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This sounds like it "looks" wrong. Did you enable the Steam fps overlay to see actual numbers?
I can tell you that it works for me, but then, my system is different in about every regard: Nvidia, G-Sync, X11, KDE, Debian.
Did you try X11 instead of Wayland?
At least i don't have such issues in kde plasma with wayland. On X11 my 75hz monitor stutters, forcing me to go down to 60 hz and there is also no multi-monitor freesync support for X11. (unless you do some weird Xorg configs
If you care about vrr (freesync and G-sync) read the archwiki and also especially point 7, the limitations. Like gnome, not supporting freesync in wayland
https://wiki.archlinux.org/title/VRR
And remember, Xorg configs won't work under wayland
I hope i managed to help, but i don't quite understand your problem with refresh rates. (maybe you don't describe it well or my english just sucks)
Actually, I always switched off the overlay because I thought it caused problems in Linux. If it can tell me RR I'll turn it back on to confirm.
I used to run in X11, but then I was told Wayland was the optimum choice for AMD gpu's.
Same problem there though. :(
I'll try the overlay and see what it says. Thanks!
It's available in the arch repos just search for gamescope and it should give you the exact package name
Here's the github page
https://github.com/nullref/gamescope
Hope you'll get it running. Because at least for me it doesn't work. (running steam as a flatpak)
Thanks Nintendo guy! I'll take a look and see if I can get it running.
I didn't know Freesync doesn't work in Wayland. Could be my issue all along.
Soon I'll record a video of what happens in case my explanation lacks. Best I can describe it would be in games that have a RR setting in the menu, moving around in game is smooth beyond belief. Without it, not smooth. Not choppy or major stutters, just, rough.
Thanks again!
On wayland, moving windows is buttery smooth, no matter which refresh rate.
And i don't get tearing, even if i have vsync disabled and games run beyond my monitors refresh rate (which doesn't even make sense)
I personally just accept the bugs kde still has with wayland because the upsides are just better
I don't know about Wayland, but maybe there's some compositing doing harm? For X11, you would disable compositing to have a smoother result...
I have disabled compositing and can't see the problem - which might be due to what's displayed or due to my eyes. ;) But for KDE, there's a one click compositing switcher if one needs it.
Haven't tried disabling freesync yet so why not!
And it's set to 144....no worries there.
Annnndddd....no effect.
I don't get it. If a game has a RR setting it's fine, if it doesn't it's meh.
Freesync is available on Wayland if you use the latest KDE Plasma Desktop. I am running Kubuntu 22.04 with the kubuntu backports ppa enabled. KDE Plasma Waylandsession detects VRR (Freesync) out of the box without any configuration needed. I use an Radeon RX 6700 XT with the opensource (AMDGPU+MESA) drivers. For best results i recommend to run all games in exclusive fullscreen. Full V-Sync or a framelimiter should be enabled in alle games to keep your fps within the refreshrange of your display.
Running Gnome on both distros...does it detect Freesync as well?
Also, in Windows, I think you run Vsync or Freesync, not both. Is it different for Linux where both must be run?
Thanks!