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Collar of Confidence & Duelist's Spark.
You just answered yourself there. Any game needs balance to be good, not just competitive PvP ones. If one thing is universally superior to all others, then all others are pretty much redundant unless you just want to handicap yourself. A game like this clearly aims for making intelligent and synergetic builds using different items, and if 1 item of a certain type is better than all alternatives, then it reduces the complexity of the game and makes its game design worse overall.
jade amulet is far from brain dead pick.
and it actually is the worse amulet in beta branch
I prefer the Collar of Confidence for extra damage or the healing necklace. No point in even leveling past 60-70 for a run and the game is completely boring once you're past those levels. I also don't take Transfixion for the same reasons.
I prefer to challenge myself and balance the game as I want to play it. If others want to waste their time standing/walking around for 30 minutes with 0 challenge that's what the Jade Amulet is for.
Luckily nerfs are inbound, and the only people salty about it are the one's who need crutches to win.
The enemy type spawns are on a timer, they do not cap out. Kills Per Second matters.
Do you have any idea how powerful 20 level ups are? Just for simplicity sake lets take the weak generic options like +damage, +speed, +crit, and +crit damage. Twenty level ups lets you get each of those to level 5 which is +50% damage, +40% speed, + 25% crit chance, +100% crit damage. That totals to roughly a 1000% damage buff, not to mention all the extra procs etc. from the speed increase.
I realize 20 levels is a bit of an extreme hypothetical example, but it is possible to get that many levels out of the amulet and more importantly, in my example I was using the weak basic trait upgrades not the advanced multi-trait ones which evens things out. There simply is no other item in the game that can compare to something that can give a 1000% damage buff.
The one thing that nerfs the jade amulet a bit is that once you get up to the really high levels where its netted 15 or 20 extra levels, the traits that are left to pick are the left over dregs since you have maxed all the good stuff already. So the the amulets power curve becomes less steep at that very end, but you are already so brokenly OP at that point it no longer matters and unlike every other amulet you can keep the bonuses you already earned from this one if change it out near the end for another amulet you found during the run. Now you have all those extra levels AND whatever the new amulet does for you.
does anything compare to Jade ammy: do you want more XP then no nothing
do you not care about XP cuz you allready have the lvl 100 unlocks then yes
the ammy that increase dmg the more HP your missing is great for people that stack max HP and then run around with low amounts of HP can give you a very nice dps boost
as it doesnt care if your moving or not it gives you options for chest armor other then hunters
you like to be saver, then the ammy that boosts your dps while nothing is in your pickup range is amazing (alot better then the one that boosts dps for enemys in your pickup range) combines nicly with the armor that buffs dmg while your not moving
Move the +50% XP buff to Blessing Shrine with 10% increase per level there.
https://steamuserimages-a.akamaihd.net/ugc/2122940608846462757/C1946448643B3AD607094EB529A8786476617239/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Max health at 4K, with swordsman(norseman mark) gave me +400% damage using this necklace.
Well that´s just a bug then. Missing 4329 hp should give you 303% damage, not 433. Either it is a description error, a display bug, or an item bug. Also, my original statement is still closer to either the value that is supposed to be correct or the value that you show in-game than the value that had been stated by the other person. If they were right, you would have had over 3000% bonus.
Scars of Toil +0.1% damage for each missing health point
4329 x 0.1 = 432,9 ~ 433%