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I think Act 3 is short enough already.
I partially agree, for some reason I like Inari little quests - they are very cute. Bamboo strikes - well are okeish, though it would be really cool if they would be somehow connected with combat system besides stats increase- like teaching how to do combo...
Act 3 has very badly designed quests - they become like chores, even armor hunt felt like mundane task too stretched and not imaginative, like developers were out of wind(though Iki DLC also is bad), especially when for some reason parry started to glitch and not working.
Don't get me wrong, I like the fox dens as well. I did Jogaku today that was not a pleasent experience at first. In hindsight it wasn't as bad as I thought it was in the moment but it was still the least fun I've had in the game so far.
I can't say it's my card etc. as I am running a 4090 OC (latest drivers etc.) with everything on max and not had any issues like this until now.
Look like parry mechanics and stand offs are closely linked to frame rate or kind of timing, so I suspect this is the reason for it to glitch. To be honest Act III is not good at all... I mentioned it before. Just dropped playing Act III right now, not because of hard game but because it is no fun and missions are really dull and boring... even main story ones...
I've certainly been experiencing this issue, very frustrating when you know that you've pressed or held the button correctly for the action not to work, and the next thing you know you've been hit and you've lost most of your health or you've been killed.