Ghost of Tsushima DIRECTOR'S CUT

Ghost of Tsushima DIRECTOR'S CUT

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RucoR 16 maja 2024 o 22:28
XeGTAO IS fine??
Is fine this tecnichal AO??
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Wyświetlanie 1-15 z 18 komentarzy
Seamus 16 maja 2024 o 22:30 
It seems to have fewer of the weird artifacts that SSAO causes. HBAO+ is the best one the game offers, though.
Brüzur 16 maja 2024 o 22:55 
In the first village, I did some comparisons, and I’ve gotta’ say…

XeGTAO really impressed me. In the specific scene I was in, foliage had improved shadows, but crates and ceilings lost some of their depth.

HBAO+ is always a safe bet, but man, I’ll probably be switching between the two for a bit.
RucoR 17 maja 2024 o 3:12 
So HBAO+ is the BEST option?
Ostatnio edytowany przez: RucoR; 17 maja 2024 o 3:13
jaw knee 17 maja 2024 o 3:21 
Początkowo opublikowane przez RucoR:
So HBAO+ is the BEST option?

SSAO and XeGTAO have superior performance but look subjectively worse than HBAO
CzK666 17 maja 2024 o 3:32 
Hbao+ is broken. If I turn it on you can see how shadows dissapear right away.
RucoR 17 maja 2024 o 5:22 
Początkowo opublikowane przez CzK666:
Hbao+ is broken. If I turn it on you can see how shadows dissapear right away.
Yes??
Brüzur 18 maja 2024 o 15:45 
To confirm this:

After testing this in several areas of the game, including interior spaces, landscapes, villages, and so on...

HBAO+ does appear to be a little bugged. Shadows on a few surfaces will disappear entirely while active. Whereas, XeGTAO is more consistent across the board -- maintaining accurate occlusion.
RodroG 18 maja 2024 o 16:08 
In this game, XeGTAO is currently the best solution (most detailed AO), SSAO goes next, and HBAO+ would be the worst (probably due to the current Nixxes implementation).
RucoR 20 maja 2024 o 15:07 
THX guys
my experience has been the opposite of most here. I find HBAO to be working as intended, with more accurate occlusion (don't take that as MORE occlusion, but it does use z buffer data better than SSAO) however the XeGTAO is completely broken for me and causes character models to be completely black.
Shirakani 22 maja 2024 o 5:52 
There was a damn good writeup somewhere comparing SSAO, HBAO+ and XeGTAO.

Coz this game is extremely heavy on horizon based light sourcing for most of its WOW moments, HBAO+ is the way to go, supposedly.
Looking at the digital foundry direct from last week, HBAO+ is currently busted
RodroG 22 maja 2024 o 9:47 
Początkowo opublikowane przez chris346logo:
Looking at the digital foundry direct from last week, HBAO+ is currently busted

They are right. However, we shouldn't need DF to notice and confirm this. Anyone should easily see that the current HBAO+ implementation in this game is the worst or probably broken. SSAO or XeGTAO is currently the way to go. And among these two, for me, the XeGTAO method would still result in slightly better image quality in this game.
Stévann 26 maja 2024 o 0:30 
Df saay ssao is better than xegtao no ?
jaw knee 26 maja 2024 o 0:37 
Początkowo opublikowane przez Stévann:
Df saay ssao is better than xegtao no ?

I think with that DF video, they were trying to say that SSAO is more faithful to the game's intended style/appearance, compared to XeGTAO.
Ostatnio edytowany przez: jaw knee; 26 maja 2024 o 0:38
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Data napisania: 16 maja 2024 o 22:28
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