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That is already implied in my post. My complaint is that the BS difficulty only applies to Jin. The rest of the soldiers, bosses, are still damage sponges, even with "you get hit and you die, pretty logical"
I havent tried the NG plus. But even with the most heavy armor and health upgrades, you could still get one shot, sometimes you get lucky and survive one hit more. Its just the design difficulty setting (pretty bad IMO)
Because you over time got use to the additional skills & better equipment. Every game is at it's hardest early in the campaign's before the character has more options through skills & upgraded equipment.
About he is not remembering how unfair the difficulty was? I did not quote the part about number of kills for enemies.
That's my point, indeed!
I disagree with the fact that some people state that in this difficulty you die easily but the enemies also die easily, because it isnt.
I wouldnt mind getting one shot, and being stuck in execution animations while the enemies can hit you there, as long as the enemies would also get one shot. That would be a truly "real lethal mode"