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As of your situation you may want to try forcing your Vulkan renderer to the VN software renderer, and make sure your Vulkan libraries are up to date so you have the latest VN emulation layer. This may actually be faster than WineD3D.
There is a way to set the option per proton version. If you go to the Proton github page it outlines the config file to put system-wide tweaks. Any game-specific tweaks you enable will override these.
Proton Github (link to Runtime Config Options section):
https://github.com/ValveSoftware/Proton#runtime-config-options
Adding a warning of "Will reduce performance on Vulkan capable systems" on the "Force OpenGL-Based WineD3D in Proton" option might be good.
Similar warnings should be added to other options that are compatibility tweaks that reduce performance, like disabling FSync system-wide for people with kernels with early buggy versions of the Futex patch or enabling advanced logging.
meanwhile, this is how to force it for each game:
and this is how to pass the same parameters to all games:
source:
https://steamcommunity.com/app/221410/discussions/0/1636417404917541481/