Steam for Linux

Steam for Linux

ybg Moli Aug 30, 2024 @ 8:19am
do y'all think that every game will be supported on linux at some point?
hey guys, so i play lots of competitive online games and most of them cant be played on linux due to the ac (rainbow six, rust...)
honestly im getting kinda tired of windows and i trully want to switch to a linux distro, but the only thing that i do with my computer is play games... not really worth it to switch when ill have more problems and less games to play.
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Showing 1-15 of 18 comments
ybg Moli Aug 30, 2024 @ 8:20am 
not only that but ive just read that my quest 2 wont work on linux lol
hopefully ill get an ethernet conexion and valve will fix steam link by then, idk
I think every good game should be supported on FreeBSD and on GNU/Linux.
Try Gentoo, it is good enough.
Minari99 Aug 30, 2024 @ 8:26am 
It's up to the developers to support Linux. Right now they don't want to do so due to various reasons, biggest being low market share compared to Windows. Also Proton being fine enough for them and the hassle of dealing with support to different distros.

That being said, as long as you avoid competitive online games, gaming on Linux is doable. just check Protondb.com and areweanticheatyet.com for support for different games
Last edited by Minari99; Aug 30, 2024 @ 8:27am
tyl0413 Aug 30, 2024 @ 8:47am 
Depends on your definition. By mine its technically impossible for "every game" or even a high percentage to run. If you look at most platforms the opposite is the norm, be that mobile, consoles, OS X, they routinely break their backwards compatibility (linux too), Windows is the main exception where this idea of running 20 year old code and having a pretty high chance of it working is a thing. It's the weird edge cases and there are tons of those in PC/Windows games.
In a future where Linux is more popular I absolutely expect every publishers to support their active games (natively too at one point if we get there, proton is just to fill the void til then) on it except for maybe the most stubborn ones who are more in the data harvesting and surveillance business and just use games as a cover up (riot/other chinese F2Ps that are not on Steam/GOG), but thats literally a single digit percentage of the market at best. Like lets say Linux reaches this level of popularity by the time the next gen consoles come out, cool now we get all the PS6 games on linux, thats great, but backwards compatibility is still left up to whatever people can figure out by themselves, some things will never run well.
Its like console emulator, sure many of them are great if you just wanna play many games and are fine with some compromises, but some games and especially with newer consoles/games some advanced functionality/accessories are likely not not work anytime soon at all.
Ratconned Aug 30, 2024 @ 9:20am 
Originally posted by Moli:
hey guys, so i play lots of competitive online games and most of them cant be played on linux due to the ac (rainbow six, rust...)
honestly im getting kinda tired of windows and i trully want to switch to a linux distro, but the only thing that i do with my computer is play games... not really worth it to switch when ill have more problems and less games to play.
90% games will run either as is (native or proton) or with fixes.

The other 10% are mainly anti-cheat, linux restrictions, sometimes launchers or additional drm or a game simply not working well on linux no matter what. This is not counting game bugs not related to operating system.

do y'all think that every game will be supported on linux at some point?
Never will happen. It would be good if it were but that is impossible. Older games are not even supported on windows if they stop working.
r.linder Aug 30, 2024 @ 10:21am 
The more that gamers support Linux, the more that developers have to as well.

The games that don't support it due to DRM or anti-cheat software usually aren't worth keeping around regardless because they're mostly multiplayer games that get boring fast and often employ in-app purchases which are nothing but a detriment to the gaming community.
foxwolfen Aug 30, 2024 @ 10:43am 
100% of my Windows game library runs in Linux either through steam or through wine/dxvk. I have also gotten every benchmark I have ever had to run, with the exception of 3Dmark99, 3Dmark Vantage, and 3Dmark 11. Even the ancient Final Reality benchmark from 1997 is running on this computer today. My oldest game is Blade Runner, also from 1997. Second oldest is Neverwinter Nights, from 2002.
D. Flame Aug 30, 2024 @ 9:15pm 
never, microsoft will bribe devs to block Linux. There are plenty of multiplayer games that could run on Linux right now, but publishers actively block them.
Thiesen Aug 31, 2024 @ 4:10pm 
Originally posted by foxwolfen:
100% of my Windows game library runs in Linux either through steam or through wine/dxvk. I have also gotten every benchmark I have ever had to run, with the exception of 3Dmark99, 3Dmark Vantage, and 3Dmark 11. Even the ancient Final Reality benchmark from 1997 is running on this computer today. My oldest game is Blade Runner, also from 1997. Second oldest is Neverwinter Nights, from 2002.

I have a challange for you:

https://store.steampowered.com/app/223850/3DMark/

If you can get it to work with Proton then please tell me how you did that... since I can't get it to work... sure I can start it... but it doesn't recognise that I have the benchmarks...

