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回報翻譯問題
Two things you can also try are using WineD3D instead of DXVK and preventing the use of DX11 to see if the game falls back to DX10 or DX9 and runs better like that under proton.
Hopefully it has built some experimental Vulkan support you can use too, just by passing some flag to the game itself.
One more thing is looking for Gaming on Linux articles about Rocket League (Liam loved that game!) and maybe it has other hints.
...try this in launch properties.
I still have have one question. How do I change to wine3d3?(Sorry for asking this, but I'm new to Linux.)
That way:
And to make it more detailed:
- open Steam
- go to the library
- right-click the game
- select "properties"
- click the button for "launch parameters"
- paste the quoted code in there
- click ok, then ok
- try to launch the game
edit: where is my head?! almost forgot the most important part!!! welcome to Linux
Then your best bet is doing what @Rogue mentioned:
It's normal for Proton to not even start if minimal requirements aren't met... Valve could make it a bit more friendly to new users by running a script to detect the required stuff and show a message box if not, but they skipped that bit ;)
On linux the info needed to debug stuff is usually available if you run stuff via the terminal and watch the output there (eg: open the terminal and run "steam") and/or if you enable/fetch debug logs from some log file (like can be done for Proton). But obviously it would've been nice to point new people in the right direction via the graphical interface, at least for frequent issues.
In any case, for future reference this Proton 101 guide may help, especially item [4]:
https://steamcommunity.com/app/221410/discussions/0/1636417404917541481/
It also mentions what @Rogue linked, as it is one of the most common sources of issues yet.