Ghost of Tsushima DIRECTOR'S CUT

Ghost of Tsushima DIRECTOR'S CUT

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bedhead May 23, 2024 @ 3:21am
Merchants are too spread apart
This is highly frustrating. Having no map icon or anything when you're in a big village trying to find them is such a giant overlook. The icon only appears when you're like 10 steps away from them. Why do I need to run around and waste my time searching for them when there should be every single type in one town WITH ICONS, at all time showing where they are, OR at least the ability to open the map to pinpoint their exact location.

Who designed this BS? Once you do find them, it's either one you don't need, which results in you having to travel (or fast travel) to a whole other part of the map because one merchant doesn't do all. It's almost as if they're designed specifically to be this way.

The whole reason I'm posting about this is because I've just spent about 10 minutes running around, like a headless chicken wasting my time searching in a village for vendors. Specifically Hiyoshi Springs.

It seems like the more I play, the more problems come up, that could've been easily solved if they didn't design the game to be so damn inconvenient for no reason. It should be easy to find and to upgrade your items, or shop for new one. Ridiculous.
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Showing 61-75 of 94 comments
NewYears1978 May 23, 2024 @ 9:10pm 
Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
Originally posted by NewYears1978:

I understand what you're saying, it's just stupid. I haven't once had an issue finding an NPC.

Travel to a camp that has the NPC you need instead of a large town where you are clearly handicapped by your own skill.

You clearly have some issues with all the replies and nonsense you're spouting.
nah still your skill issue on understanding

Nope, understand that you're incapable of finding easy to find NPCs and icons.
bedhead May 23, 2024 @ 9:12pm 
Originally posted by Xengre:
Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
Please gaslight some more, I really do love it. The same conclusion still remains.
Please learn to use such terms correctly if you intend to insult and defame people repeatedly.

I showed you screenshots that show exactly where what NPC merchants you need are, how to tell if you need them via the golden indicator, and how to find them INSTANTLY without a map because you can see their icons and gave you examples of just that. You don't need to see them on a map that can't even zoom that far in and in a game that lacks a mini-map (they designed the wind as a unique solution to avoiding just that, a mini-map). I also advised you to pick specifically locations like camp and Golden Temple that are small enough that the icons are IN RANGE as a solution to your concern rather than locations like hot springs that are physically to large creating the very issue you are complaining about (which you even list immediately after I advise you otherwise because you didn't read properly).

Further, I went out of my way to repeatedly help you and clarify without insulting you while you, repeatedly, insulted me and were abusive. Know my initial response? Do you even remember it as you seethe and rage abusively?

Originally posted by Xengre:
They likely did it to make it feel more authentic in those larger towns. The easy solution is to just use specific places via fast travel (loading takes like, what, 1-2 seconds?) and travel to a smaller place where they're fairly condensed. Makes it non-issue.
^This is my initial response to which I gave you an explanation and a solution that were easy. You responded aggressively and disagreed with your false information to which I provided more information as you continued to be abusive.

You've become so hostile I wouldn't be surprised if you get banned all in response to me, repeatedly, making extensive posts answering you in detail, each time specifically to the problems you raise, without me insulting you contrary to your constant rude insults and the most I said was I will not repeat myself because you refuse to read and pointing out your behavior was rude.

It isn't even just me in this thread you are being abusive. You're doing it to nearly everyone. Ironically, while others made skill issue comments I actually provided REAL detailed, not low effort contrary to your rude remark, responses to your concern and even went out of the way to provide screenshots yet you got hyper hostile and abusive. You are toxic, period.
LOL Ok. I'm toxic for giving you the same treatment you're giving me. Because telling someone to get help is soooo constructive. Throwing remarks around and expecting nobody to retaliate is ♥♥♥♥♥♥♥ hilarious. Consistently doubling down on explanations that are irrelevant isn't annoying at all right?
Getting banned would be a good thing in this case if it meant being far away from this brain rotten thread.
bedhead May 23, 2024 @ 9:12pm 
Originally posted by NewYears1978:
Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
nah still your skill issue on understanding

