Resident Evil 6

Resident Evil 6

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Yawzheek Dec 24, 2013 @ 2:50am
What is UP With This Game?
I guess *SPOILERS* are rather obvious, but since I'm only 2 chapters into the Leon camping, you're probably not going to miss much. Apologies to any RE6 fans, because I'm probably not going to say much good about the game, but at this point I'm coming up short with good things to say about this game and the series in general. Anyhoo...

Seriously, we're at six (6) Resident Evil's that have followed a sequential numbering system, God (or Wikipedia) only knows how many in total, and yet, nobody seems to have learned ♥♥♥♥ from the previous iterations. It's getting to the point I can't even take it seriously anymore, and whether it's sad on my part or the game's where I'm play alone and vocally pointing out stupid ideas, those really clever (see:sarcasm) plot twists, the prerequisite action moment that makes the situation ever more dire, or the little jump scares that stopped being scary at attempt #1, I just can't look at this game anymore and say, "Yup, this is the good ol' Resident Evil I loved!"

The plot. I don't even... yeah, I'm only on chapter 2, but it's already to the point where all interest is lost and all that's left is figuring out who did it, which we already have a pretty solid idea anyway, and it wouldn't really matter if we find out a much bigger organization was involved and possible betrayal occurs. Honestly don't know if that's how it's going to play out, but I feel pretty confident. I get that we would stop having RE games if we killed off the zombie thing, but I'm wondering if they're even zombies anymore. They're just skeletons now. HOW THE HELL DOES A SKELETON REANIMATE? Isn't the premise of a zombie a recently dead, infected human, mostly intact, with a brain that functions just enough to know attack and eat? Where did these ridiculously obese zombies come from? Yeah, it's based in America, but every other zombie seemed to grasp the idea of a treadmill in their first life.

Is there a point that we can conclude unleashing zombies hasn't worked before a dozen times, so we stop doing it, because it never ends well? OK, fair enough, keep the series going; no, we don't understand that concept. Alright then; when you're a super soldier who has been to the zombie shindig a dozen times before, is there a point that you stop doing stupid ♥♥♥♥, like talk some sense into a dead zombie president? He's not going to listen. You found him EATING ANOTHER HUMAN. Before the zombie incident, did he have a regular breakfast of Lucky Charms and babies? Do you think this is part of the Atkins diet he's trying? No? THEN STOP TALKING TO HIM! What's worse is that between the two of them, neither decided to say, "Look, bud, can we just shoot him before he uses our intestines as a silly straw?" On the topic, how exactly does one frame another for murdering the president? I don't know about you guys, but I think it's fair to say I speak for everyone when I say zombies and their appearance tends to change quite dramatically from that of the original, non-zombified counterpart. Explaining at the autopsy how a cabinet member got inside his stomach is probably going to be tricky too. Going to have a difficult time laying him in state without questions being raised. Why not just hunt us down?

The hilariously stupid scene between Deborah and the girl (I still don't know her name... or care) was just so... I don't even have words to describe that. Ada shoots her with a crossbow in the face after she does some stupid mutation - way to go Ada - and girl gets pissed at her for it. Yeah, she might have been your sister, and maybe Ada jumped the gun a little (she didn't) when she just headshotted her, but I think the point your naked sister is leaping around with tentacles growing out of her back - oh, and trying to kill us, too - is probably a good time to drop the, "Don't shoot her!" routine. Despite all that, the part I was supposed to get emotional about after all is said and done, all I could do is yell, "Just drop this ♥♥♥♥♥ in the ♥♥♥♥♥♥♥ hole already!" She is officially a zombie monster that has now tried to kill us and you specifically on 4 different occasions - DROP HER ASS! I would drop my sister for a lot less, and at the point she grows tentacles and tries to kill me? Yeah, she's going in the hole without a tearful one-liner.

The damned jumping zombies/skeletons are really getting stupid. Not just the ones who take a running leap at you - I can deal with that. It's those, "SURPRISE, MOTHER ♥♥♥♥♥♥! I WASN'T dead!" zombies that are beginning to piss me off. Are they scary? No. Are they predictable and annoying? You bet your ass they are. You can't even shoot them either until after they do their stupid, "I'm alive!" dance, which REALLY grates on my nerves, because it just seems like an unavoidable health drain for the sake of draining health. Just let me put one in their kneecap from a distance and get this party started right. I have limited ammo anyway, so if I'm wrong? Uh-oh! Walking into a room, and there's those two ominous, inconspicuous looking zombies (wink) just laying there "dead," and all I want to do is get a death check on them, foil their little plan, and move on without the BS. I know they're probably just snickering to themselves, "This is gonna be hilarious, Jim! Shhh! SHHH! Here he comes!" but I'm less amused at having to walk up to them so they can do their lunge fun and hope I get him quick enough to not take a hit. Again, back to this whole, "We've done this zombie deal once or twice before" thing: when a zombie has feasted on your corpse, you tend to get back up and follow suit. That's kind of a prerequisite for a zombie setting, right? Let's stop acting surprised when they do just that.

