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When you get tired or angry at the game, take a break for a while. All you can do is learn the game's patterns, I don't even know if pure reactionary time would even be able to beat this game. Well, not a human's reaction time anyways.
That was driving me nuts tho.. btw, to the first poster.. yea, I had turned off vsync prior to comeing here to rant.. I'm not convinced it helped. I will be turning it back on.
To the above poster, I feel I got the patterns down in isolation. My frustration is how intolerant it is of even tiny mistakes and the transitions between patterns can be brutal. You're really at the mercy of where it decides to put the entry to the next pattern relative to how you come out of the current one. Can't prove it, but I really feel like there are times were it doesn't even give even the best possible player time to get from pattern through the next.
75 hours is a huge length of time. I believe I was 15-20 hours playtime when I beat Hyper Hexagonist and I felt that was overly long. I spent too many sessions going at levels repeatedly with no break (and in some cases after a few drinks which doesn't help any!). You lose focus and strain your eyes, and then start to overthink things and mess up the flow. When I beat the final stage I was playing for max 15 minutes at a time, and meditating / square breathing in between each attempt that lasted longer than 10 seconds. If I kept to mindlessly attacking the stage for 1-3 hours straight it would've taken me forever to beat the damn thing (seriously, 15-30 minutes session done right is worth more than 2-3 hour one).
Limit sessions to no more than 30 minutes. Take breaks inbetween attempts. Especially if you die near the end, get up and walk around and do some controlled breathing for a minute or so to get your head right before trying again. Record your games and review to see what you're doing wrong; taking time to adjust strategy is many times more effective than repeating the same mistakes over and over again in an attempt to brute force your way through.
I also recommend consulting some of the user guides here (Edit: added links below). They do a great job of explaining the techniques to use for the different patterns. That's all it is: pattern recognition. There is a set series of moves to negotiate any given pattern. You just need to learn how to recognize the patterns ahead of time (you should be looking at outside edge of screen to see what's coming next, not at the cursor in the middle), and then it's practically automatic response thanks to muscle memory. The real challenge is sustaining focus the longer the game goes on.
Something else to consider... muting the game and playing your own music instead. I aboslutely love the soundtrack but it can be a hindrance, getting your blood pumping when the gameplay already has you amped up! The day I beat Hyperhexagonist for the first time, and then repeatedly beat it thereafter, I had this song on repeat in the background: https://www.youtube.com/watch?v=YCwC33BgNPA
Now I can consistently beat it with regular music, but if I was messing up due to being too jittery or hyper I would go back to playing some Solar Fields or ambient psydub or something to help relax.
Edit: One more thing comes to mind, that should be addressed in the guides but is worth highlighting. It's important to keep track of whether the screen is rotating clockwise or counterclockwise. If you are turning the same direction the screen is rotating you will move further (in relation to shapes on screen). This was an epiphany to me, playing the Hexagoner stage and getting frustrated wondering why I sometimes could escape a certain pattern and other times would come up short. I spent some time practicing moving only the same direction as the screen rotation. It quickly becomes second nature to keep track of the rotation and adjust accordingly. Based on your description I'd wager that the changes in rotation from CW to CCW are what threw you off much of the time.
Guides
Super Hexagon 101: Know your Patterns
http://steamcommunity.com/sharedfiles/filedetails/?id=121153531
This is the most useful guide. Breaks the patterns down and shows that there actually aren't many strategies one has to learn, as several are just slight variations on one another. Take some time to learn and get comfortable with his notation scheme (see Definitions). It becomes very intuitive and I found I even began thinking in those terms while playing the game. Without this it would've taken me forever to learn the patterns for the Black-White level, and I probably would've quit before then. Wonderful resource.
Some Super Hexagon Tips & Tricks
http://steamcommunity.com/sharedfiles/filedetails/?id=127695229
General advice, much in the vein of what I said above. The bit about disabling the announcer comments is good, if that tends to throw you off. Then there are tips on Hyper Hexagonist, derived from the last guide but fleshed out and explained in more detail. If you find first guide confusing read this, then go back and it should be clearer.
Your Brain on the Hexagon
http://steamcommunity.com/sharedfiles/filedetails/?id=219648118
Again, lots of great common sense advice, but prsented in very entertaining fashion. Really wish I had read this starting out, rather than waste time reinventing the wheel.
Alternate Songs for Super Hexagon
http://steamcommunity.com/sharedfiles/filedetails/?id=197995244
How to tailor alternate song selections to specific levels and set it up so the game automatically plays them. I love the latter half of the Hexagonist; especially 1:55 in. It gets me in perfect rhythm for Hyper Hexagonist. But playing the game you are far more likely to hear the first 60 seconds over and over. Easy solution: take music3.dat and delete the first 54 seconds then put it back!
Yes, actually keyboard (arrow keys) is currently my favorite.. I'm actually saving up to get a nice gaming kbd because I suspect this one is sluggish and sometimes misses keypresses or merges two rapid succession keypresses into one long one causing me to rotate farther than intended. Hard to tell if that is real or I'm just making excuses.
