Ghost of Tsushima DIRECTOR'S CUT

Ghost of Tsushima DIRECTOR'S CUT

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3rd act a bit harder to get through for anyone else?
I think its because in the first and second act, and even Iki island, exploring all over the map was easy because the environments were just so enchanting. It was easy to just get absorbed into the game when around every bend was some beautiful new thing to see.

Now that I am in the 3rd act, most of the stories are all tied up, and the environment is mostly bleak and or boring. Clearing the map has started to feel less like a treat and a bit more like a chore.

I feel like act 3 could probably be drastically shortened, or the environment and stories could have been spruced up a bit to make all the travel and exploration more interesting. Am I alone in this?
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Showing 1-15 of 16 comments
5ean5ean May 24, 2024 @ 2:19pm 
I think is fine. I think Act 3 really hits home the destruction of war. Act 1 and 2 your still in a safe space with the pretty Japanese enviroments, Act 3 is a definately breaks you out of it...and has a "its go time" raising the stakes feel.
Last edited by 5ean5ean; May 24, 2024 @ 2:20pm
Ansgar Odinson May 24, 2024 @ 2:21pm 
Originally posted by 5ean5ean:
I think is fine. I think Act 3 really hits home the destruction of war. Act 1 and 2 your still in a safe space with the pretty Jaoanese enviroments, Act 3 is a definately breaks you out of it.
Narrative wise, it completely makes sense. It just makes it tough to want to keep exploring and clearing the map. Which is why I feel like the act could be streamlined a bit.
5ean5ean May 24, 2024 @ 2:24pm 
Originally posted by Ansgar Odinson:
Originally posted by 5ean5ean:
I think is fine. I think Act 3 really hits home the destruction of war. Act 1 and 2 your still in a safe space with the pretty Jaoanese enviroments, Act 3 is a definately breaks you out of it.
Narrative wise, it completely makes sense. It just makes it tough to want to keep exploring and clearing the map. Which is why I feel like the act could be streamlined a bit.

I think Act 3 is short enough already.
Centurion(HUN) May 31, 2024 @ 11:24am 
I think Act3 is really bad by game design, look like developers got tired and lost interest and decided to give a try to bunch of stupid mechanics stupid cold mechanics, and also parries started to glitch at some point and not working at all. Not talking about the bloody artillery getting you even behind the covers.
Centurion(HUN) May 31, 2024 @ 11:26am 
To be honest game lost all charm to me in Act 3, became just annoying piece of ♥♥♥♥, did couple of rage quits even.
Axetwin May 31, 2024 @ 1:06pm 
I haven't reached that point, but I can understand how others might. Act 1 has the new game smell, there's everything to discover. Act 2 is you settled into the game, you're collecting the last of your abilities and finishing off the upgrades for the gear you're using. Act 3 has nothing exciting left for you to chase. Yeah there's still the Inari charms to finish upgrading, but that's not the same as gear upgrades or new techniques, neither are the remaining hot springs or bamboo strikes. It's the final stretch that feels like it's being stretched thin.
Centurion(HUN) May 31, 2024 @ 1:35pm 
Originally posted by Axetwin:
I haven't reached that point, but I can understand how others might. Act 1 has the new game smell, there's everything to discover. Act 2 is you settled into the game, you're collecting the last of your abilities and finishing off the upgrades for the gear you're using. Act 3 has nothing exciting left for you to chase. Yeah there's still the Inari charms to finish upgrading, but that's not the same as gear upgrades or new techniques, neither are the remaining hot springs or bamboo strikes. It's the final stretch that feels like it's being stretched thin.

I partially agree, for some reason I like Inari little quests - they are very cute. Bamboo strikes - well are okeish, though it would be really cool if they would be somehow connected with combat system besides stats increase- like teaching how to do combo...
Act 3 has very badly designed quests - they become like chores, even armor hunt felt like mundane task too stretched and not imaginative, like developers were out of wind(though Iki DLC also is bad), especially when for some reason parry started to glitch and not working.
Axetwin May 31, 2024 @ 2:47pm 
Originally posted by Centurion(HUN):
I partially agree, for some reason I like Inari little quests - they are very cute. Bamboo strikes - well are okeish, though it would be really cool if they would be somehow connected with combat system besides stats increase- like teaching how to do combo...
Act 3 has very badly designed quests - they become like chores, even armor hunt felt like mundane task too stretched and not imaginative, like developers were out of wind(though Iki DLC also is bad), especially when for some reason parry started to glitch and not working.

