.
If something is for everyone, ultimately, it's for no one.
Maybe my biggest peeve is with the quest system and meta-progression.
I know I'm not gonna like every popular game (Enter the Gungeon and Borderlands 2 are some well acclaimed games that are that I don't enjoy),
I just didn't want to dismiss Halls of Torment over limited first impressions.
I dunno, I'll probably revisit this after some updates/full release.
EDIT: Super grateful for all the civil and helpful responses!
Shh, nobody tell him about the sales for Diablo 4
this is the best VS-like game in my opinion, but that's just my taste, i like the art (yeah, the diablo thing was the first positive point for me), the effects, the music, the skills, the enemies, the items, the level up options, the npc, the equipment system, the classes (prob this is the only one that i like all classes), ofc it's not a perfect game, but it's pretty solid and so much more to come (currently it's a bit easy, but i think they'll improve that with more difficulties)
And about the meta progression a bit grindy, i guarantee you, this is not so grindy, at least not for me, i'm used to games with far more grind (also i love survival/crafting games, so... i'm more resistent and used to grind haha)
You don't have to be like thousands of ppl who think this game is excellent (me included), just have fun with whatever you like
(i was not sarcastic anywhere)
This! Thank you.
I've been saying this for a while, yet it seems very few people grasp it.