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Rapporter et oversættelsesproblem
Doesn't fix the fact that people are having Audio issues out the wazzoo, just because they could have simply rebooted their computer, imagine doing an update and all the sudden, your whole audio setup is scewed thanks to PulseAudio? Can't even get sound to play properly through steam anymore, because it wont detect audio devices properly... Also dude, PulseAudio is just a front-end to ALSA. A way to get multiple things that play sound to plug into ALSA to play on the soundcard properly... But it does a pretty bad job of that if it can't even detect the sound devices as well as ALSA can.
If this is all that Steam uses(which I believe it is), you can just set it to use ALSA, and away you go. I've done this, and it seems to work.
Funny, in Half Life 1, I have a mic working, but no sound.
Unless I switch to ALSA, but then I still have no background music and the voices are sped up to sound like hamsters.
EDIT: Got sound working with pulseaudio. Turns out that Steam just set the volume for Source apps to 0 for some incomprehensible reason.
I set my gstreamer-properties to use Alsa, restarted Steam, and that seems to have gotten rid of the glitchy and delayed sound I was getting in Source (with STEAM_RUNTIME=1). I think there was a bugfix for the glitchiness though.
I'm looking forward to PulseAudio 3.0.
Unfortunately not... or at least nothings that's worked for me, and thanks to me experimenting with pulse... I might be all "frick it and reinstall everything" soon, because playing with all the audio backends has really confused the heck out of my install... Never said I was a linux guru or anything, I just know that pulseaudio has issues. As for PulseAudio 3... Dunno what to think of it... if it proves to be better, I would hope someone posts here about it, but still, it should be at least an OPTION to choose which backend you want to use for the client/games... In the end. I basically have to reinstall my whole system anyway, just to clean things up (linux install from back in 2010) Who knows, all I do know is, I don't know why they didn't make it possible for people too choose their perfered backend... I like JACK, and have been using it forever, because to me it just WORKS... I'll probably wait until pulseaudio 3 get's tossed into the Arch repos to do my install... And JUST FOR YEW STEAM~<3 I'll make a pulseaudio dependant install... But seriously, take my suggestion seriously. Find a way to allow us to choose which backend your games and client stream too... It would be lovely.
(A quick note on the whole "petition" thing: I honestly didn't think asking to remove something was really a recommendation or feature request, as usually those are about adding something, or imroving something, meanwhile I'm asking to remove something, and I figured those working on the steam4linux client would do something as extreme as rework their whole client just for one person, so I figured if enough people agreed, they would see it. I do however apologize to any employee/person who read my initail message and thought me rude by the way I asked others too "Sign here", I guess I was a little miffed, and I'm sorry.)
I think a feature request for the choice between Alsa and Pulseaudio and all the other systems is acceptable... or a request for OpenAL support. I'm uninformed over whether Steam can already do this. I've been seeing parameters like "SDL_AUDIODRIVER=pulse" (paraphrase) floating around
Yes?
To be more explicit, I think we gave up ♥♥♥♥♥♥♥♥ about PulseAudio and moved on to whining about Systemd and udev forks.