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Even worse: if ywe choose the canyon biome instead of the marsh one, we're litteraly screwed because, in order to reach the last unexplored biome we have no choice to return to an already explored biome likegrassy biome (where the speed raises a lot but still managable) and then whatever you select an already explored biome or not, the speed is higher than 0.700?!? Oh come on it's barely bearable with a team of 4 experimented players!!!
Based on the feedback, we lowered the start speed for the second iteration a bit.
It might need still some more adjustments in the future, so I'm happy about any feedback here!
https://store.steampowered.com/news/app/2211170/view/4481740235689952281
https://steamcommunity.com/app/2211170/discussions/1/4628106793389719692/
Related:
https://steamcommunity.com/app/2211170/discussions/1/4628106793389719692/
One possible solution to this would be an overall run difficulty which would effect the speed the train increases after each station.