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Using proprietary drivers for my gtx 1070. Driver version 390.49 or 384.111 behaves the same. This has been an issue for me as long as I can remember in Ubuntu using Unity. A 6700K @ stock 4GHz and 16GB DDR4.
Windows being dragged around are still being refreshed properly. It's just the resizing that bogs down to a standstill.
To do the above open CCSM and go to 'Window management' -> 'resize window' -> general and change the mode.
Also, regardless of finding a tolerable workaround, I would recommend you to report this as a bug on the steam-on-linux github so Valve Linux devs know this is happening.
I've looked for similar issues there:
https://github.com/ValveSoftware/steam-for-linux/search?p=1&q=resize+window&type=Issues&utf8=%E2%9C%93
And foud these, that may be related:
https://github.com/ValveSoftware/steam-for-linux/issues/2831
https://github.com/ValveSoftware/steam-for-linux/issues/1308
https://github.com/ValveSoftware/steam-for-linux/issues/1741
https://github.com/ValveSoftware/steam-for-linux/issues/679
If your case is the same as one of the already reported issues, just warn them you are having it too and give your details (distro, version, gpu, driver, steam version, etc) as instructed on the site.
If none is the same, open a new issue and give all requested info.
Be clear, be detailed, be accurate and be polite. Its a work platform for the actual developers, not just another forum. What you write may help them with valuable clues and that is what gets bugs fixed faster.
This is with just the client running. When no games are running and thus the overlay isn't running.
But for now it is still supported on 16.04 since it is an LTS version and not at EOL yet, and Valve also supports Steam on it as its main platform.
Anyway, it is a good idea to test a different DE to see if it works properly, to confirm the issue is in Steam x Unity interaction as suspected.
@Kitani
If you are willing to do some testing, try installing a supported lightweight DE (such as MATE or XFCE) and choosing that instead of Unity when logging in.
Its a bigger change than your current workaround, but might help isolate the issue (and as a side effect it might perform a bit better when gaming).