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Ilmoita käännösongelmasta
this might be helpful. SELinux is useful if you are running a server because it provides very high security, it blocks even samba server when samba tries to retrieve file list from network... so if you doesn't need to protect yourself too much you can disable it...
I'm really just flagging it incase either one of the steam coders comes across it and recognises it as an issue or someone from the Linux community who knows more about SELinux than me recognises it as a security issue and can take it further. Either way it's out there now.
SELinux Alert a problem... soo i have read the selinux troubleshoting and get this solution :
Open a terminal and login as root and type the follow line:
setsebool -P selinuxuser_execheap 1
BPM starts under fedora 18.... sry for my bad english
This is really a bug with Steam that they need to fix. Having execheap is apparently bad and avoidable so hopefully with some pressure Valve should sort it out.
Is a workaround in the meantime. Although you need to remember to set it back later when it's sorted.
Mikey's solution is the best bet here for now if this is the only AVC your coming across (If not I am keen to get the full output in your /var/log/audit/audit.log). I
am in the process of installing on my Fedora 17 x64 install at the moment with the express intention of defining a steam SELinux policy that we can commit to the reference policy (or better yet have Valve distribute it).
SELinux is really no different to your windows firewall and you don't see worth while software asking you to open up all ports on your firewall do you?
Cheers,
Kahn
Awesome, please let us know when you've got it working. Another option for Fedora may be to get spot to package it up along with steam.
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20130216011711_1.dmp
success = yes
response: CrashID=bp-e6b031c6-4f74-462e-805b-274f62130215
/home/gert/.local/share/Steam/steam.sh: line 561: 7331 Segmentation fault (core dumped) $STEAM_DEBUGGER "$STEAMROOT/$PLATFORM/$STEAMEXE" "$@"
So for anyone seeing that dumpreport, the issue is Steam is not calling mmap like it should. Will see if there is a bug on github for this.,
Just for the record,
The only command that returns OK is the command suggested in the SETroubleshooter:
https://github.com/ValveSoftware/steam-for-linux/issues/2028
https://github.com/ValveSoftware/steam-for-linux/issues/2073
And to the Ubuntu security team since Valve are apparently uninterested:
https://bugs.launchpad.net/ubuntu/+source/steam/+bug/1144246
Anyway, it would be good to see an official response from valve on the issue. Anyone concerned about this should make some noise on those issues to get them re-opened.
EDIT: Jumped the gun on this, ignore the above. I read a bit more on the other issues filed in GitHub, specifically:
https://github.com/ValveSoftware/steam-for-linux/issues/88
Valve have already commented on what this is for:
"At what point when running Steam does this happen? Steam hosts web pages which use JavaScript and WebKit will JIT that code, so execheap is necessary."
Apparently a bug has been filed with WebKit devs upstream which is what Steam use for their page rendering.
DOUBLE EDIT: Today's not my day. Just realised you also mentioned that execheap is needed for HL1 and TF2 aswell, not just in steam. Again, would be good to see a valve response on why it's needed in HL1 and TF2.