Ghost of Tsushima DIRECTOR'S CUT

Ghost of Tsushima DIRECTOR'S CUT

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KAgeRO_XD May 25, 2024 @ 11:22am
Ghost armor + terrify build
Can you suggest me what build could be best to terrify a large number of enemies more easily ? I could try the way of fire if possible.

PS : I forgot to mention I'm in NG+
Last edited by KAgeRO_XD; May 25, 2024 @ 11:31am
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Showing 1-4 of 4 comments
5ean5ean May 25, 2024 @ 11:39am 
1. Armor- Ghost Armor: At NG+ 40% chance to cause terror on kill.

2. Major Charms
- Ikazuchi-no-Kami: Perks and abilities that Terrify are 25% more likely to occur.
- Charm of Versitile Skills: Double the effects of minor charms, if it is the only minor charm of the same category equipped.

3. Minor Charms
- Inari's Might: Increases health and Melee damage by a Massive amount. (Doubled)
- Silence: Reduces enemy detection speed by 15% and increases Resolve gains by a Massive amount. (Doubled)
- Fortune: Effects with a % chance to occur are 50% more likely to occur. (Now 100%)
- Terrifying Aim: When you kill an enemy with a headshot, there is a 30% chance of terrifying a nearby enemy. (Now 60%)
Garbagepanda May 25, 2024 @ 11:40am 
I think there is a Major Charm that doubles the chance of Terrify to proc, may be wrong, it has been over a year since I played on Ps4.
SpockEndil May 25, 2024 @ 12:51pm 
Originally posted by 5ean5ean:
1. Armor- Ghost Armor: At NG+ 40% chance to cause terror on kill.

2. Major Charms
- Ikazuchi-no-Kami: Perks and abilities that Terrify are 25% more likely to occur.
- Charm of Versitile Skills: Double the effects of minor charms, if it is the only minor charm of the same category equipped.

3. Minor Charms
- Inari's Might: Increases health and Melee damage by a Massive amount. (Doubled)
- Silence: Reduces enemy detection speed by 15% and increases Resolve gains by a Massive amount. (Doubled)
- Fortune: Effects with a % chance to occur are 50% more likely to occur. (Now 100%)
- Terrifying Aim: When you kill an enemy with a headshot, there is a 30% chance of terrifying a nearby enemy. (Now 60%)
^ this.

You can make a really strong terrifying build. Personally I don't enjoy it though, because I end up having to chase down most of the enemies.
5ean5ean May 25, 2024 @ 12:53pm 
Originally posted by SpockEndil:
Originally posted by 5ean5ean:
1. Armor- Ghost Armor: At NG+ 40% chance to cause terror on kill.

2. Major Charms
- Ikazuchi-no-Kami: Perks and abilities that Terrify are 25% more likely to occur.
- Charm of Versitile Skills: Double the effects of minor charms, if it is the only minor charm of the same category equipped.

3. Minor Charms
- Inari's Might: Increases health and Melee damage by a Massive amount. (Doubled)
- Silence: Reduces enemy detection speed by 15% and increases Resolve gains by a Massive amount. (Doubled)
- Fortune: Effects with a % chance to occur are 50% more likely to occur. (Now 100%)
- Terrifying Aim: When you kill an enemy with a headshot, there is a 30% chance of terrifying a nearby enemy. (Now 60%)
^ this.

You can make a really strong terrifying build. Personally I don't enjoy it though, because I end up having to chase down most of the enemies.

I just let em run away, they drop whatever supplies you get anyway.

But stealth is pretty generous I roll with a Sarugami build 90% of the time.
Last edited by 5ean5ean; May 25, 2024 @ 12:55pm
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Date Posted: May 25, 2024 @ 11:22am
Posts: 4