Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Most people don't trust these grey6 market Steam key resellers and I can't really blame them.
perhaps then people will believe you actually play the game
In the UK it's £20 cheaper than the PS5 version :o
There really is no limit to how much people think everything is owed to them, do you have any idea how much it costs to make a title of this caliber? Allegedly no, which is why the argument simply boils down to, do you have the money to buy it or not, while realizing that we are talking about entertainment, not food or life-saving drugs, it is definitely easy to complain about the price of a video game, while you literally have your culo on the couch and you are certainly not killing yourself from fatigue at work...
https://store.playstation.com/en-us/product/UP9000-PPSA02225_00-GHOSTDIRECTORPS5
full price would've been $80 usd as that's how much it cost on playstation on release, not $60
More than that. I had a NeoGeo. Games were sometimes over $200. Carts were always expensive because they were loaded with memory (especially NeoGeo carts). Then Nintendo came out with that accelerator chip for the likes of Star Fox in the SNES. That was also expensive. N64 carts weren't cheap. And this back in the day when games didn't have bigger than tent-pole film production budgets.
Granted, GoT has one of the smallest AAA budgets at $60 million. I think the PSX/N64 era started ushering in bloated budgets. FFVII had a production budget of $80 million (a lot for the day). These days, budgets of $200 million are not unheard of. Spider-Man 2 on PS5 had a $300 million production budget.