I've tried the mouse.. I'm pretty much equally good with it but kbd just feels more comfortable. I tried my gamepad too briefly. I decided I was going to waste too much time getting used to it.
heh, actually it was 79 hours by the time I finally beat hyper hexagonist (so yeah, 4 in-game hours after I came here to rant). What can I say?.. I suck. I admitt I do play on tilt alot. I've had some massive dota2 loosing streaks due to that as well :)
I just need to finish Hyper Hexagon now.. after that it'll be much easier to play in limited sessions because all the basic defineable goals will have been reached and it's just a matter of ongoing work to improve time.
Actually, I wholeheartedly agree with this for any one else starting out with the game.. there's good advice there. Back when I was just working on getting through the first level (normal Hexagon) I read that 'SH 101: know your patterns' guide and that is what got me thinking in terms of patterns and helped alot.. it's as you say, helped to shave time by not having to re-discover the wheel.
This is what enabled me to pass Hyper Heaxagoner once I was comfortable enough to do it. I find, though, on Hyper Hexagonist, I really need to focus on the cursor to be able to navigate cleanly.. the timing is just too tight and fast. I'm very imprecise otherwise and there isn't enough room for error. But you're right, when I do this it is easier for me to have a brain fart and not recognize and properly react to the next pattern in time. I'm especially notorious for going the wrong direction on back-to-back opposing whirlpools.. or moving when I was already lined up and didn't need to move.
For anyone else struggling, I have to throw in my agreement with this advice as well. I love the music and it makes playing it more imerrsive.. but.. when I finally beat level 6, I was playing without my headphones on.
As a side-note, it is strange but that 'new record' announcement would almost always lead to my making a mistake.
I never considered altering the game files to play with different music.. that is an interesting idea.
You know I have wondered about this. For awhile it felt like the cursor sometimes moves super fast and other times moves sluggish. I thought that it might be tied to relative rotation direction. But thinking about it, and trying to do some testing, I convinced myself that it was mostly optical illusion. I think the cursor's screen position changes faster when it is sliding in the same direction of the spin but within the game space it should be moving at the same rate no matter what direction you're spinning because everything in the game board is spinning together.. so as far as the cursor is concerned relative to the walls there is no spin.
but if you say it helps you escape some situations then maybe there is something to it. I had been meaning to look carefully at some of my recordings to figure out the truth of it. But I realized actually making movement decisions based on spin direction would be waaaay out of my league even if it could make a difference. I just don't see that as possible within my skill range (but then I used to be _totally_ convinced that my reaction time was too slow and I'd never get beyond 10sec in hyper hexagonest). Anyway, sounds like it might be worth additional investigation.
btw, thanks for your detailed response.. I imagine it may help other newbs like myself who may venture across this thread.
I explained that badly. It's mostly psychological, being able to gauge how far away you are and which route is shortest. The visual distance the cursor moves differs and compensating for that is another calculation that can throw you off timing when done at the last second. That said the main benefit I derived from learning to keep track of rotations is that I can predict when it's going to change. The transition might cut your run short if you're caught by surprise. On Hyperhexagonist at least, that had been an issue for me.
Also, I found myself less likely to get trapped if I kept moving the same direction as the screen rotation. Maybe it's an idiosyncracy particular to me, or there's some other explanation, but on the Hexagon level most notably if I followed the rotation I wouldn't get trapped in those square-ish fibonacci spirals or going the wrong way in the other sequences that tend to trap you (blanking on easy way to describe them). Then again, just looked at Hyper Hexagoner run (http://steamcommunity.com/sharedfiles/filedetails/?id=588578083 ) and it looks like that could've gotten me in trouble a few times. I don't know... tired and all the spinning colours hurt my eyes hah. Will have to look again and reconsider when more awake, maybe find or make a recording from Hexagon stage to test.
My pleasure. Makes me want to play again and try to beat old times!
My turn to be encouraging!
Keep at it and check out the guides another poster linked above, they're very helpful for getting you going in the right direction.
Also, I think over time you're brain just gets so used to the levels that your preception of it changes.. what I mean is, the first time I tried the game that first level seemed almost impossibly hard after the first 10sec.. now it feels painfully slow. The only levels that feel fast to me now are the 4th level (hyper hexagon) and the 6th level (hyper hexagonest).
oh and did I say I suck at this game? Yes, people like to post around here that it took them at most 20-30hrs to beat all of the levels.. longest I saw reported was about 40hrs.. wELL.. it took me a whopping 80+ hours to beat them all! I was 75hrs in when I made this thread.. I think 79 by the time I got through hyper hexagonest (level 6) and then some more hours to finnaly get hyper hexagon (lvl 4).
And as I work on increasing my scores, I still can't consistantly get beyond 60sec on any levels other than 1, 2 and 5.
so yea.. if I can get through it.. then with peserverance anybody can!
Sometimes a break is needed to recalibrate your timing. It is always feel good when you're in the zone. Then the best feelings is finally to hit that 60s mark! When you think this game is enough, try 120s mark! Even after this much hour, I only be able to hit the last level 3 times.
Nothing can beat how mad I'd gone after getting such time, I decided to take a chill pill, took a rest and I'd finally beat it!