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However, most use the newer version which reads off of DPI variables instead.
I mean if someone sets the UI scale via GUI settings, shouldn't it set the GDK_SCALE value accordingly?
like, even if there is some other variable and this is just legacy, if there are still apps that use it, what's the harm in keeping those apps happy?
or is steam not getting the memo for steam-specific issues?
I didn't mean to imply that Steam was doing something wrong here - but I wanted to get the workaround up where someone who needs it might be able to find it.
I reversed the change but nothing has changed, arg.
edit: and a restart fixed it, phew.
This is definitely the way to go for me on an arch-based distro using KDE
I used 1.25 on a Framework 16 (2560x1600 screen) and it's perfect