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Stop whining without having a plausible argument about the engine.
It just needs polishing, I believe that this is one of the main reasons for releasing this tech demo, testing and gathering feedback for improvements. Once the FPS issue is resolved, I repeat:
What can be done in Source 2 that can't be done in UE?
Also your FPS being bad on a 1660 isnt surprising, that's a fairly old budget GPU, while this games performance is bad your FPS being low is gonna happen regardless until you upgrade.
For once that there's a original project trying to do something different...
What kind of feedback would be "switch it to Source 2 unreal is one of the worst engines out there"? What are the justifications? Talking just for the sake of it is not feedback, it's just whining. The FPS issue is just polish.
Not everyone is an expert in Valve's engine and the chance of contributors appearing is much higher in UE because of the many devs who use it, did you consider this when dealing with a game made by fans, without any big company behind it?
Also remembering that, when the project was started, Source 2 did not exist. But still, I ask one last time:
What can be done in Source 2 that can't be done in UE?
Source 2 released in 2015. Still not available to use.
Epistle 3 was published in 2017.