Something good... my AI companion is surprisingly competent. Really, I'm shocked at her ability to not die, and even help me out. I also like not having to dilly dally with her inventory and giving her bullets and health, and that's always a plus. Of course her brain will ♥♥♥♥ itself every so often and she'll say, "Hang on!" before jumping to the next ledge on a certain platforming sequence while I'm downed with four zombies, but whatever, I don't have to babysit her, and she pulls her weight for the most part. Big plus.

The game just doesn't even have a RE feel anymore. After 5 it was lost, but now they're not even trying.
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Showing 1-15 of 53 comments
cpwarrior88 Dec 24, 2013 @ 3:11am 
Haha, I enjoyed reading this.
Yawzheek Dec 24, 2013 @ 4:09am 
Originally posted by X8G7:
Haha, I enjoyed reading this.

I hoped that, despite my bashing the game, it would be amusing enough to make some people smile, so I'm happy to hear it.

Remembering back, some other things I could never figure out.

Why can't we have the merchant dude from RE4 again? Do you know what is more anticlimactic than finding a gun that required no work or collection on my part? NOTHING! I liked the attache case. It was a solid idea. It was strangely fun to organize, like the most basic block puzzle for adults. Buying items and upgrades was sweet too. It was a nice change of pace, where I knew I was safe and could probably restock. I get most people have ADD and life should be like a PUNCH THWACK KA-BAM Batman comic at every moment, but chill for a second game. Stop making me wing-it with 3 health bars left and no healing items. I die, and you know what happens? I start again at full health.

Do we have something against the merchant? I mean, sure he wouldn't be "realistic" considering the setting, but to be fair, some guy standing around in Spain (or Portugal, whatever) with a trenchcoat full of crap in the midst of a zombie brouhaha wasn't all that realistic in 4, but it worked! We've got a plot centering on a zombie invasion, seemingly headed by the NSA in-between checking my FaceBook status, with skeletons that carry lit dynamite and zombies that shoot assault rifles, full of zombie dogs and a church with questionable beliefs that conveniently houses some sort of zombie test center in the basement with homing statues that shoot crossbows and laser puzzles: can we finally ♥♥♥♥♥♥♥ abandon realism just slightly to get the merchant back? I mean, nobody bothered explaining how zombies got on the roof of a church only accessible by the statue puzzles with bonus homing crossbow statue fun, so am I supposed to assume they ♥♥♥♥♥♥♥ fly when it's convenient? OK then; we can accept the merchant shows up in sealed off areas too, since "magic" seems to be the premise of everything else, and the skill point system sucks.

Speaking of finding weapons - and this really pissed me off - why am I still finding weapons when I was locked up in a ♥♥♥♥♥♥♥ GUN STORE! How the hell did I run out of ammo? All I could think of during that entire scene was, "Why the hell am I shooting these mega zombies with a pistol when I'm standing next to perfectly good assault rifles?"

Actually, on that note, why am I shooting them at all? You want me to protect your store? From what? I'm pretty sure your business is going to be closed for awhile, mate! Alright, I'll play along, and spend 10 minutes blowing through my ammo to protect your store. This is sure a good idea, too, and I'm glad all this won't be wasted effo... you had an electronic shutter system? REALLY? And you thought AFTER we had laid waste to every zombie in the neighborhood would be the appropriate time to activate them? Really, I'm growing concerned for the zombies, since eating people this stupid cannot be good for their diet. Got a stocked bomb shelter with a heavy locking door and munitions to wage your own war? GRAB A STICK AND HEAD TO THE LIVING ROOM!

So yeah, that's the situation there: I have crappy guns, limited ammo, and the game sends me to a GUN STORE I can't loot, with electronic metal shutters and the owner upstairs next to the control panel, who never concluded before the streets were on fire and swarming with zombies WHILE the zombies are trying to claw their way inside to activate the shutters. I like how he went out of his way to board up some of the windows though (watch the cutscene with the girl getting grabbed again). He boarded windows, but refused to activate the shutters. Outstanding.

When he died, I felt nothing except satisfaction that with his death the national IQ score just saw a significant increase.
Gerardius418 Dec 24, 2013 @ 5:49am 
I can not believe so much writting for such little meaning!
A little bit of advice, you dont like the game just say it"I don´t like this game" .(period)
See easy!
Gerardius418 Dec 24, 2013 @ 5:50am 
Personally I do like this game!
Yawzheek Dec 24, 2013 @ 6:15am 
Originally posted by Gerardius418:
I can not believe so much writting for such little meaning!
A little bit of advice, you dont like the game just say it"I don´t like this game" .(period)
See easy!

Well, why bother if I'm not going to clarify my reasons? I even did it in a semi-amusing way, so as to make it at least enjoyable (for your benefit) even if you don't agree.

"I don't like this game."

WHY?

"I don't like this game."

