Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Great game btw, brings back MicroProse GP vibes!
Definitely would love for it to be more adjustable!
I have found that using boost seems like the problem, I did a lap on the last race of the first season where all the cars should be max upgraded where I was 2 seconds behind 1st and didn't use boost and it was a really fun lap where I was able to just inch my way closer to just under a second by the end of the lap. It made finding the braking point and nailing each corner vital.
So I'm probably going to try a playthrough without using boost and see how that goes.
That said, difficulty is an incredibly individual thing so a "one difficulty to catch them all" is, even if it is alright for most players, bound to not be right for some.
I'd especially like a "Quick Race" option with user controlled lap counts and difficulty options.
I actually didn't win the Quebec race, but it wasn't because the AI was fast... I was in second on lap 2 when an AI car absolutely drilled into the side of me - nose to sidepod - at the hairpin. It wasn't even a rival.
The AI car hit me so hard it flipped onto its roof and drove down the straight toward the Wall of Champions upside down with its wheels in the air.
It's quite difficult for us to manage the difficulty expectations as essentially only 2 of the 5 decades planned are currently in the game. We always intended for the 80's to be fairly comfortable and then for the challenge to ramp up.