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Fire/Exposive arrows as well as smoke bombs are probably the easiest solutions.
I read that NG+ has increased difficulty, looking forward to checking it out once I am done with the DLC
one thing make it easier is to have unblockable hit that go in even if they do red attack but you had to unlock it during act 1
Alternatively, you can use smoke bomb, especially with the multi-kill assassination since very ironically it is mostly used for loud combat due to how the enemy can still scream during it...
These methods can be boosted further with the charm that has a 15% (30% with versatile charm) return ghost item on melee attack effect so you can fairly reliably spam them.
Fire arrows or a longbow charged shot to face also work since the island is when you start to get pretty abusive concentration time bonuses.
For melee I always just dodge their jump attack and then punish but don't even bother trying to punish after their spam long-winded spinning attack. This forces a more reactive approach to them rather than straight aggressive unless you get lucky and they are just standing there for a moment so you can run up and hit them.
Not much different than the already mentioned approaches, just more detail that may/may not help.
Funny you get the saddlebags though, as if in preparation for just these enemies. In the base game I only ever had to use them if extra objectives required them (some real Assassin's Creed vibes from that if you go for a hundred percent completion), or for fun like when fighting the Khan. Had to laugh when he got downed incredibly fast once the arsenal was unleashed lmao