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Planning to finally delve into the mode this time around on the PC. I love the base game and I feel like I should at least see the Legends story missions and level a class to 20.
The problem is that it's WAY too grindy, and people don't want to put the work in to learn how to play the classes optimally, BECAUSE its so much work.
Most people just got it for single player anyway, so the tacked-on mode didn't really help, even if there's a fun game inside of it.
Here you just fight same enemies, over, and over, and over, and over and over again. And raids are just rubbish, half of them are dumbstruck jump puzzles, feels like im no longer playing hack'n'slash but a 3rd mario.
You must have not played long enough if you think Samurai outshines everything. I'd argue that it is the least impactful class at high difficulties.
Assassin has been the king of story mode for me and a farming powerhouse. With the right build, he can even just AoE poison everything around him and take out entire crowds effortlessly. On certain story missions, he can just rush in and take out the objective target(s) almost instantly allowing for super quick speedruns.
Ranger is unmatched in terms of single target damage output. You just need to be good at getting headshots or have decent ammo management with the 3-shot bow.
Ronin is the AoE king, being able to take out multiple groups of enemies like they're nothing on top of resurrecting dead teammates from across the map.