Nope, understand that you're incapable of finding easy to find NPCs and icons.
skill issue for you too bad cope
Last edited by bedhead; May 23, 2024 @ 9:12pm
bedhead May 23, 2024 @ 9:21pm 
Still waiting for someone to prove that there are actually icons on the map showing where shops are located that aren't just showing they're available in a town. I have a feeling ill be waiting til I'm dead.
Megalomaniac May 23, 2024 @ 9:23pm 
Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
Originally posted by NaRf:
Maybe, but it wasnt really founded... Then you took to calling me an NPC. So what basis was your response? I know what mine was... That is merchants(you can fast travel to)are genuinely pretty pointless in terms of anything and if you have to visit them, then you can easily fast travel to an area pretty close to where you were, if you even explored. So upto you now..... Without the insults, ofc... Because you just display yourself as laughable.
Lmao ok, go touch some grass. All I said is objective, it's factual that there are no map markers and merchants are spread apart. This generates an annoyance in finding them when there's no logical sense or lore as to why they are in the first place. From a game design perspective, it's a bad design. It's a waste of time trying to locate them when they should be easily located. Not all spread apart, and unique to a lesser location such as a random "camp".

If you want to be braindead and come into posts that are actually valid criticism of the game, then maybe you should think twice and put on some shoes and go outside. Because it's clear from your post history that anyone who has any kind of valid problem with the game you just copy paste "Ok..." as if they're invalidated automatically by your I'll say it again, NPC response.

Don't want to be insulted? Then don't insult by brushing away people's concerns with the game. Joining a topic and then shutting it down completely isn't a good way to make people agree with you. If you don't want people calling you an NPC, maybe don't act like one. People like you should avoid discussions if you don't like them. It's clear you're a fanboy that doesn't want any improvements in the game or future titles.


Actually, due to the time period and setting, it makes sense that they would be spread out, it's mid invasion during feudal era Japan of course they're spread far and wide, along with literally everyone. As for gameplay purposes, It encourages exploration. If you don't like exploration, then don't play an OPEN WORLD game, where the entire point is exploration.
bedhead May 23, 2024 @ 9:27pm 
Originally posted by Xengre:
Originally posted by Xengre:
I sincerely hope you get the help you need.
I'm sorry, but you say you were the one retaliating for me telling you that I hope you get help?

I count 4 insults, 1 indirect, bolded to me in the post I responded after being exasperated with you insulting me multiple posts in a row prior to this when I was sincerely trying to help you and even provided screenshots showing your complaint, literally, without any debate allowed at this point is wrong. I showed actual screenshots proving you wrong but you still don't get it and chose to send the above response.

Then you chose to insult me in your next two posts since.

This isn't even counting your nearly 5 pages of constantly insulting everyone else in the thread, too.


Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
LOL Ok. I'm toxic for giving you the same treatment you're giving me. Because telling someone to get help is soooo constructive. Throwing remarks around and expecting nobody to retaliate is ♥♥♥♥♥♥♥ hilarious. Consistently doubling down on explanations that are irrelevant isn't annoying at all right?
Getting banned would be a good thing in this case if it meant being far away from this brain rotten thread.
Please, tell everyone here more about how you're the victim and defending yourself.

Then again, I might actually be stupid putting forth as much effort I did on someone who repeatedly insulted me unprovoked as I tried to genuinely help them... the same person who apparently can't find some basic NPCs even when shown in screenshots they're, literally, in plain view if you did what you were told... My bad.

Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
Still waiting for someone to prove that there are actually icons on the map showing where shops are located that aren't just showing they're available in a town. I have a feeling ill be waiting til I'm dead.
The last two screenshots I posted showed four icons floating right in front of you. You're just blind, clearly.
Yeah I'm not reading all of that. It's evidently when you come into a thread of actual criticism with zero understanding of anything and say "ok..." or "skill issue" it's going to make you look like an insufferable POS and make people immediately hostile to you just as you did. My first replies were not hostile until you threw around remarks. Trying to be yhe victim in this situation when you want to throw a flame onto gasoline doesn't work.

As for the map screenshots, I've already said more than 5 times to you that that is not proof nor an example of actually showing vendor icons on the map within the village. Not just telling you that the vendors are in the village. Im loising braincells. You obviously don't get it and never will. There are NO ♥♥♥♥♥♥♥ ICONS OTHER THAN WHAT'S IN THE VILLAGE.

