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Instead of keeping copies of the same libraries in every game like a flatpak.
Now game developers are to use the libraries provided by Steam, one for all games.
It seems to me that this is a very good move.
But if you're actually only using one game, there might be downsides to that.
If you have agreed to use steam game rental. And not to buy a physical copy, I guess you have no choice. I don't have one either, if it comforts you. :|
Not all Linux/Steam deck users are "pro" ones, that can manage too specific workarounds! I have no problem having my life made easier, when it is done by competent people! That's why I don't need to compile a kernel anymore, nor firefox, each weekend, for a long time!
Those readme you linked explain it for you! <3
PS: PLEASE, unless you're a billionaire, an "as famous as Taylor Swift" celebrity, or a criminal, or all of that, don't need to be paranoid about your data!
People don't need to "invade" your device to steal half a dozen account logins, when they can do that on a server, and steal a dozen hundred thousand...
PPS: soldier/sniper are what, 1GB each (size on disk)? If you remove 2 older kernels on your installation, you'll have room for that... Or a few of those billions of bloatwares lots of Linux's distros have, like Mint...
I'm not paranoid about my data. But the laptop I'm currently on has a very small storage, so those extra GB do hurt. I already have a minimal Lubuntu setup, and I've scrubbed all the junk from it, only for steam to drop so much extra deadweight on me.
I can't help but wonder if there was a better solution than this. And the steam from the past would have made, and worked on, that solution.
From client updates I found out:
Steam developers can now select which Steam for Linux runtime to use for native titles. Please consult the partner site for more details.
(https://store.steampowered.com/news/app/593110?emclan=103582791457287600&emgid=4530150757095178610)
Maybe by default all of them are enabled and that is why steam now requires all of them?
Edit: read few lines more and there is that "Native titles will execute in 'Steam for Linux runtime 1.0 (scout)' by default, instead of the legacy runtime environment.
This behavior is consistent with Steam Deck and promotes better compatibility across all Linux desktop distributions.
Note that this new feature can be turned off globally with "-compat-force-slr off" on the Steam client command line."
You can disable the usage of the runtimes with that command, but it won't get rid of them, the dependency remains. They cannot be removed as long as at least a single linux-native game remains installed. Manually uninstalling them simply promts a reinstall, and if you switch into offline mode, the game won't start.
Do you know if enforcement comes from game developer side or steam?
As I understand game developer can change from their side what runtime must be used.
Some laptops have an external sata socket. Linux also works great with an SSD connected via usb 3.0 and above. Less demanding sata drives, because the fastest ones take too much power for usb 3.0.
So even if you can't replace the drive in your laptop, this is a solution.
Still, I'd rather get rid of those extra layers. Why the F was linux infected with this layer approach anyway. Want to install 300KB of protontricks? F U, get a GB of flatpak as well.