My specs:

System: Kernel: 6.8.0-41-generic arch: x86_64 bits: 64 compiler: gcc v: 13.2.0 clocksource: tsc Desktop: Cinnamon v: 6.2.9 tk: GTK v: 3.24.41 wm: Muffin v: 6.2.0 vt: 7 dm: LightDM v: 1.30.0 Distro: Linux Mint 22 Wilma base: Ubuntu 24.04 noble Machine: Type: Desktop Mobo: ASUSTeK model: TUF X470-PLUS GAMING v: Rev X.0x serial: <superuser required> part-nu: SKU uuid: <superuser required> BIOS: American Megatrends v: 5806 date: 11/23/2020 CPU: Info: 8-core model: AMD Ryzen 7 2700 bits: 64 type: MT MCP smt: enabled arch: Zen+ rev: 2 cache: L1: 768 KiB L2: 4 MiB L3: 16 MiB Speed (MHz): avg: 2150 high: 3923 min/max: 1550/3200 boost: enabled cores: 1: 3916 2: 1550 3: 1550 4: 1550 5: 3901 6: 1567 7: 1574 8: 1569 9: 3917 10: 1575 11: 1570 12: 1550 13: 3923 14: 1572 15: 1567 16: 1550 bogomips: 102201 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm Graphics: Device-1: AMD Navi 33 [Radeon RX 7700S/7600/7600S/7600M XT/PRO W7600] vendor: ASUSTeK driver: amdgpu v: kernel arch: RDNA-3 pcie: speed: 16 GT/s lanes: 8 ports: active: HDMI-A-1 empty: DP-1, DP-2, DP-3, Writeback-1 bus-ID: 0b:00.0 chip-ID: 1002:7480 class-ID: 0300 Display: x11 server: X.Org v: 21.1.11 with: Xwayland v: 23.2.6 driver: X: loaded: amdgpu unloaded: fbdev,modesetting,radeon,vesa dri: radeonsi gpu: amdgpu display-ID: :0 screens: 1 Screen-1: 0 s-res: 1920x1080 s-dpi: 96 s-size: 508x286mm (20.00x11.26") s-diag: 583mm (22.95") Monitor-1: HDMI-A-1 mapped: HDMI-A-0 model: Asus VC279 serial: <filter> res: 1920x1080 hz: 60 dpi: 82 size: 598x336mm (23.54x13.23") diag: 686mm (27") modes: max: 1920x1080 min: 720x400 API: EGL v: 1.5 hw: drv: amd radeonsi platforms: device: 0 drv: radeonsi device: 1 drv: swrast surfaceless: drv: radeonsi x11: drv: radeonsi inactive: gbm,wayland API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd mesa v: 24.0.9-0ubuntu0.1 glx-v: 1.4 direct-render: yes renderer: AMD Radeon Graphics (radeonsi navi33 LLVM 17.0.6 DRM 3.57 6.8.0-41-generic) device-ID: 1002:7480 API: Vulkan v: 1.3.275 layers: 9 surfaces: xcb,xlib device: 0 type: discrete-gpu driver: N/A device-ID: 1002:7480 device: 1 type: cpu driver: N/A device-ID: 10005:0000 Audio: Device-1: AMD Navi 31 HDMI/DP Audio driver: snd_hda_intel v: kernel pcie: speed: 16 GT/s lanes: 8 bus-ID: 0b:00.1 chip-ID: 1002:ab30 class-ID: 0403 Device-2: AMD Family 17h HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel pcie: speed: 8 GT/s lanes: 16 bus-ID: 0d:00.3 chip-ID: 1022:1457 class-ID: 0403 API: ALSA v: k6.8.0-41-generic status: kernel-api Server-1: PipeWire v: 1.0.5 status: active with: 1: pipewire-pulse status: active 2: wireplumber status: active 3: pipewire-alsa type: plugin Network: Device-1: Intel 82574L Gigabit Network driver: e1000e v: kernel pcie: speed: 2.5 GT/s lanes: 1 port: f000 bus-ID: 06:00.0 chip-ID: 8086:10d3 class-ID: 0200 IF: enp6s0 state: up speed: 1000 Mbps duplex: full mac: <filter> IF-ID-1: virbr0 state: down mac: <filter> Drives: Local Storage: total: 4.3 TiB used: 1.96 TiB (45.6%) ID-1: /dev/nvme0n1 vendor: Samsung model: SSD 970 EVO 250GB size: 232.89 GiB speed: 31.6 Gb/s lanes: 4 tech: SSD serial: <filter> fw-rev: 2B2QEXE7 temp: 35.9 C scheme: GPT ID-2: /dev/sda vendor: Western Digital model: WD40EFAX-68JH4N0 size: 3.64 TiB speed: 6.0 Gb/s tech: HDD rpm: 5400 serial: <filter> fw-rev: 0A82 scheme: GPT ID-3: /dev/sdb vendor: Kingston model: SA400S37480G size: 447.13 GiB type: USB rev: 3.0 spd: 5 Gb/s lanes: 1 tech: SSD serial: <filter> scheme: MBR Partition: ID-1: / size: 227.23 GiB used: 77.01 GiB (33.9%) fs: ext4 dev: /dev/nvme0n1p2 ID-2: /boot/efi size: 974.1 MiB used: 6.1 MiB (0.6%) fs: vfat dev: /dev/nvme0n1p1 ID-3: /home size: 3.58 TiB used: 1.84 TiB (51.4%) fs: ext4 dev: /dev/sda1 Swap: Alert: No swap data was found. USB: Hub-1: 1-0:1 info: hi-speed hub with single TT ports: 14 rev: 2.0 speed: 480 Mb/s lanes: 1 chip-ID: 1d6b:0002 class-ID: 0900 Device-1: 1-11:6 info: Razer USA Naga Trinity type: mouse,keyboard driver: razermouse,usbhid interfaces: 3 rev: 2.0 speed: 12 Mb/s lanes: 1 power: 500mA chip-ID: 1532:0067 class-ID: 0300 serial: <filter> Device-2: 1-14:3 info: Ducky One 3 RGB type: HID,keyboard,mouse driver: hid-generic,usbhid interfaces: 5 rev: 1.1 speed: 12 Mb/s lanes: 1 power: 100mA chip-ID: 3233:1311 class-ID: 0300 serial: <filter> Hub-2: 2-0:1 info: super-speed hub ports: 8 rev: 3.1 speed: 10 Gb/s lanes: 1 chip-ID: 1d6b:0003 class-ID: 0900 Hub-3: 3-0:1 info: hi-speed hub with single TT ports: 4 rev: 2.0 speed: 480 Mb/s lanes: 1 chip-ID: 1d6b:0002 class-ID: 0900 Hub-4: 4-0:1 info: super-speed hub ports: 4 rev: 3.0 speed: 5 Gb/s lanes: 1 chip-ID: 1d6b:0003 class-ID: 0900 Device-1: 4-2:2 info: Fujitsu iodd_ST300 type: mass storage driver: usb-storage interfaces: 1 rev: 3.0 speed: 5 Gb/s lanes: 1 power: 8mA chip-ID: 04c5:2028 class-ID: 0806 serial: <filter> Sensors: System Temperatures: cpu: 51.4 C mobo: N/A gpu: amdgpu temp: 37.0 C mem: 58.0 C Fan Speeds (rpm): N/A gpu: amdgpu fan: 0 Repos: Packages: 3263 pm: dpkg pkgs: 3235 pm: flatpak pkgs: 28 No active apt repos in: /etc/apt/sources.list Active apt repos in: /etc/apt/sources.list.d/official-dbgsym-repositories.list 1: deb http:// /ddebs.ubuntu.com noble main restricted universe multiverse 2: deb http:// /ddebs.ubuntu.com noble-updates main restricted universe multiverse Active apt repos in: /etc/apt/sources.list.d/official-package-repositories.list 1: deb https:// /mirror.zetup.net/linuxmint/packages wilma main upstream import backport 2: deb http:// /mirror.zetup.net/ubuntu noble main restricted universe multiverse 3: deb http:// /mirror.zetup.net/ubuntu noble-updates main restricted universe multiverse 4: deb http:// /mirror.zetup.net/ubuntu noble-backports main restricted universe multiverse 5: deb http:// /security.ubuntu.com/ubuntu/ noble-security main restricted universe multiverse Active apt repos in: /etc/apt/sources.list.d/official-source-repositories.list 1: deb-src https:// /mirror.zetup.net/linuxmint/packages wilma main upstream import backport 2: deb-src http:// /mirror.zetup.net/ubuntu noble main restricted universe multiverse 3: deb-src http:// /mirror.zetup.net/ubuntu noble-updates main restricted universe multiverse 4: deb-src http:// /mirror.zetup.net/ubuntu noble-backports main restricted universe multiverse 5: deb-src http:// /security.ubuntu.com/ubuntu/ noble-security main restricted universe multiverse Info: Memory: total: 48 GiB available: 46.95 GiB used: 8.36 GiB (17.8%) Processes: 453 Power: uptime: 10d 19h 4m states: freeze,mem,disk suspend: deep wakeups: 0 hibernate: platform Init: systemd v: 255 target: graphical (5) default: graphical Compilers: gcc: 13.2.0 Client: Unknown python3.12 client inxi: 3.3.34
LeviathanWon Aug 31, 2024 @ 7:58pm 
No I don't... but I bet the DRM games will be locked out the windows kernel soon. Or they come up with a new system or shell like program that allows them to run in another system...