Don't get me wrong, I like the fox dens as well. I did Jogaku today that was not a pleasent experience at first. In hindsight it wasn't as bad as I thought it was in the moment but it was still the least fun I've had in the game so far.
HH375mag May 31, 2024 @ 5:32pm 
Has any one experienced any frame drops when reaching Act 3? I had no major frame issues until I got to the snow region and now I'm seeing a noticeable drop in the frame rates. I've read that some people are experiencing a 'memory leak' type of experience when playing the game for a length of time which I did for the first time just now.

I can't say it's my card etc. as I am running a 4090 OC (latest drivers etc.) with everything on max and not had any issues like this until now.
Ansgar Odinson Jun 1, 2024 @ 4:49am 
Originally posted by HH375mag:
Has any one experienced any frame drops when reaching Act 3? I had no major frame issues until I got to the snow region and now I'm seeing a noticeable drop in the frame rates. I've read that some people are experiencing a 'memory leak' type of experience when playing the game for a length of time which I did for the first time just now.

I can't say it's my card etc. as I am running a 4090 OC (latest drivers etc.) with everything on max and not had any issues like this until now.
Not in act 3, but certainly Iki island caused all sorts of issues. Got the parry not working glitch, the sound glitch, and frames getting stuttery after a few hours of play. Also on a 4090 oc
Centurion(HUN) Jun 2, 2024 @ 4:47am 
Originally posted by HH375mag:
Has any one experienced any frame drops when reaching Act 3? I had no major frame issues until I got to the snow region and now I'm seeing a noticeable drop in the frame rates. I've read that some people are experiencing a 'memory leak' type of experience when playing the game for a length of time which I did for the first time just now.

I can't say it's my card etc. as I am running a 4090 OC (latest drivers etc.) with everything on max and not had any issues like this until now.

Look like parry mechanics and stand offs are closely linked to frame rate or kind of timing, so I suspect this is the reason for it to glitch. To be honest Act III is not good at all... I mentioned it before. Just dropped playing Act III right now, not because of hard game but because it is no fun and missions are really dull and boring... even main story ones...
sjbmx Jun 5, 2024 @ 6:48pm 
I'm on the third act, and it's certainly less interesting than the prior two. It's not nearly as impressive visually (mostly due to lacking the vibrant color of the first two acts) which makes it less fun to explore, and the only new gameplay features are the annoying "you've been poisoned" mechanic and the trebuchets (which, honestly, aren't particularly interesting encounters).
Last edited by sjbmx; Jun 5, 2024 @ 6:51pm
Ansgar Odinson Jun 6, 2024 @ 3:29pm 
Originally posted by sjbmx:
I'm on the third act, and it's certainly less interesting than the prior two. It's not nearly as impressive visually (mostly due to lacking the vibrant color of the first two acts) which makes it less fun to explore, and the only new gameplay features are the annoying "you've been poisoned" mechanic and the trebuchets (which, honestly, aren't particularly interesting encounters).
Exactly this. Its not bad. It just doesnt hold up to the first 2 acts
HH375mag Jun 6, 2024 @ 3:38pm 
Originally posted by Centurion(HUN):

Look like parry mechanics and stand offs are closely linked to frame rate or kind of timing, so I suspect this is the reason for it to glitch.

I've certainly been experiencing this issue, very frustrating when you know that you've pressed or held the button correctly for the action not to work, and the next thing you know you've been hit and you've lost most of your health or you've been killed.
nanuk9991 Jun 7, 2024 @ 5:41am 
Ich habe den ersten und zweiten Akt auf höchster Schwierigkeit gespielt, aber ab dem dritten muss ich auf den nächst leichteren wechseln, obwohl es dann etwas zu einfach ist. Aber 3. Akt in höchstem Schwierigkeitsgrad schaff ich nicht mehr, da ist der Unterschied zu groß. Für alle die Probleme mit der Schwierigkeit haben, empfehle ich den Talisman der das parieren erleichtert = Game Changer
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Date Posted: May 24, 2024 @ 2:13pm
Posts: 16