Ghost of Tsushima DIRECTOR'S CUT

Ghost of Tsushima DIRECTOR'S CUT

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Fking stupid No Respond Block & Parry on Duel
As title mentioned, I always play with Dualsense controller, this game has really big stupid issue, which in duel mode Jin always wont respond fast enough compared to us which is faster thinking and faster pressing the button than the game can respond, it is a really stupid issue, play on Lethal mode, keep dying on duel because of this bug...
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Showing 1-15 of 16 comments
spladam Jun 22, 2024 @ 7:11pm 
In your issue, he does respond at some point correct?
Valadhiel0820 Jun 22, 2024 @ 10:44pm 
Originally posted by spladam:
In your issue, he does respond at some point correct?
yeah, but sometimes it wont respond to me when pressing the button, I pretty sure I react against enemy attack within the time, the game just works like bug, that Jin wont respond when I want to block and parry...kinda frustrated when duel, but still managed to beat it if it wasnt go wrong at the time
Squiggly1 Jun 23, 2024 @ 4:48am 
Works fine here. Hold the button as prompted, then release when the enemy strikes (ignore if the enemy fakes a move).

Also playing with Dualsense.
Valadhiel0820 Jun 23, 2024 @ 5:42am 
Originally posted by Squiggly1:
Works fine here. Hold the button as prompted, then release when the enemy strikes (ignore if the enemy fakes a move).

Also playing with Dualsense.
Not standoff dude, it was a bug too before but it was fix...I was saying about the duel boss fight
K► Jun 23, 2024 @ 6:06am 
That is skill issue, there is this thing called animation lock. Some fighting game have this where you cant execute block/parry while doing an attack animation or any other animation. Low skill game such as assassin creed odyssey, arkham series etc can override the animation where you can block/parry whenever you want
Valadhiel0820 Jun 23, 2024 @ 7:46am 
Originally posted by K►:
That is skill issue, there is this thing called animation lock. Some fighting game have this where you cant execute block/parry while doing an attack animation or any other animation. Low skill game such as assassin creed odyssey, arkham series etc can override the animation where you can block/parry whenever you want
Skill ur ass, I done Sekiro before, I knew what am I doing, if the game has blocking and parrying problem I definitely know it, Jin just stand there and wont even trigger blocking even press the button several times, learn English first
K► Jun 26, 2024 @ 11:18am 
Originally posted by Valadhiel0820:
Originally posted by K►:
That is skill issue, there is this thing called animation lock. Some fighting game have this where you cant execute block/parry while doing an attack animation or any other animation. Low skill game such as assassin creed odyssey, arkham series etc can override the animation where you can block/parry whenever you want
Skill ur ass, I done Sekiro before, I knew what am I doing, if the game has blocking and parrying problem I definitely know it, Jin just stand there and wont even trigger blocking even press the button several times, learn English first
git gud
MC(K-sin) Jun 26, 2024 @ 11:06pm 
Same thing happens to me. Is that your only issue with Jin? I also have issues with him not doing dodge roll half the time.
Valadhiel0820 Jun 26, 2024 @ 11:31pm 
Originally posted by MC(K-sin):
Same thing happens to me. Is that your only issue with Jin? I also have issues with him not doing dodge roll half the time.
Yea of course only with Jin, in legend mode there are no duel, I still can beat the boss if the time Jin responded to all my button pressing, but sometimes I just getting frustrated about he just stand there wont even block even I spam pressing the L1 button, just looking at Jin getting eliminated with 2 hit in Lethal difficulty
Valadhiel0820 Jun 26, 2024 @ 11:32pm 
Originally posted by K►:
Originally posted by Valadhiel0820:
Skill ur ass, I done Sekiro before, I knew what am I doing, if the game has blocking and parrying problem I definitely know it, Jin just stand there and wont even trigger blocking even press the button several times, learn English first
git gud
Tell me u playing in the easy mode without telling me u playing in the easy mode...
MC(K-sin) Jun 27, 2024 @ 12:07am 
Ya, the combat is not as clunky as Star Wars, but if you want a smooth gameplay you should try Lord of the Rings: Shadow of War. Very smooth combat system.
Valadhiel0820 Jun 27, 2024 @ 12:21am 
Originally posted by MC(K-sin):
Ya, the combat is not as clunky as Star Wars, but if you want a smooth gameplay you should try Lord of the Rings: Shadow of War. Very smooth combat system.
Actually Ghost of Tsushima combat still okay and smooth, just the problem that I mentioned, the combat is similar to God of War, but I never has this problem with GOW even in highest difficulty, Kratos always responded with our button pressing perfectly, but nevermind, still can manage to beat the DLC boss The Eagle in Lethal difficulty
Alexoferith Jun 27, 2024 @ 3:33am 
Originally posted by Valadhiel0820:
Originally posted by K►:
That is skill issue, there is this thing called animation lock. Some fighting game have this where you cant execute block/parry while doing an attack animation or any other animation. Low skill game such as assassin creed odyssey, arkham series etc can override the animation where you can block/parry whenever you want
Skill ur ass, I done Sekiro before, I knew what am I doing, if the game has blocking and parrying problem I definitely know it, Jin just stand there and wont even trigger blocking even press the button several times, learn English first

Hi, there, I am not saying that you are wrong. But after spending over 3,300 hrs in Sekiro, I am sure that the window for executing a perfect parry in Ghost of Tsushima is different from that of Sekiro. And I died quite a lot of time, swearing when nothing happened after I pressed the parry key (I am playing on PC with K & M). The way I see it is that because there is NO target lock when using K & M, when dodging, even perfectly, Jin ends up not facing directly at the enemy he is fighting. My parry command will be totally ignored. This is what I think in a duel. Ironically, or frustratingly, when fighting a group, Jin, or I can perfect parry someone attacking from behind!!!!! Other "experts can correct me if I am wrong.
Ok, at the back of my mind, I do have the notion that could it be the way the Dev. missing something intentionally or unintentionally when they "transcribed" the game over to PC? I say this because there seems to be not much or no complaint from the console players about parry command being ignored.
Also, the window for perfect parry seems to change from Act 1, to Act 2, then Act 3, and then the DLC, Iki Island which is even smaller (I mean the window for pressing the parry button correctly).
Chusma con Armas Jun 27, 2024 @ 7:38am 
Originally posted by Valadhiel0820:
Originally posted by MC(K-sin):
Ya, the combat is not as clunky as Star Wars, but if you want a smooth gameplay you should try Lord of the Rings: Shadow of War. Very smooth combat system.
Actually Ghost of Tsushima combat still okay and smooth, just the problem that I mentioned, the combat is similar to God of War, but I never has this problem with GOW even in highest difficulty, Kratos always responded with our button pressing perfectly, but nevermind, still can manage to beat the DLC boss The Eagle in Lethal difficulty

I had the same feeling in my lethal playthrough with plenty of the bosses
I just beat him 5 minutes ago. If you're on easy or medium difficulty, just spam jump & attack (A&X) over and over; WHILE constantly walking towards him.
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Date Posted: Jun 22, 2024 @ 6:14pm
Posts: 16