I would like too see a expensive hardware based anti cheat expensive that involves proc sensors, thermal systems in controllers / keyboard and mouse that can be toggled off with a switch in order to run a PC game....

Cause I am tired of the control and the abuse, the network scams... You put these developers in a room with Arab royalty, run big time tournaments in England... Have RICH Chinese investors poor money into it. And you treat me like garbage saying you are the proprietor of my digital rights?

The DRM systems are almost done, they are the cheaters, they are ones building the system like a scam casino.

I beat you when I was a young man, and I can beat you badly as an old man. Stop the packet loss, the bots, the throwers, the trolls. Competitive fairness is something you lack you nasty little cry baby, there is nothing for you to see here, switch the cheat monitoring over the automated systems to detect the fact you were never wrong, you just lost.
Last edited by LeviathanWon; Aug 31, 2024 @ 8:05pm
r.linder Sep 1, 2024 @ 7:29am 
Originally posted by Xenophobe:
Just got the Steam Hardware Survey ... https://store.steampowered.com/hwsurvey/

While this is just Steam specific, it's probably a fair overall gaming world sampling. Click the "OS Version" line and you'll see there's still a very long road ahead for Linux ...

Windows 96.55%
OSX 1.37%
Linux 2.08%

But, thanks to Valve supporting gaming on Linux with Steam Proton, we can still enjoy the long ride there.
https://gs.statcounter.com/os-market-share/desktop/worldwide/

Somewhere around 4.5% for desktop machines, a huge jump considering a year ago it was around 3%, its growth is slowly accelerating
Last edited by r.linder; Sep 1, 2024 @ 7:30am
tyl0413 Sep 1, 2024 @ 7:37am 
Originally posted by LeviathanWon:
No I don't... but I bet the DRM games will be locked out the windows kernel soon. Or they come up with a new system or shell like program that allows them to run in another system...

I would like too see a expensive hardware based anti cheat expensive that involves proc sensors, thermal systems in controllers / keyboard and mouse that can be toggled off with a switch in order to run a PC game....

Cause I am tired of the control and the abuse, the network scams... You put these developers in a room with Arab royalty, run big time tournaments in England... Have RICH Chinese investors poor money into it. And you treat me like garbage saying you are the proprietor of my digital rights?

The DRM systems are almost done, they are the cheaters, they are ones building the system like a scam casino.

I beat you when I was a young man, and I can beat you badly as an old man. Stop the packet loss, the bots, the throwers, the trolls. Competitive fairness is something you lack you nasty little cry baby, there is nothing for you to see here, switch the cheat monitoring over the automated systems to detect the fact you were never wrong, you just lost.
It's not gonna happen, spyware and DRM is the biggest business in tech currently, Windows will not protect the kernel and prevent from all the biggest players from abusing it.
I guess they could do some centralized ♥♥♥♥ where if you want access to certain data and want that level of access your user space software will have to request permission from a MS service to do it for you. The whole reason behind requiring TPM while Windows still runs perfectly without it is because MS wants to normalize hardware backed DRM as a standard so the likes of riot are free to abuse it (they're the only ones for now as far as ik but correct me if im wrong). Their enemies/competition are not the other big developers, they're the end users as they outright admit in an Xbox developer event about DRM, other abusive developers are their best friends who help them gain more power and abuse users for even more money more effectively.
r.linder Sep 1, 2024 @ 8:43am 
Originally posted by Xenophobe:
Originally posted by 尺.ㄥ丨几ᗪ乇尺:
https://gs.statcounter.com/os-market-share/desktop/worldwide/

Somewhere around 4.5% for desktop machines, a huge jump considering a year ago it was around 3%, its growth is slowly accelerating
I was leaning more gaming specific, given the topic, but it's always nice to see an increase :)
Thing is that it's not the main "market" on Linux, and a lot of people don't participate in Steam surveys

A lot of Linux machines are workstations, servers, or home/office machines, gaming didn't start getting actually workable until Valve and CodeWeavers made Proton for Steam, if they'd done this before trying Steam Machines years ago then it actually could've worked.
Last edited by r.linder; Sep 1, 2024 @ 8:43am
Stamper Sep 1, 2024 @ 11:16am 
It's all about the money.

When Linux gamers start to pay the Devs mortgages (salaries) then yes.
Business's (and gaming companies are businesses) will always follow the money. If you have to hire devs with Linux skills, but get no return on sales for Linux, then why would you?
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Date Posted: Aug 30, 2024 @ 8:19am
Posts: 18