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Read here: https://www.protondb.com/app/945360
For steam games in general, not even just for Proton games, these steps may help:
1) enable support for 32-bit libs
2) update local cache list of installable packages
3A) for Intel and AMD GPUs: install vulkan and opengl libs in 64bit and 32bit versions plus respective testing tools:
3B) for Nvidia GPUs: (re)install the proprietary drivers to ensure opengl and vulkan libs are properly installed including 32bit versions (now that 32bit support is enabled)
Then check items [2] and [4] here for general help getting proton games to behave properly:
https://steamcommunity.com/app/221410/discussions/0/2515771867783119938/#c2566437997129363475
E: Unable to locate package vulkan-utils:i386"
I did everything why isn't this working
they're probably under a slightly different name or so
the utils packages are just so you could later run vulkan and opengl test software... not actually needed to fix the issue, only to confirm if those components are ok (so if the game doesn't work, at least you can stop digging there and start looking for other issues)
the actual fix depends on having an Intel/AMD or an Nvidia GPU, as mentioned in 3A and 3B here:
But maybe lets take it step by step with you...
Can you get us more info on you specific config? Go to Steam > Help > System Info > copy/paste it here in the thread...
Computer Information:
Manufacturer: Unknown
Model: Unknown
Form Factor: Laptop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD A9-9410 RADEON R5, 5 COMPUTE CORES 2C+3G
CPU Family: 0x15
CPU Model: 0x70
CPU Stepping: 0x0
CPU Type: 0x0
Speed: 2900 Mhz
2 logical processors
2 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Unsupported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Unsupported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
Operating System Version:
Ubuntu 20.04.1 LTS (64 bit)
Kernel Name: Linux
Kernel Version: 5.4.0-48-generic
X Server Vendor: The X.Org Foundation
X Server Release: 12008000
X Window Manager: GNOME Shell
Steam Runtime Version: steam-runtime_0.20201005.0
Video Card:
Driver: X.Org AMD STONEY (DRM 3.37.0, 5.4.0-48-generic, LLVM 10.0.0)
Driver Version: 4.5 (Compatibility Profile) Mesa 20.0.5
OpenGL Version: 4.5
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x1002
DeviceID: 0x98e4
Revision Not Detected
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1366 x 768
Desktop Resolution: 1366 x 768
Primary Display Size: 13.54" x 7.64" (15.51" diag)
34.4cm x 19.4cm (39.4cm diag)
Primary VRAM: 512 MB
Sound card:
Audio device: ATI R6xx HDMI
Memory:
RAM: 7415 Mb
VR Hardware:
VR Headset: None detected
Miscellaneous:
UI Language: English
LANG: en_CA.UTF-8
Total Hard Disk Space Available: 447254 Mb
Largest Free Hard Disk Block: 267653 Mb
The runtime information tool is preparing a report, please wait...
I'm not sure about this without doing some ectra searching (very late now, going to sleep in a minute) but it looks like it might not support vulkan at all, or it may be one of those early batches of chip models supported by AMDGPU which aren't quite so stable...
...not to mention it has very weak cpu and gpu processing power, and quite short video memory available, so some lockups may just be the poor fellow being pushed too far?
Are we still talking about Among Us? It doesn't support Linux...!
Your weak hardware would need to cope with an extra level of complexity (WINE/Proton)...
Additional problems probably arise because AMD has ramped up their drivers Linux massively in the last years - but probably not for years old entry level embedded GPUs. So, you might not profit too much from these improvements.
Everything I wrote applies to those as well.
You asked why you could play the games just fine on Windows but not on Linux, and (part of) the answer is: These games do not support Linux.
tl;dr:
fitting a square block into a round hole is expensive
long version:
Your computer needs to have more power on linux than on windows to run the same task due to the extra effort required to translate windows system calls into linux system calls.
This process has a high cost depending on how it is done, and that is especially true when DirectX calls need to be translated into OpenGL calls due to absent or incomplete Vulkan suport.
If the game was designed for OpenGL on windows, this extra cost (called "overhead") would be minimal even over old hardware.
If DXVK could be used to translate DirectX into Vulkan, it would also be much smaller.
If you had a much stronger computer, the extra effort wouldn't sink the resulting performance below acceptable levels.
And if the game devs released a native linux version properly optimized for using OpenGL, as they optimized it for DirectX on Windows, all would probably work well too.