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.mp3 works for me. You can do it the other way around aswell, just change the music*.dat to music*.mp3 to get the ingame songs :)
The file format needs to be ".ogg" for the audio to work (assuming you have the proper codecs installed). After that you can use a program like Audacity to convert it to whatever format you might want.
EDIT: I just checked, you can convert other formats to .ogg files and rename them as needed to drop them in the games music folder. Also, I am not sure if file size matters as I made a file that was 17 mb and it played in-game without issue.
for those feeling xkcd 979: here it is, you're welcome 😓