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Whyyyy did I not think of that. Ugh. The 4th gen Intel stuff was made before Vulkan was released. Sorry, I feel stupid now, haha.
Thank you! I'll try this!
But if I do upgrade, should I do 19 or 19.1, do you know?
I have a question actually. What's the significance of %command%?
Don't expect miracles, and since it's still a rather immature translation layer, DXVK will still run slower than native Window. This is not to mention that you are still using an under-powered integrated GPU that is designed for efficiency, not speed.
That said, it will probably perform much better than the WineD3D stack, more than enough difference to be substantial.
I assume VMs aren't that performance friendly as well.
Ah, not sure what an environment variable is, but I might understand later. Been dealing with stuff today, but thanks for your responses!
SR-IO/V is supported by all Rx series cards, all Vega Series cards and some cards before that. On the nVidia side it is physically supported starting at the GTX 800 series, but vendor locked to only run on Quatro cards. I've heard there is a way around the vendor-lock, though.
It still performs better running Windows being the guest OS, rather than Linux being the Guest OS.
I see. I'm considering getting something from the new AMD GPU lineup. Might be a good idea to get one then?
Sorry if I sound stupid, but what exactly do you mean by "guest OS"? The OS in a VM?
You might want to search more information about VMs. Please note that anything more than about a year old won't contain information on the latest technology. Both VirtGL and SR-VIO are very new. SR-VIO has been around a bit longer, but mostly only in VM Compute servers.
SR-VIO is simply put where the resources on a single GPU are physically divided between several guest Operating Systems. This is Single Root - Virtual Input/Output.
nVidia mentioned they were going to make the RTX 2000 series have drivers capable of SR-VIO but they aren't exactly ones to keep their promises. There is also a known workaround. However, I generally see things like vendor lockdowns in a sour light.
It is clear that the "RTX LIghting" is yet another vendor lockdown feature. It may require CUDA but that's all. It likely would run on a GTX 790, as that is what nVidia first started developing the technology on.