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So far the internet has given me no help as for a fix either. Not sure what to do with the issue
- changing gain options (this would be where I would start in your case)
- Changing audio exclusivity
- Going to your sound options and trying to raise the volume on the RS mic
- Using an active bass (check batteries)
- Using more than one bass at different tunings. (1 dedicated to lower tunings)
There are more options I am forgetting to mention but fwiw I have never gotten RS14 working correctly and I have to play MUCH harder than I would normally even with the mic/gain set to 11.
(set to 11, bass player joke... see Spinal Tap... i mean max volume) It is very frustrating for users at all levels (that have this issue) from the very beginners to those who can 100% in 3 tries... it sucks...
There was a great explanation on these forums, I will find that and post it here forthright...
however, as far as raising the pups I would be careful, it isn't like a guitar where you can drop the action and raise the pups to get uberloud, it can cause issues with note detection as well as inadvertent contact even at higher tunings and not to mention lower tunings.
Basses need so much more clearance it CAN make raising the pups (to the point where it affects RS14 detection noticeably) more harmful than good.
(obviously there is nothing wrong with raising the pups and this can work very well for people, but you just have to be careful as basses are much more finicky than guitars when it comes to string clearance)
As for increasing colume and all that sound garbage, I've already tried that.
Although, for anyone having issues with volume on their bass in this game:
Recalibrate
play softly, must be soft
then when you're finished it raises your volume so when you play normally it sounds MUCH louder.
would that be affecting my note recognition??
That is only something that happens when you just start to learn to play string instruments, you would be able to tell very quickly; with your experience, if that were the case. (since you mentioned that you have no issues outside of RS) In any case, the tonal differences would have been very obvious in practice mode, as the notes would regularly be off by the same cents.
Yeah like i mentioned, in-game settings don't help everyone, I just put it out there as a possible solution, make sure to try different configurations if you decide to try again, ie disabling audio exclusivity in game but forcing it at a hardware/OS level. (HW if dedicated soundcard) and then using global settings to set the mic at appropriate levels.
As far as tricking the calibration mode by playing softer, this can work... You can also attain a similar result by lowering the volume and tone pots before-hand or by changing the gain settings outside as well as inside rs14. There are numerous ways to go around it so that it wil be louder and clearer, unfortunately these don't always improve note recognition in any meaningful way, though it does make the audio much better.
The issue is that both the tuner and calibration modes as well as the overall game engine favor the use of single note detection for tuning/diagnostics/calibration... while in-game you have notes that are going to step on each other constantly if it's on the same string, unless you mute the previous note or slide.
Obviously this is made worse when your whole lower register is deep enough to shake a house. (you VM p-bass, V-P-Bass, or precision style pups know what I'm talking about :P) I have meticulously maintained and set-up basses and my sustain goes longer than a 20 year old on Cialis, one open string left to ring will completely bring rocksmith's note detection to its knees. The same is not true of guitars in the same pristine condition because bass is a real man's instrument guitars create much fatter waves. Try it, a guitar will just register the open note as wrong, Bass will cause the note detection to take a massive dump across the board.
Not to mention the most under-rated electric instrument... Every scrub with a guitar thinks he is "good enough" to play bass in a band and that is why they all sound the same... mehhhh, its good enough I guesssssss...
Did you know that Leo Fender considered the Jazz Bass to be the most advanced and beautiful electrical instrument he ever created? After selling Fender to CBS and joining musicman (and eventually G&L) he took the jazz bass design (okok and the strat, shhh) to both these companies, creating some of the best mass production bass manufacturers that are still around to this day. (customs notwithstanding)
Bass is one of the hardest instruments to master, electric basses are a bit easier but still require MUCH more physical effort than other string instruments. It is because of it's difficulty that the bass gets so little love in the music industry. Listen to the music that was being created back when the electric bass first came out and listen to where it is now and you can easily tell that the industry has a SERIOUS deficit of real bass players after the late 90's.
I KNOW!!!! Don't get me wrong there are some truly AMAZING players, none of which I know by name just watch on youtube, but besides some lines by RHCP and some other bands I can't find any great and intricate bass lines that fully use the instrument. Although if you're looking for a challenge try some Jpop on CDLC (whenever they let us use it again, if they ever do) those have some of the fastest, most complex, and most satisfying basslines I've ever played. I usually try to find the english vocals for it but sometimes I just get lazy and leave the japanese in there. Either way it's still so fun to play. I would NOT recommend tabs if CDLC doesn't get fixed. Find the sheet music, it's needed with all the little subtle techniques that make the lines great.
The problem seems to be if the tension of the strings drops too low then RS has trouble with note detection. The low tension also makes it very easy to press too hard or bend the string inadvertently.