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Bir çeviri sorunu bildirin
BTW what is your CPU?
When game is running very slowly and I press ALT+TAB, my desktop is responding quite slowly too.
I getting crashes only occasionally, but I hope it should'nt be so hard to find and solve these bugs.
Just some questions.
Does the fps drop appear even when you try playing an offline bot only match ? Mine is much better as in getting only occasional microstutter.
Does net_graph 3 show the low framerate ? To me it keeps showing the standard 150/170 even if it is obviously stuttering.
Ubuntu 12.04 x64
Gnome-Shell
E6300@4.2
HD5770 Catalyst 12.11
I found my problems are only with online servers, on local machine it is working always without any issue!
I think all official servers or maybe "ranked" servers are affected. On community servers without any "rules" it is working good too.
I dont get any stuttering, only FPS drops to constant cca ~10. It may be additionally caused by compositing manager.
I always see correct FPS with net_graph.
So this bug is probably somewhere in networking code, which is not multithreaded, maybe.
Yeah, I'm getting similar results.
TF2 crashes if you join a match just as the round is won though and I've had a few post-death crashes as well.
Performance-wise I've found training matches with 11 bots + me on koth maps work reasonably well, although performance is still around 50% of windows, because the game renders so well anyway on modern hardware it's still playable.
On 12v12 servers less so, you often get killed because of the dips. But maps with inside areas aren't too bad.
That's on C2D E8400 / HD6850. With Ubuntu 12.10 and the PPA xorg_edgers Kernel 3.7.0 and the catalyst 12.11 beta 8 (with VM_RESERVED changed to VM_DONTEXPAND | VM_DONTDUMP and steam started in gdb to avoid the segfault.
I tried Catalyst 12.10 but that has a missing symbol on ubuntu.
I think missing letters is related to esoteric utf8 characters. I've not seen it happen with the sane bot names but it happens on your average pub server where everyone has fancy pant characters in their name.
I do notice some "bitrot" - after playing a lot of rounds online that includes switching a number of maps the performance can degrade further and further (especially noticeable is a drop in the cl_updaterate and cl_cmdrate figures on the right hand side of net_graph 5 (i.e I have 66 set for both of these, often times the actual achieved figures are dipping below 66 and this causes a marked stuttering and laggy feel to the game)
The other issue is that some times shift-tab will show some flashing corruption (it's like one of the buffers has corruption on it which is displayed when the front and back buffer is swapped, so the corruption flashes on and off at 30hz) - I had some success getting the performance back and getting rid of the flashing by doing ctrl-alt-F1 and then switching back to X, so presumably these are driver bugs and glitches fixed when the driver goes through the process of reloading all the stuff to gpu ram.