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Yes, you die faster, but so do the enemies, meaning that you can cut down brutes in 2/3 hits compared to the 5/6 that hard needs.
I'm playing on hard and it feels like the perfect difficulty.
Yeah , I can't imagine doing 3 guys at once on lethal. They will slice eventually and sometimes there's like 10 of them. Without something to throw, it would be a funny situation.
Yep, this exactly. On medium it's more difficult than the AC RPGs but still very forgiving.
If this works out to be as good as I think it will be, I will try lethal on NG+.
Usually any game where you can change the difficulty after starting does not have achievements for completing on different difficulties. Some games get around this by having a message saying:
"If you start on this difficulty, you will not be able to change it without restarting. Are you sure you want to continue?"
At that point it's safe to assume there's an achievement for playing on that specific difficulty/mode.