And at that point I just KNOW someone like you would go, "obvious troll is obvious, fail/10, haters gon' hate, lololol"

Where you of all people get off claiming it had no meaning is beyond me, especially since you follow that up with, "Just say you don't like it. (period)"

Two bits of advice for you:

The difference between trolling/flaming and giving an honest opinion is providing a basis for reason as to why you feel the way you do, which I did at great length. I didn't call any person out unless you work for Capcom, so I don't know why you're trying to take a subtle little shot at me. I had a bit of fun writing it, and the most enjoyment I've gotten from the game is thinking about these amusing things. Laughing and writing about the ridiculous happenings in this game is more enjoyable than playing it.

Never, EVER tell someone what they said has little meaning, when what you say in return has none at all.

Originally posted by Gerardius418:
Personally I do like this game!

I'm really happy for you. Why do you enjoy it?
cpwarrior88 Dec 24, 2013 @ 1:20pm 
Originally posted by Stalinator:
Originally posted by X8G7:
Haha, I enjoyed reading this.

I hoped that, despite my bashing the game, it would be amusing enough to make some people smile, so I'm happy to hear it.

Remembering back, some other things I could never figure out.

Why can't we have the merchant dude from RE4 again?

Yes, I do miss the merchant from RE4. Also, just ignore what that Gerardius418 guy said, he has no sense of humor. I honestly think others will find what you wrote amusing even if they do like the game. I personally love the mercenaries mode, but I agree with the story having flaws.
Bearistotle Dec 27, 2013 @ 6:41am 
Glad I'm not the only one who noticed that he took the time to board up windows instead of activating the shutters. That example pretty much sums up how I feel about the game. Interesting premise, but in the end it was pants-on-head retarded.
Samurai Dec 27, 2013 @ 10:16am 
Just thought about buying this but after reading this, laughing a while and thinking a bit more about it, i will not. Thank You for this OP, that was some funny stuff. :steamflake:
Truck Dec 27, 2013 @ 10:43am 
I enjoyed reading this, thanks for putting your rage into words. :)

I'm saddened but not surprised to read your complaints about RE6; I was worried about the direction Capcom was taking the series from 5 on, and Revelations was the last title I think I'll ever purchase. It's not that I mind the action-y turn the games have taken - RE4 was one of my favorites - my problem is that they aren't particularly good action games. Sequences are rehashed both across and even within titles (distracting QTEs, jump scares, boss/gauntlet fights), the lore of the universe is well, WELL beyond the point where I can suspend disbelief (Umbrella/Wesker is behind everything, forever), and mechanics from the survival horror days are duct-taped onto this generation of games without regard to how well the two blend (why does Leon still control like a tank, when Assassin's Creed has been around for years?).

Anyhow, thanks for saving me $10; I really, really wanted RE6 to be good, but from what you wrote I think I'd be disappointed. Capcom ought to release the remake of RE1 from the Gamecube for PC, I'd gladly pay $20 for that.
mohit9206 Dec 27, 2013 @ 10:45am 
I enjoyed this game i must admit but not overly so.I would give it a 7/10 as i like to see the story from POV of different characters.The gameplay was ok i guess,the graphics was a mix of both good and downright terrible,overall for about a game with 20-25 hours of gameplay at the current price its pretty worth it.Just don't go in expecting much you will be ok.
iSurvivedRKelly Dec 27, 2013 @ 10:53am 
Originally posted by Gerardius418:
Personally I do like this game!

You can tell from the attitude in your first post that you do ;)
Jackie Chan Dec 27, 2013 @ 10:58am 
Originally posted by Gerardius418:
A little bit of advice, you dont like the game just say it"I don´t like this game" .(period)
See easy!
That is exactly what's wrong with gamers nowadays.
Dr.Abscondus Dec 27, 2013 @ 11:15am 
Thanks for this OP. I was considering buying this on the sale but I don't think 70% off is enough. When it gets to $5 I'll buy it. Of course I'll buy almost any game at $5 because that's almost giving it away. Even if I only play it for an hour I don't feel like I've lost much. I didn't like RE5 and never finished it and this one sounds worse.
Just saying 'I don't like the game' isn't helpful to anyone. Saying in detail why, is. It's what the forums are for.
Simwan Dec 27, 2013 @ 11:25am 
Hey, I'm still trying to figure out way back in RE1 why Ms. Jill Valentine the "Master of Unlocking" didn't have her own set of lockpicks. =)
Roler42 Dec 27, 2013 @ 11:34am 
My friend, I think you're better off going straight to mercenaries: No Mercy, that's the most fun you will get out of this game

If you think Leons' campaign is bad and un-interesting? Chris and Jake's campaign are worse, even Ada's campaign is bad, the first chapter looks promising but then it goes downhill afterwards

And man I think I'm happy to see i'm not the only one that got utterly angry at the corpses playing dead, making me waste some useful ammo and just cheap-shotting me because they're scripted to only die after jumping on you... utter garbage
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Date Posted: Dec 24, 2013 @ 2:50am
Posts: 53