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MangoHUD is available on the pacman manager as well (aka from Arch's official repository, and some other Arch-based distros' as well which includes EndeavourOS.)
Which method did you use from the github repository?
Linux is VERY case sensitive... "mangohud %command%... or was that a typo?
But yeah... games that use the Source engine doesn't seem to work with Mangohud... HL2 starts but Mangohud do not show up... same goes for Black Mesa...
You need to configure the mangohud conf file.
But instead of going through the configuration file, you can use goverlay which is
ALSO ON THE OFFICIAL ARCH REPOSITORY!
So install that goverlay package, and then you can edit the settings!
After that, put in the following run arguments for the game you want to use mangohud on:
lib32-mangohud
install that through your package manager (in this case pacman)
https://www.youtube.com/watch?v=deBX8OD_phg
For for example Half-Life 2, this is required.
Weather you set the variable: MANGOHUD=1 %command%
Or call the application: mangohud %command%
Does not matter, both works, but the 32-bit libraries are required for this game.
On arch: