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https://steamcommunity.com/app/221410/discussions/0/1694969361100777223/
If that doesn't help, and the servers are available on Steam, they just might work via Proton like windows games can... but it's just a guess, I've never even ran a game server before, so don't know the limitations.
Then there is Lutris, which might hold some recipes for game servers as well...
... I'm imagining accepting several inbound p2p network connections may hit a wall or need configuring, but not sure how well Wine and Proton have been handling this, and how much a linux server firewall config would differ due to that.