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Nope, understand that you're incapable of finding easy to find NPCs and icons.
Getting banned would be a good thing in this case if it meant being far away from this brain rotten thread.
Actually, due to the time period and setting, it makes sense that they would be spread out, it's mid invasion during feudal era Japan of course they're spread far and wide, along with literally everyone. As for gameplay purposes, It encourages exploration. If you don't like exploration, then don't play an OPEN WORLD game, where the entire point is exploration.
As for the map screenshots, I've already said more than 5 times to you that that is not proof nor an example of actually showing vendor icons on the map within the village. Not just telling you that the vendors are in the village. Im loising braincells. You obviously don't get it and never will. There are NO ♥♥♥♥♥♥♥ ICONS OTHER THAN WHAT'S IN THE VILLAGE.
I'm done..Not replying. waste your time and energy loser.
In a game design sense even if there were shops all in the same location it wouldn't hinder any exploration. If shops are what you rely on to promote exploration, then your game is lacking a lot. People would still explore reguardless.
I never said "ok..." and unlike the others I wasn't responding with "skill issue" but went out of my way to actually give you a real answer. What a pathetic attitude dude. This is precisely why you need help.
lol? You, literally, insulted me for multiple posts in a row while I did not "throw around remarks" and then you dare make this comment while quoting how I pointed out you insulted me 4x in a row while showing your other quote as YOU tried to play the victim and turn me into the problematic one? Again, you throw the word "gaslighting" around while not even knowing how to use it or recognizing your own behavior. You then got caught lying, in the above quote, once again multiple times claiming I've said stuff I was not.
I'm not sure why you are struggling with this so much but I've already clarified multiple times:
1. The game features no mini-map specifcally because they used a unique feature of wind guidance.
2. The big map can't even zoom in far enough to actually show individual NPCs in a tiny town (literally, if they did that without increasing zoom further or making an inner region map they would overlap so severely you would see basically a single icon as they all stack).
3. Having what you request is pointless when, literally, you can see them from where you stand in town as I showed in the screenshot which is why we're actually baffled why you are still going on and why you are acting like you have roidrage towards someone who was helping you. Hell, you could have tried to disagree and voice your stance further without resorting to being hostile and insults but no, you were unable to help yourself.
4. I'm sorry you are physical blind.
Btw, you can't lose what you already lack.
What a creep. If this is how you act online I hope you aren't as abusive in real life.
What highly populated area?
You mean that camp with 12 people?
That village with 2-3 houses?
That house in the woods?
That slightly larger village with 8-10 houses?
You realize, typically, only particularly large developed locales would have a market where multiple sellers are gathered at the market right? No, of course you don't because multiple people have explained it to you and you still fail to grasp it. Apparently, spawning in with a trapper a few feet from you at a camp or smaller areas like Golden Temple where they're a few dozen feet away = miles away and their icons totally invisible through walls while flashing a brilliant- I mean dull, totally hard to see gold- er clear... Crystal Clear. Invisible even. Yup.
I'd say go play Dark Souls 3 where everyone gathers into a single large room, but apparently you would still need icons on a non-existent map and that game might make you break your computer considering your apt handling of said anger issues and the game's difficulty.
There are no map icons that specifically show the villagers. You can't use the wind guidance for them if they don't exist. I'm tired of explaining myself to no end. That is the problem you fail to realize. You need to learn the locations of the vendors through trial and error and nothing else. It's an annoyance, and an inconvenience. If I were crazy, absolutely nobody would've agreed with me on my OP, but some have. Are you going to tell those people "skill issue" or the same thing of overly explaining something that nobody pointed out in the first place? Literally NOBODY said that those indicators of the shops existing in the village weren't there.
I agree, having one shop miles away from another doesn't make sense...
but they aren't shops, they are merchants, individuals who fill a bag and/or cart, walk somewhere, and sell their goods. There is no general store that has all the things you need.
If they had simple icons on the map that showed exactly where they were inside of the location, then this thread wouldn't even exist.
I made a screenshot of what you are requesting. Notice how you can't see crap because the map doesn't zoom in far enough to show it and there is no mini-map? They're not even set to stand next to each other nor are there the other NPCs like Trapper (usually found at camp) or Merchant (camp or towns) that you wanted, too, not to mention others which would make it even more crowded. If they were packed close together like you requested you would be even more screwed. This also doesn't include quest NPCs either, or that you wouldn't find them if you never walked through a town or the resources.
https://imgur.com/YTk5WTk
See the issue of your request?
Meanwhile... The below two screenshots raise the question of "Why is your request even relevant when you can already see them?"
Do we really need 4-5 different ways to locate the same information, especially less practical ones like having to stop and open a map like you are asking when the info is immediately visible?
Here I can see the Bowyer icon floating (right side of screenshot) as well as the gift icon (left side of screenshot).
https://steamcommunity.com/sharedfiles/filedetails/?id=3253130053
I turned my camera without even walking anywhere and can now see the Armorer icon (left side) and Weapon Upgrade (right side).
https://steamcommunity.com/sharedfiles/filedetails/?id=3253129858
This is precisely why I pointed out your suggestion doesn't fit here, why you should pick small areas like camp/Golden Temple that solve your issue since there is no mini-map, and why they don't have a mini-map (wind feature, instead) and that I even pointed out the map cannot zoom in far enough to accommodate what you said unless they were to modify that further.
This is what you were repeatedly told but you dragged on the discussion not listening, especially when your complaints aren't going to magically make them listen and fix the game. Instead, you were given advice on how to cope, yourself, so you wouldn't have that issue (not that it is even an issue to remember something like an NPC location), at least for most.
You have to actually walk through towns like Hotsprings to find the loot and quest NPCs, but once you've done that you could just go to smaller hubs for your needs. New quests may appear in them at later points, too. Of course, they could create even more icons and more zoomed in map layers for this, too, when new ones show up but it gets to be a bit excessive at a point. Plus, it doesn't make sense thematically as its been raised. They're not developed enough locations for marketplaces and such. In addition, the developers likely want you to explore some of the carefully crafted areas they've developed instead of the same 10x10 feet area of NPCs and ignoring the rest.
It isn't wrong to raise a question, but if you're told why it is so and of very reasonable solutions, too... C'mon.
Mr. Evil Steam Discussion Poster, I'd like to not open my eyes if I'm going to sleep.