I'm done..Not replying. waste your time and energy loser.
Last edited by bedhead; May 23, 2024 @ 9:35pm
bedhead May 23, 2024 @ 9:32pm 
Originally posted by Megalomaniac:
Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
Lmao ok, go touch some grass. All I said is objective, it's factual that there are no map markers and merchants are spread apart. This generates an annoyance in finding them when there's no logical sense or lore as to why they are in the first place. From a game design perspective, it's a bad design. It's a waste of time trying to locate them when they should be easily located. Not all spread apart, and unique to a lesser location such as a random "camp".

If you want to be braindead and come into posts that are actually valid criticism of the game, then maybe you should think twice and put on some shoes and go outside. Because it's clear from your post history that anyone who has any kind of valid problem with the game you just copy paste "Ok..." as if they're invalidated automatically by your I'll say it again, NPC response.

Don't want to be insulted? Then don't insult by brushing away people's concerns with the game. Joining a topic and then shutting it down completely isn't a good way to make people agree with you. If you don't want people calling you an NPC, maybe don't act like one. People like you should avoid discussions if you don't like them. It's clear you're a fanboy that doesn't want any improvements in the game or future titles.


Actually, due to the time period and setting, it makes sense that they would be spread out, it's mid invasion during feudal era Japan of course they're spread far and wide, along with literally everyone. As for gameplay purposes, It encourages exploration. If you don't like exploration, then don't play an OPEN WORLD game, where the entire point is exploration.
No it doesn't. The time period just sounds like an excuse to me. Businesses is still business. A highly populated area is way more likely to have everything you need than the opposite. Having one shop miles away just for the sake of "mah immersion" doesn't make sense because it's the complete opposite.

In a game design sense even if there were shops all in the same location it wouldn't hinder any exploration. If shops are what you rely on to promote exploration, then your game is lacking a lot. People would still explore reguardless.
Last edited by bedhead; May 23, 2024 @ 9:33pm
Xengre May 23, 2024 @ 9:40pm 
Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
Originally posted by Xengre:
-snip-
Yeah I'm not reading all of that. It's evidently when you come into a thread of actual criticism with zero understanding of anything and say "ok..." or "skill issue" it's going to make you like like an insufferable POS and make people immediately hostile to you just as you did.
So now you're just blatantly lying and insulting people.

I never said "ok..." and unlike the others I wasn't responding with "skill issue" but went out of my way to actually give you a real answer. What a pathetic attitude dude. This is precisely why you need help.


Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
My first replies were not hostile until you threw around remarks. Trying to be yhe victim in this situation when you want to throw a flame onto gasoline doesn't work.
lol? You, literally, insulted me for multiple posts in a row while I did not "throw around remarks" and then you dare make this comment while quoting how I pointed out you insulted me 4x in a row while showing your other quote as YOU tried to play the victim and turn me into the problematic one? Again, you throw the word "gaslighting" around while not even knowing how to use it or recognizing your own behavior. You then got caught lying, in the above quote, once again multiple times claiming I've said stuff I was not.


Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
As for the map screenshots, I've already said more than 5 times to you that that is not proof nor an example of actually showing vendor icons on the map within the village. Not just telling you that the vendors are in the village. Im loising braincells. You obviously don't get it and never will. There are NO ♥♥♥♥♥♥♥ ICONS OTHER THAN WHAT'S IN THE VILLAGE.
I'm not sure why you are struggling with this so much but I've already clarified multiple times:

1. The game features no mini-map specifcally because they used a unique feature of wind guidance.
2. The big map can't even zoom in far enough to actually show individual NPCs in a tiny town (literally, if they did that without increasing zoom further or making an inner region map they would overlap so severely you would see basically a single icon as they all stack).
3. Having what you request is pointless when, literally, you can see them from where you stand in town as I showed in the screenshot which is why we're actually baffled why you are still going on and why you are acting like you have roidrage towards someone who was helping you. Hell, you could have tried to disagree and voice your stance further without resorting to being hostile and insults but no, you were unable to help yourself.
4. I'm sorry you are physical blind.

Btw, you can't lose what you already lack.

Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
I'm done..Not replying. waste your time and energy loser.
What a creep. If this is how you act online I hope you aren't as abusive in real life.

Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
Originally posted by Megalomaniac:


Actually, due to the time period and setting, it makes sense that they would be spread out, it's mid invasion during feudal era Japan of course they're spread far and wide, along with literally everyone. As for gameplay purposes, It encourages exploration. If you don't like exploration, then don't play an OPEN WORLD game, where the entire point is exploration.
No it doesn't. The time period just sounds like an excuse to me. Businesses is still business. A highly populated area is way more likely to have everything you need than the opposite. Having one shop miles away just for the sake of "mah immersion" doesn't make sense because it's the complete opposite.

