Ghost of Tsushima DIRECTOR'S CUT

Ghost of Tsushima DIRECTOR'S CUT

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󠀡󠀡 Jun 4, 2024 @ 3:28pm
Mouse pointer issues
I'm getting frustrated with how poorly the mouse pointer has been implemented in the PC port.

- No option to confine mouse pointer to the game window.
- Mouse pointer sometimes disappears. When I move the mouse around I just don't see it.
- Mouse pointer is too small on UHD. It's the same mouse pointer you have in windows, which is disproportionately small compared to the game UI elements. Game should have its own larger mouse pointer.
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Showing 1-5 of 5 comments
Helifax Jun 4, 2024 @ 4:00pm 
Look it up.. "Windows Hardware Cursor". That should put some light on what you think you know.
󠀡󠀡 Jun 4, 2024 @ 4:04pm 
Originally posted by Helifax:
Look it up.. "Windows Hardware Cursor". That should put some light on what you think you know.
Could you clarify what you're trying to say?
Helifax Jun 4, 2024 @ 4:25pm 
https://forums.unrealengine.com/t/why-is-my-mouse-cursor-slower-when-custom/608757

While that is on the Unreal Engine Forums, the mouse cursor is part of the OS. As such, it applies to every single PC software.

What you are asking for is a software cursor which has a lot of drawbacks.
Last edited by Helifax; Jun 4, 2024 @ 4:26pm
󠀡󠀡 Jun 4, 2024 @ 4:44pm 
Originally posted by Helifax:
https://forums.unrealengine.com/t/why-is-my-mouse-cursor-slower-when-custom/608757

While that is on the Unreal Engine Forums, the mouse cursor is part of the OS. As such, it applies to every single PC software.

What you are asking for is a software cursor which has a lot of drawbacks.
The thread you linked says you can have custom hardware cursors. I'm still at a loss as to what you're trying to say.
Drake79 Jun 4, 2024 @ 5:43pm 
Play with a controller....games way better with it IMO.
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Date Posted: Jun 4, 2024 @ 3:28pm
Posts: 5