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As far as licensing goes, I thought that the license that valve mentioned was just for the SteamOS trademark and the Steam client. If you want a new name, just get a different distribution or better yet, make your own. As for the license, it doesn't really stop end users from installing steam, so I don't see why anyone should care.
As for your bad link, bugs happen. Report it to Ubuntu rather than ranting about it here.
One hurdle keeping Proton back is DRM and Anti-Cheat software, which are Anti-FOSS by nature and should be avoided either way if you are a GNU/Linux-elitist.
Another problem are people who don't read the documentation / who are unaware of protonDB.
Honestly I do not see how you still think there is anything holding Linux desktops back?
If your problem is market-share or unresponsive manufactures, then you're looking at the wrong places.
Valve did really well with kickstarting the Proton Project.
GTA runs sluggish because of Rockstars stupid Social Club?
Let them know by using your wallet, there are tons of games that are great while also not being anti-Linux.
Nvidia doesn't provide drivers for your specific Ubuntu version?
With AMD cards your drivers are inside mesa by now.
You want a control panel for your graphics card?
Use CoreCtrl or just type in the values yourself.
Thinking the Steam Client or SteamOS becoming FOSS will somehow fix the moral failing of the game industry caused by economics is utopic.
You can literally make your own Steam Machines and SteamOS yourself.
Also: >Bible quote
right )))
only windowoze housewife can say that. Even Nvidia legacy drivers for every distro have control panel, even 15 y.o. video card (if it still alive) will have control center.
what is going on with this massive attack on Linux lately? I even get some lunatic comments on my old game review saying it is a nightmare to run games on Linux. What happened all of a sudden to all these folks? I haven't seen any issues with my Linux gaming lately.
I've been a Linux user for 5 years now. There is no excuse for the state of graphical software on Linux.
So instead of crying to us about it, why don't you switch back to Windows?
I mean that as a serious question too. What is stopping you from going to Windows if all you want is for gaming to be 100% compatible?
Computers are for much more than gaming.
I can't disagree with you at all on that, as this is the exact reason why I use Linux. I got the feeling from your post that gaming was the only thing your were after, my apologies. But, I feel like you have to take what you can get. For me, I am willing to sacrifice the ability to play a few specific games to be able to keep my freedom of computing. I have been using Linux since around 2004 when gaming was almost non-existant. Seeing the growth of gaming on Linux through the years, especially the exponential growth in the recent few years, is truly phenomenal. I'm sure with some time and assistance from the community of Linux users to hash out the bugs, gaming on Linux will be better than Windows.
This is stupid advice and you should feel bad about giving it.
AFAIK, and in my own experience, ubuntu is not a great choice to play in linux. Better options according to many is "Pop OS" (i think is based in regular ubuntu), and Manjaro (this is a rolling release but it rarely breaks). Unlike ubuntu, its easier and faster to find help and fix most problems in manjaro forums or discord
Why you believe its stupid? Learning a bit of how other distros work is useful to understand the differences, and to appreciate better their strong and weak points in relation to what you want to do with them.
Its a common mistake to jump into linux to try ubuntu and stick with it. i did that mistake many years ago; i also tried oher buntus and until i decided to try manjaro, i wasnt aware that the rolling release risks are few and when they happen are usually easy to solve.
Also its easier to install and find more recent video drivers in manjaro with its own tools.
Don't get me wrong SteamOS being a proper Distro with a DE would be pretty amazing but I don't really think that's the purpose behind it and fragmenting like that would probably be worse for Steam on Linux in the long run.
https://www.youtube.com/watch?v=Co6FePZoNgE
That and SteamOS, by virtue of using the Linux kernel, runs on pretty much any x86-64 machine same as other distros (a bit harder then most to get running on BIOS-based hardware vs. UEFI-based hardware). OP quoted initial plans for SteamOS, not an accurate reflection of what it became later.
The OEM partnerships were intended to kickstart the production of standard x86 hardware in console-like form-factor. The initiative was botched due to the large delay in getting the OS up to speed back then, and some OEM hardware branded as Steam Machines eventually launched with windows instead. Yet Valve learned a lot in the process, and made a truckload of linux investments since, aimed precisely at what bit them with SteamOS initially.
One thing OP hinted at and I tend to agree partially, is that Steam on Linux being closed source is not ideal. But on the other hand a huge chunk of what Valve did for Linux they did in close colaboration with upstream opensource projects and even a good part of their own work is being kept in opensource projects too.