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The best output is analog out to standard speakers.
In short, it is not a problem with the cable.
i already tried other outputs like usb audio interface, but nothing else works
So, we need to look at your system to see what is the problem. Are you using a USB hub? Is it plugged into USB2 or 3? What are your system specs?
Have you gone through the configuration guide? This is in the install directory or at this link:
https://forums.ubi.com/showthread.php/802854-Rocksmith-2014-PC-Configuration-and-FAQ-Forums
system specs:
i5-7600
16GB DDR4 2400
Zotac GTX 970
Onboard Realtek Soundcard
My Rocksmith.ini: (if u can find something wrong here)
[Audio]
EnableMicrophone=0
ExclusiveMode=0
LatencyBuffer=1
ForceDefaultPlaybackDevice=
ForceWDM=0
ForceDirectXSink=0
DumpAudioLog=0
MaxOutputBufferSize=768
RealToneCableOnly=0
Win32UltraLowLatencyMode=1
thanks for the answers so far!
The cable does sometimes have a problem with USB3, and if possible using a USB2 port might help, but usually that is not a latency issue but a cable power issue. Mine uses 3 without a problem.
[Audio]
EnableMicrophone=1
ExclusiveMode=1
LatencyBuffer=4
ForceDefaultPlaybackDevice=
ForceWDM=0
ForceDirectXSink=0
DumpAudioLog=0
MaxOutputBufferSize=0
RealToneCableOnly=0
Win32UltraLowLatencyMode=1
[Renderer.Win32]
ShowGamepadUI=0
ScreenWidth=0
ScreenHeight=0
Fullscreen=2
VisualQuality=1
RenderingWidth=0
RenderingHeight=0
EnablePostEffects=1
EnableShadows=1
EnableHighResScope=1
EnableDepthOfField=1
EnablePerPixelLighting=1
MsaaSamples=4
DisableBrowser=0
[Net]
UseProxy=1
One option is you had Exclusive Mode turned off... That in itself could have caused your issue... That allows other things to control your soundcard, and can cause delays.
Any post processing of sound... Specifically if you have a driver for your headset that creates "Virtual Surround Sound"... Any processing of the sound delays the audio a little bit. Make sure that is turned off if it is there. And, as the configuration guide states, you want it set to 16bit 48000 Hz. Delays in other games are very difficult to notice, but in RS when you are hearing the guitar outside the game and in, it makes it very obvious.
The RS cable: Like the configuration guide states, it should also be set to 16bit 48000 HZ. Those two, are usually all that is required to get the game running.
Now, I am going to state this and you can ignore it if it doesn't fit. But if at one point you had the crack installed to bypass the requirement for the Real Tone cable... that causes issues with latency, and still can be causing it.. You need to make sure it is completely removed if it was installed.
The cable itself does require to be powered by the USB port. 2.0 works better then 3.0... Having other things plugged into other USB ports does tend to affect how much power your system can provide to the cable. So make sure all external HD's, Phones, DVD players... etc are disconnected. You should make sure that only the keyboard, mouse, and Real Tone Cable are plugged in... Once we have it working correctly, you can try connecting other things to see if that was causing an issue.
Software running in the background... Your system seems to meet the specs, but other things in the backgound takes up resources... RS is trying to do a lot with displaying the note track, monitoring what you are doing, processing the sound, displaying feedback... ETC. Closing down other apps can help. Even things like chat programs, game updaters... etc.. I had an extra driver for my mouse that had a memory leak... Took me a while to fix, but I knew the mouse created the problem since I had it working great before that... So look at any extras that don't need to be running. Again, we are looking for what can be causing the problem, so you can re-add those later.
There is a setting on video cards that can be changed... I forget what, but give me a sec and I will find
And then for my other ideas, there are settings in RS that you can change for "Better Performance". Try changing some of those. You can change to a slightly lower resolution, disable different effects... things that will make the game easier on your system to take out the extras that will help your system keep up.
foo fighters everlong , on score attack , it just fails , badly.
I don't have a problem with Drop D or any drop tuning... With drop tunings you need to have a lighter touch because the strings are loose. So they are easier to bend out of tune. It is a great way to test if you have bad form as the sound is affected more by it. Pressing too hard, not fretting correctly, pulling on strings.... All stand out more on drop tunings.
Also, since the strings are easier to bend out of tune, it is even more critical that your guitar be setup correctly...
Possibly, it depends on how your computer is setup.. The back ones will usually be on your motherboard, the front is a seperate card... So yeah it can affect it.
I just started using a powered USB hub, and it works great... It wasn't because of an issue, but because I got tired of unplugging everything from my laptop. So, those are an option of something to try.
From what? Is the device convinced correctly to 2Ch 16-bit 48Khz with enchancements disabled?
It's most likely isn't, but why are you so convinced it is?
USB audio can work, but is slow and is frequently a cause of latency.
What is? the RT cable? It's not compatible with xHIC, use a USB 2.0 power or powered USB 2.0 hub.
My Rocksmith.ini: (if u can find something wrong here)
[Audio]
EnableMicrophone=0
ExclusiveMode=0
LatencyBuffer=1
ForceDefaultPlaybackDevice=
ForceWDM=0
ForceDirectXSink=0
DumpAudioLog=0
MaxOutputBufferSize=768
RealToneCableOnly=0
Win32UltraLowLatencyMode=1[/quote]
Enable exclusive mode, it's typically faster. a latency buffer of 2 and small max buffer size will probably be faster as well. try 2 buffers and a buffer size of 256 or 512
definitely keep ultra low latency set to 1
Please post your own thread, don't threadjack. The game has known issues with detection of low frequency notes. Active instruments will work mbest, make sure the cable's gain is turned up in windows (try 70-80). It should also be set to 1ch 16-bit 48Khz.
It doens't matter, just that you use a USB 2.0 port that can provide sufficient current (500mAh) that doesn't have too many other devices attached or there might not be enough power available for the cable)
post your own thread if you need more help.
Input is obv the latency problem, because a 3.5mm output without enchancement cant cause that latency.
anyway, i will try the usb 2 port. thanks for this suggestion.
(i still dont understand, why its impossible to use the audio interface for the guitar input..)
My Rocksmith cable 1-CH, 16-bit, 48 kHz is in match with output 16-bit, 48 kHz.
I would also check different settings of Exclusive Mode in Windows Sound Preferences.