In a game design sense even if there were shops all in the same location it wouldn't hinder any exploration. If shops are what you rely on to promote exploration, then your game is lacking a lot. People would still explore reguardless.
What highly populated area?

You mean that camp with 12 people?

That village with 2-3 houses?

That house in the woods?

That slightly larger village with 8-10 houses?

You realize, typically, only particularly large developed locales would have a market where multiple sellers are gathered at the market right? No, of course you don't because multiple people have explained it to you and you still fail to grasp it. Apparently, spawning in with a trapper a few feet from you at a camp or smaller areas like Golden Temple where they're a few dozen feet away = miles away and their icons totally invisible through walls while flashing a brilliant- I mean dull, totally hard to see gold- er clear... Crystal Clear. Invisible even. Yup.

I'd say go play Dark Souls 3 where everyone gathers into a single large room, but apparently you would still need icons on a non-existent map and that game might make you break your computer considering your apt handling of said anger issues and the game's difficulty.
Last edited by Xengre; May 23, 2024 @ 9:44pm
bedhead May 23, 2024 @ 9:49pm 
Originally posted by Xengre:
Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
Yeah I'm not reading all of that. It's evidently when you come into a thread of actual criticism with zero understanding of anything and say "ok..." or "skill issue" it's going to make you like like an insufferable POS and make people immediately hostile to you just as you did.
So now you're just blatantly lying and insulting people.

I never said "ok..." and unlike the others I wasn't responding with "skill issue" but went out of my way to actually give you a real answer. What a pathetic attitude dude. This is precisely why you need help.


Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
My first replies were not hostile until you threw around remarks. Trying to be yhe victim in this situation when you want to throw a flame onto gasoline doesn't work.
lol? You, literally, insulted me for multiple posts in a row while I did not "throw around remarks" and then you dare make this comment while quoting how I pointed out you insulted me 4x in a row while showing your other quote as YOU tried to play the victim and turn me into the problematic one? Again, you throw the word "gaslighting" around while not even knowing how to use it or recognizing your own behavior. You then got caught lying, in the above quote, once again multiple times claiming I've said stuff I was not.


Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
As for the map screenshots, I've already said more than 5 times to you that that is not proof nor an example of actually showing vendor icons on the map within the village. Not just telling you that the vendors are in the village. Im loising braincells. You obviously don't get it and never will. There are NO ♥♥♥♥♥♥♥ ICONS OTHER THAN WHAT'S IN THE VILLAGE.
I'm not sure why you are struggling with this so much but I've already clarified multiple times:

1. The game features no mini-map specifcally because they used a unique feature of wind guidance.
2. The big map can't even zoom in far enough to actually show individual NPCs in a tiny town (literally, if they did that without increasing zoom further or making an inner region map they would overlap so severely you would see basically a single icon as they all stack).
3. Having what you request is pointless when, literally, you can see them from where you stand in town as I showed in the screenshot which is why we're actually baffled why you are still going on and why you are acting like you have roidrage towards someone who was helping you. Hell, you could have tried to disagree and voice your stance further without resorting to being hostile and insults but no, you were unable to help yourself.
4. I'm sorry you are physical blind.

Btw, you can't lose what you already lack.

Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
I'm done..Not replying. waste your time and energy loser.
What a creep. If this is how you act online I hope you aren't as abusive in real life.

Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
No it doesn't. The time period just sounds like an excuse to me. Businesses is still business. A highly populated area is way more likely to have everything you need than the opposite. Having one shop miles away just for the sake of "mah immersion" doesn't make sense because it's the complete opposite.

In a game design sense even if there were shops all in the same location it wouldn't hinder any exploration. If shops are what you rely on to promote exploration, then your game is lacking a lot. People would still explore reguardless.
What highly populated area?

You mean that camp with 12 people?

That village with 2-3 houses?

That house in the woods?

That slightly larger village with 8-10 houses?

