Ghost of Tsushima DIRECTOR'S CUT

Ghost of Tsushima DIRECTOR'S CUT

View Stats:
Napoleonic S May 17, 2024 @ 5:15am
2 major issues with the save game system.
1. As far as I can tell right now you can only load from the last checkpoint if you're in the middle of playing, to load a specific saves you need to go back to the main menu first. that's annoying, I definitely want ability to manually load which saved game I want to load.

2. And speaking about that, the manual in game save system is lying to you, it's being presented as if you can save anywhere at any time, but that's not what really happens, if you saved a game in the middle of clearing a mongol camp, the next time you try to reload it, you'd just spawned outside the camp with all enemies intact.

I'm not sure if those can be changed or fixed, and possibly the dev and sony wouldn't want to change them.
< >
Showing 1-11 of 11 comments
Napoleonic S May 17, 2024 @ 6:49am 
Am I alone in this?
gwyn May 20, 2024 @ 12:32am 
Originally posted by Napoleonic S:
Am I alone in this?
no not at all. it sucks ♥♥♥♥.
#1 could be bit annoying... if you even do this at all. I never really personally loaded back any saves from before. I only save right before I quit just in case, if not, I just use autosaves.

#2 Is not an issue, it is intentional save design. Manual saves are not there to save exact moment of time you save, it saves the last checkpoint you reached if you are in the mission/clearing camp/engage in the battle etc. When you screw something up in the middle, you need to either accept that or restart from the last checkpoint. Essentially, they designed this to not let you save scum.
Last edited by ういわたビーム; May 20, 2024 @ 12:42am
Yaguara May 20, 2024 @ 9:53am 
Originally posted by わためいと:
#1 could be bit annoying... if you even do this at all. I never really personally loaded back any saves from before.

it's annoying because of the way the death/restart portions work. You can cheese your way through a (scripted) encounter because it doesnt respawn all enemies if you die repeatedly and can kill a few each time.

Which rather ruins the 'lethal' experience. Having to back out to Main Title to reload the save prior so you have to fight the entire encounter on one life is very annoying.
Morghy May 20, 2024 @ 10:02am 
So true.
Love the game but save system is just weird/annoying.
Also is it just me or there is no quick save?
Last edited by Morghy; May 20, 2024 @ 10:02am
Mitth'raw'nuruodo May 20, 2024 @ 10:13am 
The lack of "load" in the Esc menu is annoying, I definitely agree.

But the deceptive load system is fine with me. If I am not mistaken, while it does spawn you outside of your current activity, I have seen certain things being saved such as bonus objectives (e.g. observe leader) so I did not need to do it again after reloading. Also, clearing camps does not take more than 10-15 minutes (often much less), so you don't lose too much time.

All things considered, I still much prefer this save system over the roguelike / soulslike / single-save nonsense, confusing wasting the player's time with "challenge", that has infested the gaming industry.
Napoleonic S May 20, 2024 @ 5:47pm 
Originally posted by わためいと:
#1 could be bit annoying... if you even do this at all. I never really personally loaded back any saves from before. I only save right before I quit just in case, if not, I just use autosaves.

#2 Is not an issue, it is intentional save design. Manual saves are not there to save exact moment of time you save, it saves the last checkpoint you reached if you are in the mission/clearing camp/engage in the battle etc. When you screw something up in the middle, you need to either accept that or restart from the last checkpoint. Essentially, they designed this to not let you save scum.
If the intention is to preserve the gameplay they could just disable manual save during all encounters.

When I first tried it, my intention wasn't to save scum but because I had to stop playing, I was caught off guard because I thought I could continue from the point I was in from before.
Raider Deci May 20, 2024 @ 5:48pm 
Yes, it sucks
Antonius May 23, 2024 @ 10:41am 
It sucks yes.
Mav1122 May 23, 2024 @ 10:45am 
Yup
I just got soft locked because the save system is so bad. Picked up that fire demon bow and was thrust into a duel with no health or healing and at a low level. It loads into the duel not before, which is a terrible design choice. So now I grind this fight 100 times until I get lucky and beat him without taking any damage , or I load an backup save from hours ago. And the fact you have to exit to title and then load instead of just a load option in the options menu is annoying AF. And how is there only one autosave slot? There should at least be two, most games have three so they don't soft lock players like this.
< >
Showing 1-11 of 11 comments
Per page: 1530 50