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Thanks.
The duration? I was expecting something like this, just like Half-Life 2: Lost Coast, no problem for a tech demo.
The engine? Since the game is made by fans in their free time, I believe that it makes perfect sense to use UE instead of Source, since there are more experts in UE than in Valve's engine who can contribute to the development of the game.
I think that your desperation to finish the game quickly, record and post a review ended up affecting several aspects, including skill issues during gameplay.
You thought wrong. I didn't play the game to do video, I did the video because I played the game. The reason why I did the video was because I got frustrated with a so shorted version of the Raveholm, I expected at least the entire Raveholm, not only 2 minutes of it.
I explained in my review that I played it BEFORE learning how to fix the FPS issue, if you play the game at 20 FPS you'll understand, unfortunately, as I also told in my review, you can't access the console, so you can't use the command to change your fps_max.
I believe my problem was 70% bad game and 30% high expectations. I hope they do a better job when release the full game, but I already fixed my expectations with the full game, almost none.