You realize, typically, only particularly large developed locales would have a market where multiple sellers are gathered at the market right? No, of course you don't because multiple people have explained it to you and you still fail to grasp it.
I didn't accuse you of saying "ok" you brought up the other replies, as if that had any relevance to this topic that's what I was referencing. You went out of your way to help, but the way you did was to provide facts that I already knew. I never denied that there were icons on the village showing that those vendors were there. I denied you actually claiming that icons were specifically there on the map for each vendor. This is so ♥♥♥♥♥♥♥ frustrating and you're an annoyance. You're causing the hostileness by consistently repeating the same thing over and over doing no good in anything. Good god, dude go write a book. I don't want to entertain your BS anymore. Go cry go do whatever. We both know the truth. It's human psychology if you want to come in and low effort post or blame the poster for something that I'm not at fault of, when I explain myself thoroughly and you beat around the bush painting me as the bad guy, i'm going to retaliate every single time. If you have a problem with that, then don't fan a flame maybe?

There are no map icons that specifically show the villagers. You can't use the wind guidance for them if they don't exist. I'm tired of explaining myself to no end. That is the problem you fail to realize. You need to learn the locations of the vendors through trial and error and nothing else. It's an annoyance, and an inconvenience. If I were crazy, absolutely nobody would've agreed with me on my OP, but some have. Are you going to tell those people "skill issue" or the same thing of overly explaining something that nobody pointed out in the first place? Literally NOBODY said that those indicators of the shops existing in the village weren't there.
Last edited by bedhead; May 23, 2024 @ 10:44pm
K2 May 23, 2024 @ 9:52pm 
Them boys far too gone
Megalomaniac May 23, 2024 @ 9:54pm 
Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
Originally posted by Megalomaniac:


Actually, due to the time period and setting, it makes sense that they would be spread out, it's mid invasion during feudal era Japan of course they're spread far and wide, along with literally everyone. As for gameplay purposes, It encourages exploration. If you don't like exploration, then don't play an OPEN WORLD game, where the entire point is exploration.
No it doesn't. The time period just sounds like an excuse to me. Businesses is still business. A highly populated area is way more likely to have everything you need than the opposite. Having one shop miles away just for the sake of "mah immersion" doesn't make sense because it's the complete opposite.

In a game design sense even if there were shops all in the same location it wouldn't hinder any exploration. If shops are what you rely on to promote exploration, then your game is lacking a lot. People would still explore reguardless.


I agree, having one shop miles away from another doesn't make sense...
but they aren't shops, they are merchants, individuals who fill a bag and/or cart, walk somewhere, and sell their goods. There is no general store that has all the things you need.
bedhead May 23, 2024 @ 9:59pm 
Originally posted by Megalomaniac:
Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
No it doesn't. The time period just sounds like an excuse to me. Businesses is still business. A highly populated area is way more likely to have everything you need than the opposite. Having one shop miles away just for the sake of "mah immersion" doesn't make sense because it's the complete opposite.

In a game design sense even if there were shops all in the same location it wouldn't hinder any exploration. If shops are what you rely on to promote exploration, then your game is lacking a lot. People would still explore reguardless.


I agree, having one shop miles away from another doesn't make sense...
but they aren't shops, they are merchants, individuals who fill a bag and/or cart, walk somewhere, and sell their goods. There is no general store that has all the things you need.
I'm fully aware of what they are. They would still choose where to set up if they can in a populated area. There's zero reason to not have every shop at the golden temple. Most games have shops everywhere in every location of everything you need. For example Skyrim, or Fallout. They'll all have different vendors, but still supply every vendor in most main towns, or locations. I don't see why this is such a problem to want in a game like this. It doesn't hinder or remove anything. Literally nearly every open world game does this, other than a couple exceptions.

If they had simple icons on the map that showed exactly where they were inside of the location, then this thread wouldn't even exist.
Last edited by bedhead; May 23, 2024 @ 10:00pm
bedhead May 23, 2024 @ 10:04pm 
Originally posted by Xengre:
https://steamcommunity.com/sharedfiles/filedetails/?id=3253128523
Wow, a camp the size of a person's back yard where you can see the Trapper icon from anywhere in the camp is very hard to find. /s

https://steamcommunity.com/sharedfiles/filedetails/?id=3253129133
Oh, look... Golden Temple, a convenient location that almost all players will find super early due to its unique mountain and obvious temple that is place nearly smack dab in the center of the map on the starting island. In fact, you actually start next to the Mongolian Territory just north west of it the first time you finish prologue and are tossed into the open world.


https://steamcommunity.com/sharedfiles/filedetails/?id=3253129858
and
https://steamcommunity.com/sharedfiles/filedetails/?id=3253130053
Golden Temple as we can see in the above two screenshots is pretty small and you can clearly see the Armorer, Weapon Smith, Gift, and Bowyer systems all from one spot but you refuse to listen despite being advised, repeatedly.

