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sorry I can't be of more help, but seems like a game-specific issue and I don't have it myself
That's funny, actually you saying that it's game related helped :D It gave me an idea to search 'spyro 1280x1024 blurry', found this thread https://steamcommunity.com/app/996580/discussions/0/1637549649111865382/, and from there followed an advice to add a -NOTEXTURESTREAMING into launch options and it worked :D Thanks!
Sound like Bioshock. You had to add some stuff in the launcher to make it not look all ♥♥♥♥♥♥.
Found some info about it here https://www.reddit.com/r/PUBATTLEGROUNDS/comments/6b59rh/if_you_have_a_lot_of_vram_consider_turning_off/
I don't notice a performance drop, the only thing is longer level load time after death which is a good compromise still. Makes me wonder if there are any other launch options worth a try.
Have you tried PROTON_NO_ESYNC=1 %command% or -nointro, or you could try -dx9, but i don't know if that has any effect in Linux. Also, i can't open games if i use the %command%, not sure why, So try it without if the game is not opening. You could also try -nojoy i cant remember that many that could help since i usually google it when i play those games.
the Desktop, many Games, my Display seems to be messed up, too...
My GPU i'm aware is dying, but what is odd...
Is that when I look at old Pictures i've drawn myself, I don't see the problems existing...
I don't seem to get why these Images aren't effected, but everything else is...
I've even seen Graphical Issues in Store Bought Computers that I see on Display lately...
If there is a way to fix this from a Gamer or Computer
User point of View, i'd like to know how I can do this...
- Blurry
- Pixelated
- Dull Picture & Lack Of Brightness
- Screen Seems To Be Dimmed
- Wallpapers Don't Appear To Be Crystal Clear
- Wallpapers Seem To Be Blended
- Things Don't Seem To Be Sharp
- Screen Back Lighting Seems To Not Be Working Anymore
- Vivid Flashy 1080P Effects Seem To Be Missing
- All My Colors Except Green Seems To Display
As Funky Weird Colors Instead Of Regular Ones
I'm not really sure what is going on, but this
is in Both Windows 10 Pro & Linux Mint 20.1
Even a New 2021 Monitor Is Showing This Problem.
Problem Exists:
- At 1080P
- At 4K Smart TV (Old Late 2019 Worked Fine Before & Doesn't Work Now)
- At 5,760x1,080
- New Nano 4K Smart TV (Fixes Problem But Causes New Worst Problems)
I dunno, I dun get it.
My Thoughts Were It Was Both "Drivers & Software" Causing The Issues...
Not the Hardware.
If it was Hardware = Then I'd See Weird Graphical Issues Glitching In Display,
I don't believe it's Hardware Related, because it is almost as if some Options
or Settings in the Display are just Disabled to Not Function at all...
The Experience just feels different from a Hardware related Issue to me...
if it's hardware but the glitch doesn't show on printscreens you save there and then open on another device to view the results, it's not gpu rendering, only display-related...
...and then I'd guess you have bad vga/hdmi cables/connectors messing up your display in a specific way
diagnosing is relatively simple by plugging the same display(s) to a different device, the same device to different displays, and using different cables and/or display ports
nano 4k has new problems: it probably uses HDR color range and/or high depth blackness range (full 0-255 range instead of a more limited min/max)... if there is any chance of this being software, it's all those other displays not liking full rangesand/or hdr output and thus messing up some details on the displayed color range....
Stop what you are doing and go see an optician asap.
By the sounds of it, get someone else to drive you.
Your missing the point... I haven't done anything... As a matter of fact,
my own Art & Drawings Don't actually produce any of these Problems...
It's only the stuff here that does... ~_~
My own art seems to look perfectly normal...
There is one thing, though?
When I check the Color's I get the feeling that the Numbers
are totally off... Like the Number for Red is different from what
it used to be...
Example: I choose Red & try to find a good balance, it looks faded
& light, & something looks off about it... When I draw it doesn't look
like Red... But if I go & use the so called Color Selector Tool or whatever,
& copy the same Color as the Color in my other Drawing... Now it
shows up as actual Red in the New Picture i'm trying to Draw... The
Same happens for Blue, & some other Colors like Orange & Yellow...
Again, this doesn't happen with Green at all, & there is also the fact
I can't even get straight black to appear at all, it comes out as dark
grey... There is also the back lighting that isn't working either, when
it was working before... It isn't my eye sight...
I do know that I can't exactly share the picture with anyone else
to show the issue, because it might not appear in the picture it's self,
so when you see it, you might see it differently...
I don't believe it's a failing hardware issue, I think it's like a setting
that seems to be Locked, where it's not working anymore, ~_~
Like Back Lighting being Disabled for instance...
that would indeed exclude hardware issues...
...and it also seems internally color values dealt with by each software are correct so they can be retrieved from a messed up context and then shown properly in another (more normal) context
with all this, i'd say it looks like you have a display device color calibration issue... afaik some drawing software may carry and apply their own calibration profile and thus ignore the global one which seems to be what is messed up...
On Linux Mint there is a "Color" entry in the System Settings, which is where you can set color profiles for printers, displays, etc... other distros should have similar settings somewhere
Linux Mint comes with RedShift for that purpose and it can be setup to be enabled on boot and then it is automatically enabled at nighttime and disabled during daytime. Not sure what's available off-the-shelf in other distros.
Normally this would reduce the intensity of the blue without changing red and green. Blue light is a biological trigger for adjusting sleep cycles, so at night it messes things up for a lot of people.
It may come across as weak backlighting, but shouldn't cause blur... so the blurriness you describe might be just an impression due to the color and shine shifts, or it may be a buggy implementation.
I read once that some implementations can be aware of drawing software and that some work by altering the system's display color profile so won't affect apps using their own custom profiles.
This is known to cause a performance hit and in some cases may also cause blurriness... shouldn't shift colors and shouldn't affect fullscreen games (but "windowed fullscreen" - as this is called on windows and is the case with proton games - may still be affected... not sure).