As you are clearly blind, there are floating icons in the above two screenshots showing EXACTLY where those NPCs are. This is why I specifically told you REPEATEDLY to fast travel to smaller locations like camps or Golden Temple, as examples, where you can see them without running around a large town like the hotsprings. I was very explicit about this MULTIPLE TIMES.


I'm annoying? You're an ass dude, frankly. Grow up. If this is how you treat people who are nice and genuinely helpful to you I don't want to see how you are towards others in life.
As for this, here's your example. https://i.imgur.com/eD1NZqK.jpeg Hope you can finally understand what I'm getting at and how much time you've wasted starting an argument out of ♥♥♥♥♥♥♥ nothing. Hope you can sleep better at night knowing you made the evil Steam discussion poster resort to having to make an edit to open your blinded eyes.
bedhead May 23, 2024 @ 10:06pm 
Originally posted by K2:
Them boys far too gone
You really showed us. That must've been really time consuming for you to write that. It surely does add onto the discussion doesn't it? Really solved all of our issues with that one.
Xengre May 23, 2024 @ 11:43pm 
Originally posted by ✩𝐌𝐨𝐫𝐭𝐮𝐢✩:
Originally posted by Xengre:
-snip-
As for this, here's your example. https://i.imgur.com/eD1NZqK.jpeg Hope you can finally understand what I'm getting at and how much time you've wasted starting an argument out of ♥♥♥♥♥♥♥ nothing. Hope you can sleep better at night knowing you made the evil Steam discussion poster resort to having to make an edit to open your blinded eyes.

I made a screenshot of what you are requesting. Notice how you can't see crap because the map doesn't zoom in far enough to show it and there is no mini-map? They're not even set to stand next to each other nor are there the other NPCs like Trapper (usually found at camp) or Merchant (camp or towns) that you wanted, too, not to mention others which would make it even more crowded. If they were packed close together like you requested you would be even more screwed. This also doesn't include quest NPCs either, or that you wouldn't find them if you never walked through a town or the resources.
https://imgur.com/YTk5WTk
See the issue of your request?

Meanwhile... The below two screenshots raise the question of "Why is your request even relevant when you can already see them?"

Do we really need 4-5 different ways to locate the same information, especially less practical ones like having to stop and open a map like you are asking when the info is immediately visible?

Here I can see the Bowyer icon floating (right side of screenshot) as well as the gift icon (left side of screenshot).
https://steamcommunity.com/sharedfiles/filedetails/?id=3253130053

I turned my camera without even walking anywhere and can now see the Armorer icon (left side) and Weapon Upgrade (right side).
https://steamcommunity.com/sharedfiles/filedetails/?id=3253129858

This is precisely why I pointed out your suggestion doesn't fit here, why you should pick small areas like camp/Golden Temple that solve your issue since there is no mini-map, and why they don't have a mini-map (wind feature, instead) and that I even pointed out the map cannot zoom in far enough to accommodate what you said unless they were to modify that further.

This is what you were repeatedly told but you dragged on the discussion not listening, especially when your complaints aren't going to magically make them listen and fix the game. Instead, you were given advice on how to cope, yourself, so you wouldn't have that issue (not that it is even an issue to remember something like an NPC location), at least for most.

You have to actually walk through towns like Hotsprings to find the loot and quest NPCs, but once you've done that you could just go to smaller hubs for your needs. New quests may appear in them at later points, too. Of course, they could create even more icons and more zoomed in map layers for this, too, when new ones show up but it gets to be a bit excessive at a point. Plus, it doesn't make sense thematically as its been raised. They're not developed enough locations for marketplaces and such. In addition, the developers likely want you to explore some of the carefully crafted areas they've developed instead of the same 10x10 feet area of NPCs and ignoring the rest.

It isn't wrong to raise a question, but if you're told why it is so and of very reasonable solutions, too... C'mon.

Mr. Evil Steam Discussion Poster, I'd like to not open my eyes if I'm going to sleep.
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Date Posted: May 23, 2024 @ 3:21am
Posts: 94